mirror of https://github.com/PCSX2/pcsx2.git
CdRom: Remove Speed field/add accessor instead
This way it doesn't break save states.
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@ -131,6 +131,11 @@ uint sectorSeekReadDelay = 0x800; // for calculated seek delays
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static void AddIrqQueue(u8 irq, u32 ecycle);
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static __fi int GetCDSpeed()
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{
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return 1 + ((cdr.Mode >> 7) & 0x1);
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}
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static __fi void StartReading(u32 type)
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{
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cdr.Reading = type;
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@ -862,7 +867,6 @@ void cdrWrite1(u8 rt)
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cdr.Mode = cdr.Param[0];
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cdr.Ctrl |= 0x80;
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cdr.Stat = NoIntr;
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cdr.Speed = 1 + ((cdr.Mode >> 7) & 0x1);
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if (cdr.Mode & MODE_CDDA)
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{
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StopCdda();
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@ -69,7 +69,6 @@ struct cdrStruct
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u8 SetSectorSeek[4];
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u8 Track;
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int Play;
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int Speed;
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int CurTrack;
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int Mode, File, Channel, Muted;
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int Reset;
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