mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X:
Small cleanup and made it a bit faster. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@968 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -579,7 +579,7 @@ struct VoiceMixSet
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const VoiceMixSet VoiceMixSet::Empty( StereoOut32::Empty, StereoOut32::Empty );
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static void __fastcall MixCoreVoices( VoiceMixSet& dest, const uint coreidx )
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static __forceinline void MixCoreVoices( VoiceMixSet& dest, const uint coreidx )
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{
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V_Core& thiscore( Cores[coreidx] );
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@ -42,7 +42,6 @@ void (* dma7callback)();
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short *spu2regs;
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short *_spu2mem;
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s32 uTicks;
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u8 callirq;
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@ -61,8 +60,6 @@ bool hasPtr=false;
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int PlayMode;
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s16 attrhack[2]={0,0};
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#ifdef _MSC_VER
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HINSTANCE hInstance;
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CRITICAL_SECTION threadSync;
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@ -376,7 +373,7 @@ static __forceinline void RestoreMMXRegs()
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#endif
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}
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void __fastcall TimeUpdate(u32 cClocks)
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__forceinline void TimeUpdate(u32 cClocks)
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{
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u32 dClocks = cClocks-lClocks;
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@ -97,7 +97,9 @@ EXPORT_C_(s32) SPU2test();
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#include "Spu2replay.h"
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#ifdef SPU2X_DEVBUILD
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#define SPU2_LOG
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#endif
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#include "Debug.h"
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@ -177,7 +179,7 @@ extern bool hasPtr;
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extern void SPU2writeLog( const char* action, u32 rmem, u16 value );
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extern void __fastcall TimeUpdate(u32 cClocks);
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extern void TimeUpdate(u32 cClocks);
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extern u16 SPU_ps1_read(u32 mem);
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extern void SPU_ps1_write(u32 mem, u16 value);
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extern void SPU2_FastWrite( u32 rmem, u16 value );
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