mirror of https://github.com/PCSX2/pcsx2.git
Qt: Remove Speed Limiter setting
Causes confusion when users untick it and wonder why games won't react to F4 or tab.
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@ -30,7 +30,6 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget
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initializeSpeedCombo(m_ui.fastForwardSpeed, "Framerate", "TurboScalar", 2.0f);
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initializeSpeedCombo(m_ui.slowMotionSpeed, "Framerate", "SlomoScalar", 0.5f);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.speedLimiter, "EmuCore/GS", "FrameLimitEnable", true);
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SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.maxFrameLatency, "EmuCore/GS", "VsyncQueueSize", DEFAULT_FRAME_LATENCY);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.syncToHostRefreshRate, "EmuCore/GS", "SyncToHostRefreshRate", false);
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connect(m_ui.optimalFramePacing, &QCheckBox::stateChanged, this, &EmulationSettingsWidget::onOptimalFramePacingChanged);
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@ -101,8 +100,6 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* dialog, QWidget
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//: The "User Preference" string will appear after the text "Recommended Value:"
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dialog->registerWidgetHelp(m_ui.slowMotionSpeed, tr("Slow-Motion Speed"), tr("User Preference"),
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tr("Sets the slow-motion speed. This speed will be used when the slow-motion hotkey is pressed/toggled."));
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dialog->registerWidgetHelp(m_ui.speedLimiter, tr("Speed Limiter"), tr("Checked"),
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tr("Limits the emulation to the appropriate framerate for the currently running game."));
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dialog->registerWidgetHelp(m_ui.eeCycleRate, tr("EE Cycle Rate"), tr("100% (Normal Speed)"),
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tr("Higher values may increase internal framerate in games, but will increase CPU requirements substantially. "
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@ -7,7 +7,7 @@
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<x>0</x>
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<y>0</y>
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<width>672</width>
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<height>431</height>
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<height>438</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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@ -29,15 +29,19 @@
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<string>Speed Control</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_3">
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<item row="2" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Slow-Motion Speed:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="fastForwardSpeed"/>
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</item>
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<item row="2" column="1">
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<widget class="QComboBox" name="slowMotionSpeed"/>
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</item>
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<item row="0" column="1">
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<widget class="QComboBox" name="normalSpeed"/>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="label_4">
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<property name="text">
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@ -45,13 +49,6 @@
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Slow-Motion Speed:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_5">
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<property name="text">
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@ -59,12 +56,8 @@
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</property>
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</widget>
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</item>
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<item row="3" column="0" colspan="2">
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<widget class="QCheckBox" name="speedLimiter">
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<property name="text">
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<string>Enable Speed Limiter</string>
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</property>
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</widget>
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<item row="0" column="1">
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<widget class="QComboBox" name="normalSpeed"/>
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</item>
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</layout>
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</widget>
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@ -1497,9 +1497,7 @@ void Pcsx2Config::EmulationSpeedOptions::LoadSave(SettingsWrapper& wrap)
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SettingsWrapEntry(SlomoScalar);
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// This was in the wrong place... but we can't change it without breaking existing configs.
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//SettingsWrapBitBool(FrameLimitEnable);
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//SettingsWrapBitBool(SyncToHostRefreshRate);
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FrameLimitEnable = wrap.EntryBitBool("EmuCore/GS", "FrameLimitEnable", FrameLimitEnable, FrameLimitEnable);
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SyncToHostRefreshRate = wrap.EntryBitBool("EmuCore/GS", "SyncToHostRefreshRate", SyncToHostRefreshRate, SyncToHostRefreshRate);
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}
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