mirror of https://github.com/PCSX2/pcsx2.git
PCSX2-Git: Move screenshots to a new section
The previous placement of the screenshots were inconsistent and they were just arbitrarily placed in different sections of the ReadMe file, moving them to a separate "Screenshot" section to make them look more organized.
This commit is contained in:
parent
05a186af82
commit
b1de70c526
12
README.md
12
README.md
|
@ -12,11 +12,6 @@ Installers and binaries for both Windows and Linux are available from [our websi
|
|||
|
||||
Development builds are also available from [our website](http://pcsx2.net/download/development/git.html).
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
# System Requirements
|
||||
|
||||
## Minimum
|
||||
|
@ -43,10 +38,17 @@ Development builds are also available from [our website](http://pcsx2.net/downlo
|
|||
|
||||
- PCSX2 mainly takes advantage of 2 CPU cores. As of [this commit](https://github.com/PCSX2/pcsx2/commit/ac9bf45) PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with less than 2 cores) it may be a slowdown.
|
||||
|
||||
# Screenshots
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||

|
||||
|
||||
# Quality Assurance
|
||||
|
||||
**Build** | **Status**
|
||||
|
|
Loading…
Reference in New Issue