mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Fixed return and added include
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@ -16,6 +16,7 @@
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#include "PrecompiledHeader.h"
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#include "Common.h"
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#include "AppConfig.h"
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#include "R5900.h"
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#include "R3000A.h"
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@ -328,6 +328,8 @@ static int loadGameSettings(Pcsx2Config& dest, const GameDatabaseSchema::GameEnt
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//}
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//return gf;
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return 0;
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}
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// Used to track the current game serial/id, and used to disable verbose logging of
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