mirror of https://github.com/PCSX2/pcsx2.git
GSState: Move m_dev to base class
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@ -31,6 +31,7 @@ GSState::GSState()
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, m_q(1.0f)
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, m_scanmask_used(false)
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, m_vt(this)
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, m_dev(nullptr)
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, m_regs(NULL)
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, m_crc(0)
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, m_options(0)
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@ -205,6 +205,7 @@ protected:
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GIFRegTEX0 GetTex0Layer(u32 lod);
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public:
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GSDevice* m_dev;
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GIFPath m_path[4];
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GIFRegPRIM* PRIM;
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GSPrivRegSet* m_regs;
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@ -31,7 +31,6 @@ GSRenderer::GSRenderer()
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, m_control_key(false)
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, m_texture_shuffle(false)
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, m_real_size(0, 0)
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, m_dev(NULL)
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{
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m_GStitleInfoBuffer[0] = 0;
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@ -45,9 +45,6 @@ protected:
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virtual GSTexture* GetOutput(int i, int& y_offset) = 0;
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virtual GSTexture* GetFeedbackOutput() { return nullptr; }
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public:
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GSDevice* m_dev;
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public:
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GSRenderer();
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virtual ~GSRenderer();
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