mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Jak 1 and CMR 2005 fixes
This commit is contained in:
parent
f5c3cd0f87
commit
b01871aea8
|
@ -243,20 +243,24 @@ PAPX-90222:
|
|||
name-en: "Jak x Daxter - Kyuu Sekai no Isan [Demo]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
PAPX-90223:
|
||||
name: ジャック×ダクスター 旧世界の遺産 体験版
|
||||
name-sort: じゃっくだくすたー きゅうせかいのいさん たいけんばん
|
||||
name-en: "Jak x Daxter - Kyuu Sekai no Isan [Demo]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
PAPX-90224:
|
||||
name: "Sidewinder F"
|
||||
region: "NTSC-J"
|
||||
|
@ -4505,10 +4509,12 @@ SCES-50361:
|
|||
region: "PAL-M6"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCES-50408:
|
||||
name: "PaRappa the Rapper 2"
|
||||
region: "PAL-M5"
|
||||
|
@ -4685,10 +4691,12 @@ SCES-50614:
|
|||
name: "Jak and Daxter - The Precursor Legacy"
|
||||
region: "PAL-Unk"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCES-50759:
|
||||
name: "Virtua Fighter 4"
|
||||
region: "PAL-M5"
|
||||
|
@ -8123,10 +8131,12 @@ SCPS-15021:
|
|||
name-en: "Jak x Daxter - Kyuusekai no Isan"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCPS-15022:
|
||||
name: デュアルハーツ
|
||||
name-sort: でゅあるはーつ
|
||||
|
@ -9223,10 +9233,12 @@ SCPS-19210:
|
|||
name-en: "Jak x Daxter - Kyuusekai no Isan [PlayStation 2 the Best]"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCPS-19211:
|
||||
name: ラチェット&クランク PlayStation 2 the Best
|
||||
name-sort: らちぇっとあんどくらんく PlayStation 2 the Best
|
||||
|
@ -9746,13 +9758,12 @@ SCPS-55004:
|
|||
name: "Jak x Daxter - Kyuu Sekai no Isan"
|
||||
region: "NTSC-J"
|
||||
gsHWFixes:
|
||||
roundSprite: 1 # Fix lines in the sky.
|
||||
autoFlush: 2 # Fixes lighting.
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 2 # Fixes water textures. Can't use BW 4 here because of post effects.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
textureInsideRT: 1 # Fixes broken character models.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCPS-55005:
|
||||
name: "Gran Turismo - Concept 2001 Tokyo"
|
||||
region: "NTSC-J"
|
||||
|
@ -10029,10 +10040,12 @@ SCPS-56003:
|
|||
name: "Jak and Daxter - The Precursor Legacy"
|
||||
region: "NTSC-K"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCPS-56004:
|
||||
name: "Otostaz"
|
||||
region: "NTSC-K"
|
||||
|
@ -10291,10 +10304,12 @@ SCUS-97124:
|
|||
region: "NTSC-U"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCUS-97125:
|
||||
name: "Frequency"
|
||||
region: "NTSC-U"
|
||||
|
@ -10491,18 +10506,22 @@ SCUS-97170:
|
|||
name: "Jak and Daxter - The Precursor Legacy [Cingular Wireless Demo]"
|
||||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCUS-97171:
|
||||
name: "Jak and Daxter - The Precursor Legacy [PS Underground Demo]"
|
||||
region: "NTSC-U"
|
||||
gsHWFixes:
|
||||
recommendedBlendingLevel: 3 # Improves reflection quality.
|
||||
mipmap: 2 # Fixes broken textures.
|
||||
trilinearFiltering: 1 # Fixes water textures.
|
||||
cpuSpriteRenderBW: 4 # Fixes character and water textures.
|
||||
cpuSpriteRenderLevel: 2 # Needed for above.
|
||||
autoFlush: 2 # Fixes gate warp effect and emissive texture effects.
|
||||
SCUS-97172:
|
||||
name: "World Tour Soccer 2002"
|
||||
region: "NTSC-U"
|
||||
|
@ -20173,7 +20192,9 @@ SLES-52636:
|
|||
region: "PAL-M5"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
autoFlush: 2 # Fixes incorrect colors.
|
||||
recommendedBlendingLevel: 3 # Fixes missing lighting and car reflections.
|
||||
halfPixelOffset: 1 # Fixes 4 split lines in stage intros.
|
||||
autoFlush: 1 # Fixes incorrect colors.
|
||||
alignSprite: 1 # Fixes vertical lines such as in FMVs.
|
||||
mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
|
||||
trilinearFiltering: 1
|
||||
|
|
Loading…
Reference in New Issue