mirror of https://github.com/PCSX2/pcsx2.git
Misc: Add StateWrapper
Eventually we'll move save states over to it..
This commit is contained in:
parent
ebeb88d425
commit
b1ff979171
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@ -172,6 +172,7 @@ set(pcsx2Sources
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Sio.cpp
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Sio.cpp
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SourceLog.cpp
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SourceLog.cpp
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SPR.cpp
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SPR.cpp
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StateWrapper.cpp
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System.cpp
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System.cpp
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Vif0_Dma.cpp
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Vif0_Dma.cpp
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Vif1_Dma.cpp
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Vif1_Dma.cpp
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@ -242,6 +243,7 @@ set(pcsx2Headers
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SingleRegisterTypes.h
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SingleRegisterTypes.h
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Sio.h
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Sio.h
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SPR.h
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SPR.h
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StateWrapper.h
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SysForwardDefs.h
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SysForwardDefs.h
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System.h
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System.h
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Vif_Dma.h
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Vif_Dma.h
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@ -0,0 +1,280 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "StateWrapper.h"
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#include "common/Console.h"
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#include <cinttypes>
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#include <cstring>
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StateWrapper::StateWrapper(IStream* stream, Mode mode, u32 version)
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: m_stream(stream)
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, m_mode(mode)
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, m_version(version)
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{
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}
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StateWrapper::~StateWrapper() = default;
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void StateWrapper::DoBytes(void* data, size_t length)
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{
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if (m_mode == Mode::Read)
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{
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if (m_error || (m_error |= (m_stream->Read(data, static_cast<u32>(length)) != static_cast<u32>(length))) == true)
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std::memset(data, 0, length);
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}
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else
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{
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if (!m_error)
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m_error |= (m_stream->Write(data, static_cast<u32>(length)) != static_cast<u32>(length));
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}
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}
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void StateWrapper::Do(bool* value_ptr)
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{
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if (m_mode == Mode::Read)
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{
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u8 value = 0;
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if (!m_error)
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m_error |= (m_stream->Read(&value, sizeof(value)) != sizeof(value));
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*value_ptr = (value != 0);
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}
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else
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{
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u8 value = static_cast<u8>(*value_ptr);
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if (!m_error)
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m_error |= (m_stream->Write(&value, sizeof(value)) != sizeof(value));
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}
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}
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void StateWrapper::Do(std::string* value_ptr)
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{
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u32 length = static_cast<u32>(value_ptr->length());
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Do(&length);
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if (m_mode == Mode::Read)
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value_ptr->resize(length);
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DoBytes(&(*value_ptr)[0], length);
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value_ptr->resize(std::strlen(&(*value_ptr)[0]));
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}
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bool StateWrapper::DoMarker(const char* marker)
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{
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std::string file_value(marker);
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Do(&file_value);
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if (m_error)
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return false;
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if (m_mode == Mode::Write || file_value == marker)
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return true;
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Console.WriteLn("Marker mismatch at offset %u: found '%s' expected '%s'", m_stream->GetPosition(),
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file_value.c_str(), marker);
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return false;
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}
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StateWrapper::ReadOnlyMemoryStream::ReadOnlyMemoryStream(const void* buf, u32 buf_length)
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: m_buf(static_cast<const u8*>(buf))
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, m_buf_length(buf_length)
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{
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}
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u32 StateWrapper::ReadOnlyMemoryStream::Read(void* buf, u32 count)
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{
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count = std::min(m_buf_length - m_buf_position, count);
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if (count > 0)
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{
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std::memcpy(buf, &m_buf[m_buf_position], count);
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m_buf_position += count;
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}
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return count;
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}
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u32 StateWrapper::ReadOnlyMemoryStream::Write(const void* buf, u32 count)
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{
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return 0;
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}
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u32 StateWrapper::ReadOnlyMemoryStream::GetPosition()
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{
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return m_buf_position;
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}
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bool StateWrapper::ReadOnlyMemoryStream::SeekAbsolute(u32 pos)
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{
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if (pos > m_buf_length)
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return false;
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m_buf_position = pos;
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return true;
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}
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bool StateWrapper::ReadOnlyMemoryStream::SeekRelative(s32 count)
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{
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if (count < 0)
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{
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if (static_cast<u32>(-count) > m_buf_position)
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return false;
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m_buf_position -= static_cast<u32>(-count);
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return true;
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}
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else
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{
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if ((m_buf_position + static_cast<u32>(count)) > m_buf_length)
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return false;
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m_buf_position += static_cast<u32>(count);
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return true;
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}
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}
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StateWrapper::MemoryStream::MemoryStream(void* buf, u32 buf_length)
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: m_buf(static_cast<u8*>(buf))
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, m_buf_length(buf_length)
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{
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}
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u32 StateWrapper::MemoryStream::Read(void* buf, u32 count)
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{
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count = std::min(m_buf_length - m_buf_position, count);
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if (count > 0)
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{
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std::memcpy(buf, &m_buf[m_buf_position], count);
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m_buf_position += count;
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}
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return count;
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}
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u32 StateWrapper::MemoryStream::Write(const void* buf, u32 count)
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{
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count = std::min(m_buf_length - m_buf_position, count);
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if (count > 0)
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{
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std::memcpy(&m_buf[m_buf_position], buf, count);
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m_buf_position += count;
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}
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return count;
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}
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u32 StateWrapper::MemoryStream::GetPosition()
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{
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return m_buf_position;
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}
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bool StateWrapper::MemoryStream::SeekAbsolute(u32 pos)
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{
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if (pos > m_buf_length)
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return false;
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m_buf_position = pos;
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return true;
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}
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bool StateWrapper::MemoryStream::SeekRelative(s32 count)
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{
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if (count < 0)
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{
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if (static_cast<u32>(-count) > m_buf_position)
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return false;
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m_buf_position -= static_cast<u32>(-count);
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return true;
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}
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else
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{
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if ((m_buf_position + static_cast<u32>(count)) > m_buf_length)
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return false;
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m_buf_position += static_cast<u32>(count);
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return true;
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}
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}
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StateWrapper::VectorMemoryStream::VectorMemoryStream() = default;
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StateWrapper::VectorMemoryStream::VectorMemoryStream(u32 reserve)
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{
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m_buf.reserve(reserve);
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}
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u32 StateWrapper::VectorMemoryStream::Read(void* buf, u32 count)
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{
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count = std::min(static_cast<u32>(m_buf.size() - m_buf_position), count);
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if (count > 0)
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{
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std::memcpy(buf, &m_buf[m_buf_position], count);
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m_buf_position += count;
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}
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return count;
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}
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u32 StateWrapper::VectorMemoryStream::Write(const void* buf, u32 count)
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{
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if (count > 0)
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{
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Expand(m_buf_position + count);
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std::memcpy(&m_buf[m_buf_position], buf, count);
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m_buf_position += count;
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}
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return count;
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}
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u32 StateWrapper::VectorMemoryStream::GetPosition()
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{
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return m_buf_position;
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}
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bool StateWrapper::VectorMemoryStream::SeekAbsolute(u32 pos)
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{
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if (pos > m_buf.size())
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return false;
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m_buf_position = pos;
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return true;
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}
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bool StateWrapper::VectorMemoryStream::SeekRelative(s32 count)
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{
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if (count < 0)
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{
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if (static_cast<u32>(-count) > m_buf_position)
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return false;
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m_buf_position -= static_cast<u32>(-count);
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return true;
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}
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else
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{
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if ((m_buf_position + static_cast<u32>(count)) > m_buf.size())
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return false;
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m_buf_position += static_cast<u32>(count);
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return true;
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}
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}
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void StateWrapper::VectorMemoryStream::Expand(u32 new_size)
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{
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if (m_buf.size() >= new_size)
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return;
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// don't grow more than 4K at a time
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const u32 grow_size = std::min((m_buf.size() > 4096u) ? 4096u : static_cast<u32>(m_buf.size()), static_cast<u32>(m_buf.size() - new_size));
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m_buf.reserve(m_buf.size() + grow_size);
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// should take care of growth, right?
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m_buf.resize(new_size);
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}
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@ -0,0 +1,269 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/HeapArray.h"
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#include "common/Pcsx2Defs.h"
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#include <cstring>
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#include <deque>
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#include <string>
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#include <type_traits>
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#include <vector>
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class String;
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class StateWrapper
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{
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public:
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enum class Mode
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{
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Read,
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Write
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};
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// Only supports up to 4GB. More than enough.
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class IStream
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{
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public:
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virtual u32 Read(void* buf, u32 count) = 0;
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virtual u32 Write(const void* buf, u32 count) = 0;
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virtual u32 GetPosition() = 0;
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virtual bool SeekAbsolute(u32 pos) = 0;
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virtual bool SeekRelative(s32 count) = 0;
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};
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class ReadOnlyMemoryStream : public IStream
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{
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public:
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ReadOnlyMemoryStream(const void* buf, u32 buf_length);
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u32 Read(void* buf, u32 count) override;
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u32 Write(const void* buf, u32 count) override;
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u32 GetPosition() override;
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bool SeekAbsolute(u32 pos) override;
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bool SeekRelative(s32 count) override;
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private:
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const u8* m_buf;
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u32 m_buf_length;
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u32 m_buf_position = 0;
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};
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class MemoryStream : public IStream
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{
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public:
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MemoryStream(void* buf, u32 buf_length);
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u32 Read(void* buf, u32 count) override;
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u32 Write(const void* buf, u32 count) override;
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u32 GetPosition() override;
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bool SeekAbsolute(u32 pos) override;
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bool SeekRelative(s32 count) override;
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private:
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u8* m_buf;
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u32 m_buf_length;
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u32 m_buf_position = 0;
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};
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class VectorMemoryStream : public IStream
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{
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public:
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VectorMemoryStream();
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VectorMemoryStream(u32 reserve);
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u32 Read(void* buf, u32 count) override;
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u32 Write(const void* buf, u32 count) override;
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u32 GetPosition() override;
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bool SeekAbsolute(u32 pos) override;
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bool SeekRelative(s32 count) override;
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private:
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void Expand(u32 new_size);
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std::vector<u8> m_buf;
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u32 m_buf_position = 0;
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};
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public:
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StateWrapper(IStream* stream, Mode mode, u32 version);
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StateWrapper(const StateWrapper&) = delete;
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~StateWrapper();
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IStream* GetStream() const { return m_stream; }
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bool HasError() const { return m_error; }
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bool IsReading() const { return (m_mode == Mode::Read); }
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bool IsWriting() const { return (m_mode == Mode::Write); }
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Mode GetMode() const { return m_mode; }
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void SetMode(Mode mode) { m_mode = mode; }
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u32 GetVersion() const { return m_version; }
|
||||||
|
|
||||||
|
/// Overload for integral or floating-point types. Writes bytes as-is.
|
||||||
|
template <typename T, std::enable_if_t<std::is_integral_v<T> || std::is_floating_point_v<T>, int> = 0>
|
||||||
|
void Do(T* value_ptr)
|
||||||
|
{
|
||||||
|
if (m_mode == Mode::Read)
|
||||||
|
{
|
||||||
|
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
|
||||||
|
*value_ptr = static_cast<T>(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!m_error)
|
||||||
|
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Overload for enum types. Uses the underlying type.
|
||||||
|
template <typename T, std::enable_if_t<std::is_enum_v<T>, int> = 0>
|
||||||
|
void Do(T* value_ptr)
|
||||||
|
{
|
||||||
|
using TType = std::underlying_type_t<T>;
|
||||||
|
if (m_mode == Mode::Read)
|
||||||
|
{
|
||||||
|
TType temp;
|
||||||
|
if (m_error || (m_error |= (m_stream->Read(&temp, sizeof(TType)) != sizeof(T))) == true)
|
||||||
|
temp = static_cast<TType>(0);
|
||||||
|
|
||||||
|
*value_ptr = static_cast<T>(temp);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TType temp;
|
||||||
|
std::memcpy(&temp, value_ptr, sizeof(TType));
|
||||||
|
if (!m_error)
|
||||||
|
m_error |= (m_stream->Write(&temp, sizeof(TType)) != sizeof(TType));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Overload for POD types, such as structs.
|
||||||
|
template <typename T, std::enable_if_t<std::is_pod_v<T>, int> = 0>
|
||||||
|
void DoPOD(T* value_ptr)
|
||||||
|
{
|
||||||
|
if (m_mode == Mode::Read)
|
||||||
|
{
|
||||||
|
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
|
||||||
|
std::memset(value_ptr, 0, sizeof(*value_ptr));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!m_error)
|
||||||
|
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void DoArray(T* values, size_t count)
|
||||||
|
{
|
||||||
|
for (size_t i = 0; i < count; i++)
|
||||||
|
Do(&values[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void DoPODArray(T* values, size_t count)
|
||||||
|
{
|
||||||
|
for (size_t i = 0; i < count; i++)
|
||||||
|
DoPOD(&values[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DoBytes(void* data, size_t length);
|
||||||
|
|
||||||
|
void Do(bool* value_ptr);
|
||||||
|
void Do(std::string* value_ptr);
|
||||||
|
void Do(String* value_ptr);
|
||||||
|
|
||||||
|
template <typename T, size_t N>
|
||||||
|
void Do(std::array<T, N>* data)
|
||||||
|
{
|
||||||
|
DoArray(data->data(), data->size());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T, size_t N>
|
||||||
|
void Do(HeapArray<T, N>* data)
|
||||||
|
{
|
||||||
|
DoArray(data->data(), data->size());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void Do(std::vector<T>* data)
|
||||||
|
{
|
||||||
|
u32 length = static_cast<u32>(data->size());
|
||||||
|
Do(&length);
|
||||||
|
if (m_mode == Mode::Read)
|
||||||
|
data->resize(length);
|
||||||
|
DoArray(data->data(), data->size());
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void Do(std::deque<T>* data)
|
||||||
|
{
|
||||||
|
u32 length = static_cast<u32>(data->size());
|
||||||
|
Do(&length);
|
||||||
|
if (m_mode == Mode::Read)
|
||||||
|
{
|
||||||
|
data->clear();
|
||||||
|
for (u32 i = 0; i < length; i++)
|
||||||
|
{
|
||||||
|
T value;
|
||||||
|
Do(&value);
|
||||||
|
data->push_back(value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (u32 i = 0; i < length; i++)
|
||||||
|
Do(&data[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T DoBitfield(T data)
|
||||||
|
{
|
||||||
|
Do(&data);
|
||||||
|
return data;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DoMarker(const char* marker);
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void DoEx(T* data, u32 version_introduced, T default_value)
|
||||||
|
{
|
||||||
|
if (m_version < version_introduced)
|
||||||
|
{
|
||||||
|
*data = std::move(default_value);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Do(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SkipBytes(u32 count)
|
||||||
|
{
|
||||||
|
if (m_mode != Mode::Read)
|
||||||
|
{
|
||||||
|
m_error = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!m_error)
|
||||||
|
m_error = !m_stream->SeekRelative(static_cast<s32>(count));
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
IStream* m_stream;
|
||||||
|
Mode m_mode;
|
||||||
|
u32 m_version;
|
||||||
|
bool m_error = false;
|
||||||
|
};
|
|
@ -335,6 +335,7 @@
|
||||||
<ClCompile Include="SPU2\Windows\SndOut_XAudio2.cpp" />
|
<ClCompile Include="SPU2\Windows\SndOut_XAudio2.cpp" />
|
||||||
<ClCompile Include="USB\USBNull.cpp" />
|
<ClCompile Include="USB\USBNull.cpp" />
|
||||||
<ClCompile Include="Dump.cpp" />
|
<ClCompile Include="Dump.cpp" />
|
||||||
|
<ClCompile Include="StateWrapper.cpp" />
|
||||||
<ClCompile Include="VMManager.cpp" />
|
<ClCompile Include="VMManager.cpp" />
|
||||||
<ClCompile Include="windows\Optimus.cpp" />
|
<ClCompile Include="windows\Optimus.cpp" />
|
||||||
<ClCompile Include="Pcsx2Config.cpp" />
|
<ClCompile Include="Pcsx2Config.cpp" />
|
||||||
|
@ -664,6 +665,7 @@
|
||||||
<ClInclude Include="PCSX2Base.h" />
|
<ClInclude Include="PCSX2Base.h" />
|
||||||
<ClInclude Include="PrecompiledHeader.h" />
|
<ClInclude Include="PrecompiledHeader.h" />
|
||||||
<ClInclude Include="ps2\pgif.h" />
|
<ClInclude Include="ps2\pgif.h" />
|
||||||
|
<ClInclude Include="StateWrapper.h" />
|
||||||
<ClInclude Include="USB\USB.h" />
|
<ClInclude Include="USB\USB.h" />
|
||||||
<ClInclude Include="Utilities\AsciiFile.h" />
|
<ClInclude Include="Utilities\AsciiFile.h" />
|
||||||
<ClInclude Include="Elfheader.h" />
|
<ClInclude Include="Elfheader.h" />
|
||||||
|
|
|
@ -1317,6 +1317,7 @@
|
||||||
<ClCompile Include="MultitapProtocol.cpp">
|
<ClCompile Include="MultitapProtocol.cpp">
|
||||||
<Filter>System\Ps2\Iop</Filter>
|
<Filter>System\Ps2\Iop</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="StateWrapper.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="Patch.h">
|
<ClInclude Include="Patch.h">
|
||||||
|
@ -2192,6 +2193,7 @@
|
||||||
<ClInclude Include="MultitapProtocol.h">
|
<ClInclude Include="MultitapProtocol.h">
|
||||||
<Filter>System\Ps2\Iop</Filter>
|
<Filter>System\Ps2\Iop</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="StateWrapper.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<CustomBuildStep Include="rdebug\deci2.h">
|
<CustomBuildStep Include="rdebug\deci2.h">
|
||||||
|
@ -2216,4 +2218,4 @@
|
||||||
<Filter>System\Ps2\Debug\rdebug</Filter>
|
<Filter>System\Ps2\Debug\rdebug</Filter>
|
||||||
</CustomBuildStep>
|
</CustomBuildStep>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
Loading…
Reference in New Issue