From b0baa8d8f9fb971c630a5ef1c9e209a4071bee55 Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Mon, 9 Jan 2017 22:30:54 +0000 Subject: [PATCH] Revert CLUT change, seems it causes more problems than it solves. Leaving the comment for future investigation --- plugins/GSdx/GSClut.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/GSdx/GSClut.cpp b/plugins/GSdx/GSClut.cpp index 19307561c1..32b19fc3d6 100644 --- a/plugins/GSdx/GSClut.cpp +++ b/plugins/GSdx/GSClut.cpp @@ -160,7 +160,7 @@ void GSClut::WriteCLUT32_I8_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TE { ALIGN_STACK(32); //FIXME: Romance of the Three Kingdoms VIII text doesn't like the offset - WriteCLUT_T32_I8_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut/* + ((TEX0.CSA & 15) << 4*/); + WriteCLUT_T32_I8_CSM1((uint32*)m_mem->BlockPtr32(0, 0, TEX0.CBP, 1), m_clut + ((TEX0.CSA & 15) << 4); } void GSClut::WriteCLUT32_I4_CSM1(const GIFRegTEX0& TEX0, const GIFRegTEXCLUT& TEXCLUT)