mirror of https://github.com/PCSX2/pcsx2.git
zzogl-pg: Having two functions with the same name, one of which is in a namespace, and one of which isn't, strikes me as a bad idea.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3760 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -84,7 +84,7 @@ char *libraryName = "ZZ Ogl PG ";
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extern int g_nPixelShaderVer, g_nFrameRender, g_nFramesSkipped;
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extern int g_nPixelShaderVer, g_nFrameRender, g_nFramesSkipped;
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extern void ProcessMessages();
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extern void ProcessEvents();
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extern void WriteAA();
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extern void WriteAA();
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extern void WriteBilinear();
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extern void WriteBilinear();
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@ -513,7 +513,7 @@ void CALLBACK GSvsync(int interlace)
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// !interlace? Hmmm... Fixme.
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// !interlace? Hmmm... Fixme.
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ZeroGS::RenderCRTC(!interlace);
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ZeroGS::RenderCRTC(!interlace);
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ProcessMessages();
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ProcessEvents();
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if (--nToNextUpdate <= 0)
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if (--nToNextUpdate <= 0)
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{
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{
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@ -254,7 +254,7 @@ void WriteBilinear()
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}
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}
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#ifdef _WIN32
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#ifdef _WIN32
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void ProcessMessages()
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void ProcessEvents()
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{
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{
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MSG msg;
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MSG msg;
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@ -322,7 +322,7 @@ void ProcessMessages()
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#else // linux
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#else // linux
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void ProcessMessages()
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void ProcessEvents()
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{
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{
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FUNCLOG
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FUNCLOG
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