Common: Add HashCombine.h

This commit is contained in:
Connor McLaughlin 2021-12-20 23:48:13 +10:00 committed by refractionpcsx2
parent 7e36ee243c
commit b0a0d714c4
4 changed files with 32 additions and 1 deletions

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@ -76,6 +76,7 @@ target_sources(common PRIVATE
General.h General.h
GL/Context.h GL/Context.h
GL/StreamBuffer.h GL/StreamBuffer.h
HashCombine.h
MemcpyFast.h MemcpyFast.h
MemsetFast.inl MemsetFast.inl
Path.h Path.h

26
common/HashCombine.h Normal file
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@ -0,0 +1,26 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <functional>
#include <utility>
template <typename T, typename... Rest>
static inline void HashCombine(std::size_t& seed, const T& v, Rest&&... rest)
{
seed ^= std::hash<T>{}(v) + 0x9e3779b9u + (seed << 6) + (seed >> 2);
(HashCombine(seed, std::forward<Rest>(rest)), ...);
}

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@ -112,6 +112,7 @@
<ClInclude Include="GL\ContextWGL.h" /> <ClInclude Include="GL\ContextWGL.h" />
<ClInclude Include="GL\StreamBuffer.h" /> <ClInclude Include="GL\StreamBuffer.h" />
<ClInclude Include="FileSystem.h" /> <ClInclude Include="FileSystem.h" />
<ClInclude Include="HashCombine.h" />
<ClInclude Include="ProgressCallback.h" /> <ClInclude Include="ProgressCallback.h" />
<ClInclude Include="ScopedGuard.h" /> <ClInclude Include="ScopedGuard.h" />
<ClInclude Include="StringUtil.h" /> <ClInclude Include="StringUtil.h" />

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@ -330,6 +330,9 @@
<ClInclude Include="ScopedGuard.h"> <ClInclude Include="ScopedGuard.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="HashCombine.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="Source Files"> <Filter Include="Source Files">