mirror of https://github.com/PCSX2/pcsx2.git
Path3 Regression Fix: Turns out part of the optimization in r5245 didn't work so well with SSX3, plus it didn't create much benefit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5265 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -59,11 +59,10 @@ __fi void gifInterrupt()
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{
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{
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CPU_INT(DMAC_VIF1, 1);
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CPU_INT(DMAC_VIF1, 1);
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if(!gifUnit.Path3Masked())
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CPU_INT(DMAC_GIF, 16);
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CPU_INT(DMAC_GIF, 16);
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return;
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if(!gspath3done || gifch.qwc > 0) return;
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}
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}
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}
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}
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if (dmacRegs.ctrl.MFD == MFD_GIF) { // GIF MFIFO
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if (dmacRegs.ctrl.MFD == MFD_GIF) { // GIF MFIFO
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