diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 07b0b5d023..8dd6d78608 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -620,6 +620,7 @@ PBPX-95601: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCAJ-20066" @@ -720,7 +721,6 @@ PCPX-96322: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. PCPX-96323: @@ -1462,6 +1462,8 @@ SCAJ-20089: SCAJ-20090: name: "Gacha Mecha Stadium - Saru Battle" region: "NTSC-Unk" + roundModes: + eeRoundMode: 1 # Fixes broken box spawning in the second boss battle with Goliath Armor. gsHWFixes: halfPixelOffset: 2 # Corrects fullscreen bloom misalignment. SCAJ-20092: @@ -1495,7 +1497,6 @@ SCAJ-20099: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCAJ-20100: @@ -1781,7 +1782,6 @@ SCAJ-20146: region: "NTSC-C" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. memcardFilters: - "SCAJ-20146" @@ -1844,9 +1844,10 @@ SCAJ-20158: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SCAJ-20159: name: "Soul Calibur III" region: "NTSC-C" @@ -2054,7 +2055,6 @@ SCAJ-20196: name: "Wang Da Yu Ju Xiang [PlayStation 2 the Best]" region: "NTSC-C" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. memcardFilters: - "SCAJ-20146" @@ -2145,6 +2145,7 @@ SCAJ-30002: name: "Wild ARMs - Alter Code F" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 3 # Imrpvoes cloud rendering. wildArmsHack: 1 # Fixes font artifacts and out-of-bound 2D textures. gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. SCAJ-30003: @@ -2160,6 +2161,8 @@ SCAJ-30004: SCAJ-30005: name: "Gacha Mecha Stadium - Saru Battle" region: "NTSC-Unk" + roundModes: + eeRoundMode: 1 # Fixes broken box spawning in the second boss battle with Goliath Armor. gsHWFixes: halfPixelOffset: 2 # Corrects fullscreen bloom misalignment. SCAJ-30006: @@ -2171,6 +2174,7 @@ SCAJ-30006: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCAJ-20066" @@ -2193,6 +2197,7 @@ SCAJ-30007: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCAJ-30008: name: "Gran Turismo 4 [PlayStation 2 the Best]" @@ -2203,6 +2208,7 @@ SCAJ-30008: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCAJ-20066" @@ -2266,7 +2272,6 @@ SCCS-40005: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCCS-40006: @@ -2318,6 +2323,8 @@ SCCS-40016: name-sort: "Bibohou Baidou Paidui" name-en: "Ape Escape - Pumped & Primed" region: "NTSC-C" + roundModes: + eeRoundMode: 1 # Fixes broken box spawning in the second boss battle with Goliath Armor. gsHWFixes: halfPixelOffset: 2 # Corrects fullscreen bloom misalignment. SCCS-40017: @@ -2354,6 +2361,7 @@ SCCS-60002: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCED-50041: name: "Tekken Tag Tournament [Demo]" @@ -2623,7 +2631,6 @@ SCED-50844: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCED-50907: @@ -3487,6 +3494,7 @@ SCED-52946: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SCED-52952: name: "Jak 3 [Demo]" region: "PAL-M5" @@ -4438,7 +4446,6 @@ SCES-50760: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCES-50781: @@ -4844,6 +4851,7 @@ SCES-51719: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCES-51719" @@ -4929,6 +4937,8 @@ SCES-52042: SCES-52065: name: "Flipnic" region: "PAL-Unk" + gsHWFixes: + deinterlace: 9 # Fixes broken field order. SCES-52099: name: "I-Ninja" region: "PAL-M5" @@ -5178,6 +5188,7 @@ SCES-52758: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SCES-52762: name: "DJ Decks & FX" region: "PAL-F" @@ -5228,6 +5239,7 @@ SCES-52948: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SCES-53033: name: "Formula One 2005" region: "PAL-M7" @@ -6353,15 +6365,11 @@ SCES-82034: region: "PAL-M3" gsHWFixes: autoFlush: 2 - memcardFilters: - - "SLES-82034" SCES-82035: name: "Xenosaga II - Jenseits von Gut und Bose [Disc 2]" region: "PAL-M3" gsHWFixes: autoFlush: 2 - memcardFilters: - - "SLES-82034" SCKA-10001: name: "Gangcheol Gigap Sadan - Online Battlefield" region: "NTSC-K" @@ -6535,7 +6543,6 @@ SCKA-20028: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCKA-20029: @@ -6576,9 +6583,6 @@ SCKA-20034: SCKA-20035: name: "Hot Shots Golf 3 [PlayStation 2 Big Hit Series]" region: "NTSC-K" - gsHWFixes: - mipmap: 1 - trilinearFiltering: 1 SCKA-20036: name: "EyeToy - Monkey Mania" region: "NTSC-K" @@ -6755,7 +6759,6 @@ SCKA-20061: region: "NTSC-K" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. memcardFilters: - "SCKA-20061" @@ -6984,8 +6987,6 @@ SCKA-20099: region: "NTSC-K" gameFixes: - SoftwareRendererFMVHack # Fixes interlacing. - gsHWFixes: - mipmap: 1 SCKA-20100: name: "Tales of Destiny" region: "NTSC-K" @@ -7106,7 +7107,6 @@ SCKA-20133: - SoftwareRendererFMVHack # Fixes FMVs disabling hash cache. gsHWFixes: recommendedBlendingLevel: 2 # Helps banding when dithering is enabled. - mipmap: 1 halfPixelOffset: 3 # Fixes ghosting in foggy maps. roundSprite: 1 # Fixes HUD artifacts. alignSprite: 1 # Fixes vertical lines. @@ -7175,6 +7175,7 @@ SCKA-30001: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCKA-30002: name: "God of War" @@ -7199,6 +7200,7 @@ SCKA-30004: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. SCKA-30005: name: "Rogue Galaxy" @@ -7323,7 +7325,6 @@ SCPS-11003: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCPS-11004: @@ -7846,6 +7847,8 @@ SCPS-15050: name-en: "Flipnic" region: "NTSC-J" compat: 5 + gsHWFixes: + deinterlace: 9 # Fixes broken field order. SCPS-15051: name: MLB2003 name-sort: MLB2003 @@ -8050,6 +8053,8 @@ SCPS-15072: name-sort: がちゃめかすたじあむ さるばとーれ name-en: "Gacha Mecha Stadium - Saru Battle" region: "NTSC-J" + roundModes: + eeRoundMode: 1 # Fixes broken box spawning in the second boss battle with Goliath Armor. gsHWFixes: halfPixelOffset: 2 # Corrects fullscreen bloom misalignment. SCPS-15073: @@ -8110,7 +8115,7 @@ SCPS-15083: SCPS-15084: name: ラチェット&クランク3 突撃!ガラクチック★レンジャーズ name-sort: らちぇっとあんどくらんく3 とつげき!がらくちっくれんじゃーず - name-en: "Ratchet & Clank 3" + name-en: "Ratchet & Clank 3 - Charge! Galactic Rangers" region: "NTSC-J" gameFixes: - EETimingHack # Fixes SPR errors while going in-game. @@ -8240,7 +8245,6 @@ SCPS-15097: region: "NTSC-J" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. memcardFilters: - "SCAJ-20146" @@ -8473,6 +8477,7 @@ SCPS-17001: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCAJ-20066" @@ -8491,6 +8496,7 @@ SCPS-17002: name-en: "Wild ARMs - Alter Code:F" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 3 # Imrpvoes cloud rendering. wildArmsHack: 1 # Fixes font artifacts and out-of-bound 2D textures. gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. SCPS-17008: @@ -8575,7 +8581,6 @@ SCPS-19103: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCPS-19104: @@ -8598,7 +8603,6 @@ SCPS-19151: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCPS-19152: @@ -8725,7 +8729,9 @@ SCPS-19251: name-en: "Wild ARMs - Alter Code:F [PlayStation 2 the Best]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 3 # Imrpvoes cloud rendering. wildArmsHack: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. SCPS-19252: name: グランツーリスモ4 PlayStation 2 the Best name-sort: ぐらんつーりすも4 PlayStation 2 the Best @@ -8736,6 +8742,7 @@ SCPS-19252: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: - "SCAJ-20066" @@ -8754,7 +8761,9 @@ SCPS-19253: name-en: "Wild ARMs - Alter Code F [PlayStation 2 the Best - Reprint]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 3 # Imrpvoes cloud rendering. wildArmsHack: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. SCPS-19254: name: "Rogue Galaxy [PlayStation 2 the Best]" region: "NTSC-J" @@ -8940,7 +8949,6 @@ SCPS-19320: name-en: "Wanda to Kyozou [PlayStation 2 the Best]" region: "NTSC-J" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. memcardFilters: - "SCAJ-20146" @@ -9084,7 +9092,6 @@ SCPS-19335: name: "Wanda to Kyozou [PlayStation 2 the Best Reprint]" region: "NTSC-J" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes misalignments and borders on side. SCPS-51001: name: "MotoGP 2" @@ -9150,7 +9157,6 @@ SCPS-55001: gameFixes: - SoftwareRendererFMVHack # FMV is cut off to the upper left. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCPS-55002: @@ -9205,13 +9211,11 @@ SCPS-55012: SCPS-55013: name: "Soul Reaver 2 - Legacy of Kain" region: "NTSC-J" - gsHWFixes: - mipmap: 1 SCPS-55014: name: "Armored Core 3" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SCPS-55015: name: "Zettai Zetsumei Toshi" @@ -9426,7 +9430,6 @@ SCPS-56001: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCPS-56002: @@ -9633,7 +9636,6 @@ SCUS-97113: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCUS-97114: @@ -9703,9 +9705,6 @@ SCUS-97130: name: "Hot Shots Golf 3" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 - trilinearFiltering: 1 SCUS-97131: name: "NFL GameDay 2002" region: "NTSC-U" @@ -9823,7 +9822,6 @@ SCUS-97159: eeClampMode: 2 # Otherwise freezes in various spots, check full intro. vuClampMode: 1 # Otherwise camera does not focus correctly on main character. gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes effect misalignment. moveHandler: "MV_Ico" # Fixes depth buffer post-processing. SCUS-97160: @@ -10012,9 +10010,6 @@ SCUS-97208: speedHacks: instantVU1: 0 # Fixes noodles on Parappa 2. mtvu: 0 - gsHWFixes: - mipmap: 1 - trilinearFiltering: 1 SCUS-97209: name: "Ratchet & Clank [E3 Demo]" region: "NTSC-U" @@ -10394,6 +10389,7 @@ SCUS-97328: gsHWFixes: recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen. halfPixelOffset: 4 # Fixes weird edge shadows and depth bleed which happens on the edge as well. + autoFlush: 1 # Helps lens flare and sun occlusion somewhat but doesn't full fix it. getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing. memcardFilters: # Allows car imports from GT3 or something. - "SCUS-97328" @@ -10597,6 +10593,10 @@ SCUS-97396: SCUS-97397: name: "Syphon Filter - The Omega Strain" region: "NTSC-U" + gsHWFixes: + autoFlush: 2 # Fixes lights going through walls. + preloadFrameData: 1 # Fixes light flicker. + halfPixelOffset: 2 # Corrects light position. SCUS-97398: name: "Siren [Demo]" region: "NTSC-U" @@ -10650,6 +10650,7 @@ SCUS-97408: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SCUS-97409: name: "Gretzky NHL 2005" region: "NTSC-U" @@ -10799,6 +10800,7 @@ SCUS-97441: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SCUS-97442: name: "Official U.S. PlayStation Magazine Demo Disc 090" region: "NTSC-U" @@ -11669,7 +11671,6 @@ SLAJ-25041: name: "Harry Potter and the Prisoner of Azkaban" region: "NTSC-C" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -11804,8 +11805,6 @@ SLAJ-25075: SLAJ-25076: name: "Harry Potter and the Goblet of Fire" region: "NTSC-Unk" - gsHWFixes: - mipmap: 1 SLAJ-25077: name: "Sengoku Musou 2" region: "NTSC-Unk" @@ -11867,6 +11866,7 @@ SLAJ-25091: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLAJ-25092: name: "Shin Sangoku Musou 4 [PlayStation 2 the Best]" @@ -11936,6 +11936,7 @@ SLED-50117: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLED-50286: name: "Red Faction [Demo]" region: "PAL-E" @@ -11949,6 +11950,7 @@ SLED-50359: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLED-50439: name: "MX 2002 featuring Ricky Carmichael [Demo]" region: "PAL-E" @@ -12041,6 +12043,9 @@ SLED-51212: region: "PAL-E" gsHWFixes: preloadFrameData: 1 # Fixes fog and make lights on cars work again. + autoFlush: 2 # Fixes sun luminosity and penetration of objects. + gameFixes: + - EETimingHack # Fixes random graphical corruption. SLED-51225: name: "Rayman 3 [Demo]" region: "PAL-E" @@ -12063,8 +12068,6 @@ SLED-51342: region: "PAL-E" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLED-51364: name: "ATV - Quad Power Racing 2" region: "PAL-E" @@ -12581,6 +12584,7 @@ SLED-54312: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLED-54315: name: "LEGO Star Wars II - The Original Trilogy [Demo]" @@ -12635,33 +12639,21 @@ SLES-50010: SLES-50011: name: "FIFA 2001" region: "PAL-M5" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50012: name: "FIFA 2001" region: "PAL-F" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50013: name: "FIFA 2001" region: "PAL-G" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50014: name: "FIFA 2001" region: "PAL-GR" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50015: name: "FIFA 2001" region: "PAL-I" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50016: name: "FIFA 2001" region: "PAL-M5" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50017: name: "F1 Championship Season 2000" region: "PAL-M5" @@ -12900,6 +12892,7 @@ SLES-50079: clampModes: eeClampMode: 2 # Fixes Abnormal AI behavior. gsHWFixes: + recommendedBlendingLevel: 3 # Improves sky rendering. textureInsideRT: 1 # Fixes texture corruption. SLES-50080: name: "NBA Hoopz" @@ -12957,13 +12950,9 @@ SLES-50126: name: "Quake III - Revolution" region: "PAL-M3" compat: 5 - gsHWFixes: - mipmap: 1 SLES-50127: name: "Quake III - Revolution" region: "PAL-E" - gsHWFixes: - mipmap: 1 SLES-50128: name: "Knockout Kings 2001" region: "PAL-E" @@ -13131,8 +13120,6 @@ SLES-50196: name: "Soul Reaver 2 - Legacy of Kain" region: "PAL-M5" compat: 5 - gsHWFixes: - mipmap: 1 SLES-50201: name: "Evil Twin - Cyprien's Chronicles" region: "PAL-M5" @@ -13531,6 +13518,7 @@ SLES-50358: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLES-50362: name: "Jonny Moseley Mad Trix" region: "PAL-E" @@ -13583,6 +13571,7 @@ SLES-50383: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLES-50384: name: "Metal Gear Solid 2 - Sons of Liberty" region: "PAL-I" @@ -13590,6 +13579,7 @@ SLES-50384: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLES-50385: name: "Metal Gear Solid 2 - Sons of Liberty" region: "PAL-S" @@ -13597,6 +13587,7 @@ SLES-50385: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLES-50386: name: "Crash Bandicoot - The Wrath of Cortex" region: "PAL-M6" @@ -13749,43 +13740,27 @@ SLES-50462: SLES-50464: name: "FIFA 2002" region: "PAL-M5" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50465: name: "FIFA 2002" region: "PAL-BE" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50466: name: "FIFA 2002" region: "PAL-F" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50467: name: "FIFA 2002" region: "PAL-G" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50468: name: "FIFA 2002" region: "PAL-Unk" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50469: name: "FIFA 2002" region: "PAL-GR" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50470: name: "FIFA 2002" region: "PAL-I" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50471: name: "FIFA 2002" region: "PAL-M5" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-50472: name: "GTC Africa" region: "PAL-M5" @@ -13794,7 +13769,7 @@ SLES-50477: name: "WWF Smackdown! - Just Bring It" region: "PAL-E" SLES-50479: - name: "Turok Evolution" + name: "Turok - Evolution" region: "PAL-M4" compat: 5 gsHWFixes: @@ -13893,7 +13868,7 @@ SLES-50539: clampModes: vuClampMode: 2 # Fixes corrupt textures. gsHWFixes: - recommendedBlendingLevel: 4 # Fixes lighting + recommendedBlendingLevel: 4 # Fixes lighting. SLES-50540: name: "Simpsons Road Rage" region: "PAL-E" @@ -14376,8 +14351,6 @@ SLES-50773: SLES-50776: name: "Slam Tennis" region: "PAL-M5" - gsHWFixes: - mipmap: 1 # Fixes tennis net & signage. SLES-50777: name: "Battle Engine Aquila" region: "PAL-M5" @@ -14547,13 +14520,13 @@ SLES-50822: gsHWFixes: textureInsideRT: 2 # Fixes Post and transition effects. SLES-50826: - name: "Star Wars - Clone Wars" + name: "Star Wars - The Clone Wars" region: "PAL-E" SLES-50827: - name: "Star Wars - Clone Wars" + name: "Star Wars - The Clone Wars" region: "PAL-F" SLES-50828: - name: "Star Wars - Clone Wars" + name: "Star Wars - The Clone Wars" region: "PAL-G" SLES-50829: name: "Star Wars - La Guerra dei Cloni" @@ -15423,8 +15396,6 @@ SLES-51197: compat: 5 clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Improves field textures. SLES-51198: name: "NBA Live 2003" region: "PAL-M5" @@ -16001,7 +15972,7 @@ SLES-51399: name: "Armored Core 3" region: "PAL-E" gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLES-51400: name: "Tenchu - Wrath of Heaven" @@ -16861,6 +16832,9 @@ SLES-51843: SLES-51845: name: "Barbie Horse Adventures - Wild Horse Rescue" region: "PAL-M6" + gsHWFixes: + minimumBlendingLevel: 2 # Improves blending on ground and shading. + halfPixelOffset: 2 # Fixes misaligned bloom and depth line. SLES-51846: name: "Deutschland sucht den Superstar" region: "PAL-G" @@ -17156,8 +17130,6 @@ SLES-51953: region: "PAL-M4" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-51954: name: "Max Payne 2 - The Fall of Max Payne" region: "PAL-E" @@ -17177,8 +17149,6 @@ SLES-51958: name: "Whiplash" region: "PAL-M5" compat: 5 - gsHWFixes: - mipmap: 1 SLES-51959: name: "Football Generation" region: "PAL-M5" @@ -17198,15 +17168,11 @@ SLES-51963: region: "PAL-F-G" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-51964: name: "FIFA 2004" region: "PAL-P-S" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLES-51966: name: "Bombastic" region: "PAL-E" @@ -17364,7 +17330,7 @@ SLES-52034: name-sort: "Cat in the Hat, The" region: "PAL-M5" gsHWFixes: - autoFlush: 1 # Fixes sun occlusion. + autoFlush: 2 # Fixes sun occlusion and heat radiosity. SLES-52036: name: "WWE SmackDown! - Here Comes the Pain!" region: "PAL-E" @@ -17452,6 +17418,8 @@ SLES-52063: SLES-52065: name: "Flipnic" region: "PAL-E" + gsHWFixes: + deinterlace: 9 # Fixes broken field order. SLES-52095: name: "Gradius V" region: "PAL-M5" @@ -17587,8 +17555,6 @@ SLES-52149: SLES-52150: name: "Legacy of Kain - Defiance" region: "PAL-M5" - gsHWFixes: - mipmap: 1 SLES-52151: name: "Terminator 3 - Le Macchine Ribelli" region: "PAL-I" @@ -18185,7 +18151,6 @@ SLES-52440: region: "PAL-M7" compat: 3 gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -18402,7 +18367,6 @@ SLES-52527: name: "Harry Potter og Fangen fra Azkaban" region: "PAL-M4" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -18659,7 +18623,6 @@ SLES-52600: name: "Harry Potter and the Prisoner of Azkaban" region: "PAL-PL" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -18695,6 +18658,7 @@ SLES-52621: roundModes: vu1RoundMode: 0 # Crashes without. gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. recommendedBlendingLevel: 3 # Fixes water and grass textures. wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. @@ -18704,6 +18668,7 @@ SLES-52622: roundModes: vu1RoundMode: 0 # Crashes without. gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. recommendedBlendingLevel: 3 # Fixes water and grass textures. wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. @@ -19104,6 +19069,8 @@ SLES-52747: region: "PAL-E" gsHWFixes: halfPixelOffset: 1 # Fixes misaligned post-processing. + recommendedBlendingLevel: 3 # Improves car colors. + autoFlush: 1 SLES-52749: name: "Habitrail - Hamster Ball" region: "PAL-E" @@ -19463,7 +19430,8 @@ SLES-52888: name: "Brothers In Arms - Road to Hill 30" region: "PAL-M5" gsHWFixes: - halfPixelOffset: 2 # Reduces blurriness, there are still ghosting issues for like lighting poles. + halfPixelOffset: 2 # Reduces ghosting on objects though some still remains. + recommendedBlendingLevel: 3 # Fixes ground shading. SLES-52889: name: "Disney's Winnie the Pooh Rumbly Tumbly Adventure" region: "PAL-M6" @@ -20026,12 +19994,14 @@ SLES-53047: name-sort: "Punisher, The" region: "PAL-E-F" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLES-53049: name: "The Punisher" name-sort: "Punisher, The" region: "PAL-I-S" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLES-53052: name: "Robots" @@ -20042,8 +20012,6 @@ SLES-53058: name: "Ricky Ponting International Cricket" region: "PAL-E" compat: 5 - gsHWFixes: - mipmap: 1 SLES-53059: name: "Samurai Shodown V" region: "PAL-E" @@ -20380,6 +20348,7 @@ SLES-53195: name-sort: "Punisher, The" region: "PAL-E" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLES-53196: name: "Destroy All Humans!" @@ -20414,10 +20383,12 @@ SLES-53201: region: "PAL-M5" compat: 5 SLES-53203: - name: "The Punisher" + name: "Каратель" name-sort: "Punisher, The" + name-en: "The Punisher" region: "PAL-R" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLES-53218: name: "Dancing Stage MAX" @@ -20603,6 +20574,7 @@ SLES-53332: region: "PAL-M4" compat: 5 gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -20611,6 +20583,7 @@ SLES-53333: name: "Medal of Honor - Les Faucons de Guerre" region: "PAL-F" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -20619,6 +20592,7 @@ SLES-53334: name: "Medal of Honor - European Assault" region: "PAL-G" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -20627,6 +20601,7 @@ SLES-53335: name: "Medal of Honor - European Assault" region: "PAL-I" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -20635,6 +20610,7 @@ SLES-53336: name: "Medal of Honor - European Assault" region: "PAL-S" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -21949,18 +21925,12 @@ SLES-53725: SLES-53726: name: "Harry Potter and the Goblet of Fire" region: "PAL-E" - gsHWFixes: - mipmap: 1 SLES-53727: name: "Harry Potter and the Goblet of Fire" region: "PAL-M7" - gsHWFixes: - mipmap: 1 SLES-53728: name: "Harry Potter and the Goblet of Fire" region: "PAL-M5" - gsHWFixes: - mipmap: 1 SLES-53729: name: "Battlefield 2 - Modern Combat" region: "PAL-M4" @@ -22014,11 +21984,13 @@ SLES-53746: gameFixes: - VUOverflowHack # Fixes SPS. SLES-53747: - name: "Ed, Edd, 'n Eddy - The Misadventure" + name: "Ed, Edd n Eddy - The Mis-Edventures" region: "PAL-E" compat: 5 roundModes: eeRoundMode: 2 # Fixes missing text. + gsHWFixes: + halfPixelOffset: 1 # Fixes ghosting. SLES-53748: name: "Quest for Sleeping Beauty" region: "PAL-M7" @@ -22685,14 +22657,12 @@ SLES-54002: region: "PAL-M5" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 2 # Corrects most vertical lines. SLES-54003: name: "FlatOut 2" region: "PAL-G" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 2 # Corrects most vertical lines. SLES-54004: name: "Disney/Pixar Cars" @@ -23121,6 +23091,8 @@ SLES-54171: compat: 5 gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLES-54172: name: "Garfield 2 - Tale of Two Kitties" region: "PAL-M11" @@ -23426,9 +23398,10 @@ SLES-54305: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLES-54306: name: "Cartoon Network Racing" region: "PAL-E" @@ -23478,6 +23451,7 @@ SLES-54321: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54322: name: "Need for Speed - Carbon" @@ -23485,6 +23459,7 @@ SLES-54322: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54323: name: "Need for Speed - Carbon" @@ -23492,6 +23467,7 @@ SLES-54323: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54324: name: "Need for Speed - Carbon" @@ -23499,6 +23475,7 @@ SLES-54324: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54326: name: "Raceway - Drag Stock Racing" @@ -23752,9 +23729,8 @@ SLES-54402: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: - recommendedBlendingLevel: 3 # Improves car colour and reflection quality. - halfPixelOffset: 2 # Fixes blurriness. - roundSprite: 2 # Fixes blurriness. + recommendedBlendingLevel: 3 # Fixes car headlights. + halfPixelOffset: 2 # Fixes depth line. SLES-54410: name: "Monster Trux Arenas - Special Edition" region: "PAL-Unk" @@ -23877,6 +23853,7 @@ SLES-54455: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54456: name: "Beverly Hills Cop" @@ -24017,6 +23994,7 @@ SLES-54492: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54493: name: "Need for Speed - Carbon [Collector's Edition]" @@ -24024,6 +24002,7 @@ SLES-54493: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLES-54494: name: "Little Britain - The Video Game" @@ -24049,6 +24028,7 @@ SLES-54516: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54517: name: "Thrillville" @@ -24056,6 +24036,7 @@ SLES-54517: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54518: name: "Clumsy Shumsy" @@ -24496,7 +24477,6 @@ SLES-54674: region: "PAL-M10" compat: 5 gsHWFixes: - mipmap: 1 textureInsideRT: 1 # Needed for post processing effects. SLES-54675: name: "Street Warrior" @@ -24776,28 +24756,24 @@ SLES-54778: name: "Harry Potter and the Order of the Phoenix" region: "PAL-E" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLES-54779: name: "Harry Potter and the Order of the Phoenix" region: "PAL-M5" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLES-54780: name: "Harry Potter og Føniksordenen" region: "PAL-SC" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLES-54781: name: "Harry Potter and the Order of the Phoenix" region: "PAL-M5" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLES-54782: @@ -24851,6 +24827,7 @@ SLES-54806: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54807: name: "Thrillville - Off the Rails" @@ -24858,6 +24835,7 @@ SLES-54807: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54809: name: "Charlotte's Web" @@ -25088,6 +25066,7 @@ SLES-54887: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-54888: name: "Pro Biker 2" @@ -25402,14 +25381,12 @@ SLES-54990: name: "Nicktoons - Attack of the Toybots" region: "PAL-A" gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. halfPixelOffset: 2 # Corrects most vertical lines. getSkipCount: "GSC_BlueTongueGames" # Mipmap rendering on CPU. SLES-54991: name: "Nickelodeon SpongeBob and Friends - Attack of the Toybots" region: "PAL-M6" gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. halfPixelOffset: 2 # Corrects most vertical lines. getSkipCount: "GSC_BlueTongueGames" # Mipmap rendering on CPU. SLES-54992: @@ -25496,6 +25473,7 @@ SLES-55010: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-55011: name: "Thrillville - Fuera de Control" @@ -25503,6 +25481,7 @@ SLES-55011: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLES-55012: name: "The Golden Compass" @@ -25537,8 +25516,6 @@ SLES-55018: compat: 5 gameFixes: - SoftwareRendererFMVHack # Fixes interlacing. - gsHWFixes: - mipmap: 1 SLES-55019: name: "Ratchet & Clank - Size Matters" region: "PAL-M13" @@ -25806,7 +25783,6 @@ SLES-55138: name: "Nickelodeon El Tigre - The Adventures of Manny Rivera" region: "PAL-E" gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. halfPixelOffset: 2 # Corrects most vertical lines. SLES-55143: name: "The Chronicles of Narnia - Prince Caspian" @@ -26042,9 +26018,10 @@ SLES-55204: region: "PAL-M6" SLES-55205: name: "Crash - Mind Over Mutant" - region: "PAL-M5" + region: "PAL-SC" SLES-55206: - name: "Crash - Mind Over Mutant" + name: "Крэш Повелитель Мутантов" + name-en: "Crash - Mind over Mutant" region: "PAL-R" SLES-55207: name: "Alone in the Dark" @@ -26074,7 +26051,7 @@ SLES-55216: name: "Baroque" region: "PAL-E" gsHWFixes: - halfPixelOffset: 1 # Fixes ghosting of characters. + halfPixelOffset: 2 # Fixes ghosting of characters. SLES-55218: name: "Tiger Woods PGA Tour 09" region: "PAL-E" @@ -26141,6 +26118,8 @@ SLES-55240: SLES-55242: name: "Yakuza 2" region: "PAL-E" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: # Allows import of Yakuza 1 data. - "SLES-55242" - "SLES-54171" @@ -26176,7 +26155,6 @@ SLES-55248: gameFixes: - InstantDMAHack # Avoids freezes in (starter) FMV with IPU issues. gsHWFixes: - mipmap: 1 halfPixelOffset: 4 # Reduces ghosting and vertical lines, also don't break other effects. alignSprite: 1 # Fixes vertical lines. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -26186,7 +26164,6 @@ SLES-55249: gameFixes: - InstantDMAHack # Avoids freezes in (starter) FMV with IPU issues. gsHWFixes: - mipmap: 1 halfPixelOffset: 4 # Reduces ghosting and vertical lines, also don't break other effects. alignSprite: 1 # Fixes vertical lines. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -27850,8 +27827,6 @@ SLKA-25087: compat: 5 clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLKA-25088: name: "Sangokushi Senki 2" region: "NTSC-K" @@ -28161,7 +28136,6 @@ SLKA-25172: name: "Harry Potter and the Prisoner of Azkaban" region: "NTSC-K" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -28316,8 +28290,6 @@ SLKA-25209: - GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3. speedHacks: eeCycleRate: 3 # Fixes player uniforms. - gsHWFixes: - mipmap: 1 SLKA-25210: name: "Summer Heat Beach Volleyball" region: "NTSC-K" @@ -28456,6 +28428,7 @@ SLKA-25243: name: "Medal of Honor - European Assault" region: "NTSC-K" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -28564,7 +28537,6 @@ SLKA-25271: name: "Harry Potter and the Order of the Phoenix" region: "NTSC-K" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLKA-25272: @@ -28585,7 +28557,8 @@ SLKA-25277: name: "Brothers In Arms - Road to Hill 30" region: "NTSC-K" gsHWFixes: - halfPixelOffset: 2 # Reduces blurriness, there are still ghosting issues for like lighting poles. + halfPixelOffset: 2 # Reduces ghosting on objects though some still remains. + recommendedBlendingLevel: 3 # Fixes ground shading. SLKA-25278: name: "MVP Baseball 2005" region: "NTSC-K" @@ -28595,12 +28568,16 @@ SLKA-25279: SLKA-25280: name: "Ryu ga Gotoku 2 [Disc 1 of 2]" region: "NTSC-K" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: - "SLKA-25280" - "SLKA-25342" SLKA-25281: name: "Ryu ga Gotoku 2 [Disc 2 of 2]" region: "NTSC-K" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: - "SLKA-25280" - "SLKA-25342" @@ -28766,9 +28743,10 @@ SLKA-25320: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLKA-25321: name: "K.League - Winning Eleven 9 - Asia Championship" region: "NTSC-K" @@ -28792,8 +28770,6 @@ SLKA-25325: SLKA-25327: name: "Harry Potter and the Goblet of Fire" region: "NTSC-K" - gsHWFixes: - mipmap: 1 SLKA-25328: name: "Castlevania - Curse of Darkness" region: "NTSC-K" @@ -28880,12 +28856,15 @@ SLKA-25342: region: "NTSC-K" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLKA-25343: name: "Thrillville - Off the Rails" region: "NTSC-K" clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLKA-25344: name: "Tom Clancy's Ghost Recon - Advanced Warfighter" @@ -28975,6 +28954,9 @@ SLKA-25363: region: "NTSC-K" roundModes: vu1RoundMode: 0 # Crashes without. + gsHWFixes: + textureInsideRT: 1 # Crowd textures. + autoFlush: 1 # Fixes bloom intensity. SLKA-25364: name: "Mobile Suit Gundam - Climax U.C." region: "NTSC-K" @@ -29118,7 +29100,6 @@ SLKA-25401: region: "NTSC-K" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 2 # Corrects most vertical lines. SLKA-25402: name: "Devil May Cry 3" @@ -29229,6 +29210,7 @@ SLKA-25434: vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine. gsHWFixes: textureInsideRT: 1 # Crowd textures. + autoFlush: 1 # Fixes bloom intensity. SLKA-25435: name: "Sengoku Basara X" region: "NTSC-J-K" @@ -29574,6 +29556,7 @@ SLPM-55037: name: "Medal of Honor - European Assault [EASY 1980]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -29654,6 +29637,7 @@ SLPM-55061: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLPM-55062: name: 実況パワフルメジャーリーグ3 @@ -29806,6 +29790,11 @@ SLPM-55104: SLPM-55106: name: "Arcana Heart" region: "NTSC-J" +SLPM-55107: + name: "Baroque International" + region: "NTSC-J" + gsHWFixes: + halfPixelOffset: 2 # Fixes ghosting of characters. SLPM-55108: name: フェイト/アンリミテッドコード name-sort: ふぇいと/あんりみてっどこーど @@ -30992,6 +30981,7 @@ SLPM-61008: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-61009: name: "Silent Hill 2 (Red Ribbon) [Trial]" region: "NTSC-J" @@ -31005,6 +30995,7 @@ SLPM-61010: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-61011: name: "Silent Hill 2 (Black Ribbon) [Video Trial]" region: "NTSC-J" @@ -31384,9 +31375,10 @@ SLPM-61130: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLPM-61131: name: "Dengeki PS2 PlayStation D85" region: "NTSC-J" @@ -31396,9 +31388,10 @@ SLPM-61132: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLPM-61133: name: "Soul Calibur III [Trial Version]" region: "NTSC-J" @@ -31436,6 +31429,8 @@ SLPM-61140: region: "NTSC-J" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLPM-61141: name: "Dengeki PS2 PlayStation D87" region: "NTSC-J" @@ -31717,6 +31712,7 @@ SLPM-62043: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-62044: name: RCリベンジPro name-sort: RCりべんじPro @@ -31793,8 +31789,6 @@ SLPM-62060: name-sort: ういにんぐぽすと4 MAXIMUM 2001 name-en: "Winning Post 4 Maximum 2001" region: "NTSC-J" - gsHWFixes: - mipmap: 1 # Improves ground textures to match sw renderer. SLPM-62061: name: "G1 Jockey 2 2001" region: "NTSC-J" @@ -32374,8 +32368,6 @@ SLPM-62201: SLPM-62202: name: "Winning Post 4 Maximum 2001" region: "NTSC-J" - gsHWFixes: - mipmap: 1 # Improves ground textures to match sw renderer. SLPM-62203: name: "Dog of Bay" region: "NTSC-J" @@ -32468,8 +32460,6 @@ SLPM-62221: name-sort: ういにんぐぽすと5 MAXIMUM 2002 name-en: "Winning Post 5 Maximum 2002" region: "NTSC-J" - gsHWFixes: - mipmap: 1 # Improves ground textures to match sw renderer. SLPM-62223: name: SIMPLE2000シリーズVol.11 THEオフロードバギー name-sort: しんぷる2000しりーずVol.11 THEおふろーどばぎー @@ -32878,6 +32868,8 @@ SLPM-62310: name-sort: そうてんりゅう THE ARCADE name-en: "Souten Ryuu - The Arcade" region: "NTSC-J" + gsHWFixes: + minimumBlendingLevel: 5 # Required to properly render the slot machines at the highest quality. SLPM-62312: name: "Saikyou no Igo 2" region: "NTSC-J" @@ -35414,6 +35406,7 @@ SLPM-65023: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-65024: name: バイオハザード コード:ベロニカ 完全版 [ディスク1/2] name-sort: ばいおはざーど こーど べろにか かんぜんばん [でぃすく1/2] @@ -35488,6 +35481,7 @@ SLPM-65038: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-65039: name: 電車でGO!新幹線 山陽新幹線編 name-sort: でんしゃでごーしんかんせん さんようしんかんせんへん @@ -35712,6 +35706,7 @@ SLPM-65077: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. memcardFilters: - "SLPM-65078" - "SLPM-65077" @@ -35724,6 +35719,7 @@ SLPM-65078: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. memcardFilters: - "SLPM-65078" - "SLPM-65077" @@ -36256,8 +36252,6 @@ SLPM-65193: region: "NTSC-J" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLPM-65196: name: ブレス オブ ファイア V ドラゴンクォーター name-sort: ぶれす おぶ ふぁいあ5 どらごんくぉーたー @@ -38541,7 +38535,6 @@ SLPM-65612: name-en: "Harry Potter and the Prisoner of Azkaban" region: "NTSC-J" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -39348,6 +39341,7 @@ SLPM-65754: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-65755: name: サムライウエスタン 活劇侍道 name-sort: さむらいうえすたん かつげきさむらいどう @@ -40948,7 +40942,8 @@ SLPM-66042: name-en: "Brothers In Arms - Road to Hill 30" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 2 # Reduces blurriness, there are still ghosting issues for like lighting poles. + halfPixelOffset: 2 # Reduces ghosting on objects though some still remains. + recommendedBlendingLevel: 3 # Fixes ground shading. SLPM-66043: name: レーシングゲーム「注意!!!」 name-sort: れーしんぐげーむ「ちゅうい!!!」 @@ -41160,6 +41155,7 @@ SLPM-66079: name: "Medal of Honor - Europe Kyoushuu" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -41292,6 +41288,7 @@ SLPM-66102: name: "Zwei!! [Taito the Best]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 1 # Fixes vertical lines. SLPM-66103: name: WRC3 [スパイク ザ ベスト] @@ -41721,6 +41718,8 @@ SLPM-66168: region: "NTSC-J" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLPM-66169: name: J.LEAGUE Winning Eleven 9 Asia Championship name-sort: J.LEAGUE Winning Eleven 9 Asia Championship @@ -41806,6 +41805,7 @@ SLPM-66183: gsHWFixes: textureInsideRT: 1 halfPixelOffset: 2 # Fixes outlines on screen edges. + autoFlush: 1 SLPM-66184: name: 戦神 -いくさがみ- name-sort: いくさがみ @@ -41814,9 +41814,10 @@ SLPM-66184: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLPM-66185: name: ゲームになったよ!ドクロちゃん〜健康診断大作戦〜 限定版 name-sort: げーむになったよ!どくろちゃん けんこうしんだんだいさくせん [げんていばん] @@ -43371,8 +43372,6 @@ SLPM-66445: compat: 5 gameFixes: - SoftwareRendererFMVHack # Fixes interlacing. - gsHWFixes: - mipmap: 1 SLPM-66446: name: ビートダウン カプコレ name-sort: びーとだうん かぷこれ @@ -43757,6 +43756,7 @@ SLPM-66502: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-66503: name: METAL GEAR SOLID 2 SONS OF LIBERTY MEGA HITS! name-sort: めたるぎあそりっど2 さんずおぶりばてぃ [MEGA HITS!] @@ -43766,6 +43766,7 @@ SLPM-66503: - DMABusyHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-66504: name: 鬼武者2 MEGA HITS! name-sort: おにむしゃ2 MEGA HITS! @@ -43823,6 +43824,7 @@ SLPM-66514: name-en: "Medal of Honor - European Assault [EA Best Hits]" region: "NTSC-J" gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -44121,7 +44123,8 @@ SLPM-66568: name-en: "Brothers In Arms - Road to Hill 30 [Ubisoft Best]" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 2 # Reduces blurriness, there are still ghosting issues for like lighting poles. + halfPixelOffset: 2 # Reduces ghosting on objects though some still remains. + recommendedBlendingLevel: 3 # Fixes ground shading. SLPM-66569: name: シークレット・オブ・エヴァンゲリオン 通常版 name-sort: しーくれっと おぶ えゔぁんげりおん @@ -44263,7 +44266,6 @@ SLPM-66591: region: "NTSC-J" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 2 # Corrects most vertical lines. SLPM-66592: name: ネギま!?3時間目〜恋と魔法と世界樹伝説!〜 演劇版 @@ -44323,6 +44325,8 @@ SLPM-66602: name-sort: りゅうがごとく2 [でぃすく1/2] name-en: "Ryu ga Gotoku 2 [Disc 1 of 2]" region: "NTSC-J" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: - "SLPM-66602" - "SLPM-74301" @@ -44334,6 +44338,8 @@ SLPM-66603: name-sort: りゅうがごとく2 [でぃすく2/2] name-en: "Ryu ga Gotoku 2 [Disc 2 of 2]" region: "NTSC-J" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: - "SLPM-66602" - "SLPM-74301" @@ -44410,6 +44416,7 @@ SLPM-66617: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLPM-66618: name: 夢見師 (初回限定版) @@ -45197,7 +45204,7 @@ SLPM-66747: name-en: "Baroque" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 1 # Fixes ghosting of characters. + halfPixelOffset: 2 # Fixes ghosting of characters. SLPM-66748: name: マナケミア 〜学園の錬金術師たち〜 name-sort: まなけみあ がくえんのれんきんじゅつしたち @@ -45462,6 +45469,7 @@ SLPM-66792: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-66793: name: METAL GEAR 20th ANNIVERSARY METAL GEAR SOLID 2 SONS OF LIBERTY [ディスク2/2] name-sort: METAL GEAR 20th ANNIVERSARY METAL GEAR SOLID 2 SONS OF LIBERTY [でぃすく2/2] @@ -45471,6 +45479,7 @@ SLPM-66793: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-66794: name: MERAL GEAR 20th ANNIVERSARY METAL GEAR SOLID 3 SNAKE EATER name-sort: MERAL GEAR 20th ANNIVERSARY METAL GEAR SOLID 3 SNAKE EATER @@ -45858,6 +45867,7 @@ SLPM-66869: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLPM-66870: name: 星色のおくりもの [初回スペシャル限定版] @@ -45954,7 +45964,6 @@ SLPM-66886: name-en: "Harry Potter and the Order of the Phoenix" region: "NTSC-J" gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLPM-66887: @@ -46659,11 +46668,10 @@ SLPM-67502: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-67503: name: "FIFA 2002" region: "NTSC-K" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLPM-67504: name: "SSX Tricky" region: "NTSC-K" @@ -46724,6 +46732,7 @@ SLPM-67515: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-67516: name: "Soul Reaver 2" region: "NTSC-K" @@ -46756,7 +46765,7 @@ SLPM-67524: name: "Armored Core 3" region: "NTSC-K" gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPM-67525: name: "Medal of Honor - Frontline" @@ -46817,8 +46826,6 @@ SLPM-67537: region: "NTSC-K" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLPM-67538: name: "Sidewinder F" region: "NTSC-K" @@ -46916,6 +46923,7 @@ SLPM-68503: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-68504: name: "Tokimeki Memorial 3 - Special Sound Track" region: "NTSC-J" @@ -47172,9 +47180,10 @@ SLPM-74227: gameFixes: - VIF1StallHack # Fixes black screen on boot. gsHWFixes: - recommendedBlendingLevel: 2 - autoFlush: 2 # Fixes missing bloom effects. - halfPixelOffset: 2 # Fixes misaligned lighting and bloom. + minimumBlendingLevel: 2 # Improves shading on effects and bloom. + autoFlush: 1 # Fixes missing bloom effects. + halfPixelOffset: 4 # Fixes misaligned lighting and bloom. + bilinearUpscale: 1 # Smooths out bloom. SLPM-74228: name: 風雲幕末伝 PlayStation 2 the Best name-sort: ふううんばくまつでん PlayStation 2 the Best @@ -47195,6 +47204,7 @@ SLPM-74230: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLPM-74231: name: 決戦III PlayStation 2 the Best name-sort: けっせん3 PlayStation 2 the Best @@ -47225,6 +47235,8 @@ SLPM-74234: region: "NTSC-J" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLPM-74235: name: 戦国無双 PlayStation 2 the Best(価格改定版) name-sort: せんごくむそう PlayStation 2 the Best @@ -47370,6 +47382,10 @@ SLPM-74253: name-sort: りゅうがごとく PlayStation 2 the Best name-en: "Ryu ga Gotoku [PlayStation 2 the Best - Reprint]" region: "NTSC-J" + gameFixes: + - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLPM-74254: name: EX人生ゲームII PlayStation 2 the Best name-sort: EXじんせいげーむII PlayStation 2 the Best @@ -47382,6 +47398,7 @@ SLPM-74255: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-74256: name: "Metal Gear Solid 2 - Sons of Liberty [PlayStation 2 the Best] [Disc 2 of 2]" region: "NTSC-J" @@ -47389,6 +47406,7 @@ SLPM-74256: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLPM-74257: name: "Metal Gear Solid 3 - Subsistence (Disc 1) (Subsistence)" region: "NTSC-J" @@ -47436,10 +47454,12 @@ SLPM-74268: name: "Devil May Cry 3 - Special Edition" region: "NTSC-J" SLPM-74269: - name: "Ryuu ga Gotoku" + name: "Ryuu ga Gotoku [PlayStation 2 the Best - 2nd Reprint]" region: "NTSC-J" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLPM-74270: name: Fate/stay night[Realta Nua] PlayStation 2 the Best name-sort: ふぇいと すていないと れあるたぬあ PlayStation 2 the Best @@ -47502,9 +47522,24 @@ SLPM-74288: halfPixelOffset: 2 # Fixes blurriness. SLPM-74301: name: 龍が如く2 PlayStation 2 the Best - name-sort: りゅうがごとく2 PlayStation 2 the Best - name-en: "Ryu ga Gotoku 2 [PlayStation 2 the Best]" + name-sort: りゅうがごとく2 PlayStation 2 the Best Disc 1 + name-en: "Ryu ga Gotoku 2 [PlayStation 2 the Best - Reprint] (Disc 1)" region: "NTSC-J" + gsHWFixes: + alignSprite: 1 # Helps align bloom. + memcardFilters: + - "SLPM-66602" + - "SLPM-74301" + - "SLPM-66168" + - "SLPM-74234" + - "SLPM-74253" +SLPM-74302: + name: 龍が如く2 PlayStation 2 the Best + name-sort: りゅうがごとく2 PlayStation 2 the Best Disc 2 + name-en: "Ryu ga Gotoku 2 [PlayStation 2 the Best - Reprint] (Disc 2)" + region: "NTSC-J" + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: - "SLPM-66602" - "SLPM-74301" @@ -47909,8 +47944,6 @@ SLPS-20054: name-sort: FIFA2001 わーるどちゃんぴおんしっぷ name-en: "FIFA World Championship 2001" region: "NTSC-J" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLPS-20055: name: テクニクティクス name-sort: てくにくてぃくす @@ -48146,8 +48179,6 @@ SLPS-20108: name-sort: QUAKE III REVOLUTION name-en: "Quake III - Revolution" region: "NTSC-J" - gsHWFixes: - mipmap: 1 SLPS-20109: name: スターウォーズ スターファイター name-sort: すたーうぉーず すたーふぁいたー @@ -49883,6 +49914,7 @@ SLPS-25007: clampModes: eeClampMode: 2 # Fixes Abnormal AI behavior. gsHWFixes: + recommendedBlendingLevel: 3 # Improves sky rendering. textureInsideRT: 1 # Fixes texture corruption. SLPS-25008: name: 魔術士オーフェン @@ -50249,8 +50281,6 @@ SLPS-25069: name-sort: FIFA 2002 ろーど とぅ FIFAわーるどかっぷ name-en: "FIFA 2002 - Road to World Cup" region: "NTSC-J" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLPS-25070: name: サンライズ英雄譚2 name-sort: さんらいずえいゆうたん2 @@ -50350,8 +50380,6 @@ SLPS-25085: name-sort: そうるりーばー2 name-en: "Soul Reaver 2 - Legacy of Kain" region: "NTSC-J" - gsHWFixes: - mipmap: 1 SLPS-25087: name: "Exciting Pro Wres 3" region: "NTSC-J" @@ -50479,7 +50507,7 @@ SLPS-25112: region: "NTSC-J" compat: 5 gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPS-25113: name: 絶体絶命都市 @@ -50846,8 +50874,6 @@ SLPS-25179: region: "NTSC-J" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Improves field textures. SLPS-25181: name: ガンバリコレクション プラス タイムクライシス(ソフト単品) name-sort: がんばりこれくしょん ぷらす たいむくらいしす @@ -54730,7 +54756,6 @@ SLPS-25856: name-en: "Tomb Raider - Anniversary" region: "NTSC-J" gsHWFixes: - mipmap: 1 textureInsideRT: 1 # Needed for post processing effects. SLPS-25858: name: 電撃SP 灼眼のシャナ @@ -54845,6 +54870,9 @@ SLPS-25885: region: "NTSC-J" roundModes: vu1RoundMode: 0 # Fixes VU size spam and potential graphical issues with GH3 engine. + gsHWFixes: + textureInsideRT: 1 # Crowd textures. + autoFlush: 1 # Fixes bloom intensity. SLPS-25886: name: "Guitar Hero - Aerosmith on Tour" region: "NTSC-J" @@ -55981,6 +56009,7 @@ SLPS-73403: clampModes: eeClampMode: 2 # Fixes Abnormal AI behavior. gsHWFixes: + recommendedBlendingLevel: 3 # Improves sky rendering. textureInsideRT: 1 # Fixes texture corruption. SLPS-73404: name: 風のクロノア2〜世界が望んだ忘れもの〜PlayStation 2 the Best @@ -56072,7 +56101,7 @@ SLPS-73417: name-en: "Armored Core 3 [PlayStation 2 the Best]" region: "NTSC-J" gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLPS-73418: name: シャドウハーツ PlayStation 2 the Best @@ -56218,6 +56247,7 @@ SLUS-20014: clampModes: eeClampMode: 2 # Fixes Abnormal AI behavior. gsHWFixes: + recommendedBlendingLevel: 3 # Improves sky rendering. textureInsideRT: 1 # Fixes texture corruption. SLUS-20015: name: "Eternal Ring" @@ -56530,8 +56560,6 @@ SLUS-20096: SLUS-20097: name: "FIFA Soccer 2001" region: "NTSC-U" - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLUS-20098: name: "Kessen" region: "NTSC-U" @@ -56667,6 +56695,7 @@ SLUS-20144: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLUS-20145: name: "Ring of Red" region: "NTSC-U" @@ -56776,8 +56805,6 @@ SLUS-20165: name: "Legacy of Kain - Soul Reaver 2" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 SLUS-20166: name: "ESPN - National Hockey Night" region: "NTSC-U" @@ -56785,8 +56812,6 @@ SLUS-20167: name: "Quake III - Revolution" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 SLUS-20168: name: "Triple Play Baseball" region: "NTSC-U" @@ -56891,6 +56916,8 @@ SLUS-20197: name: "Pac-Man Fever" region: "NTSC-U" compat: 5 + speedHacks: + instantVU1: 0 # Fixes animation stuttering. roundModes: eeRoundMode: 2 # Fixes game board jittering. vu0RoundMode: 2 # Fixes Gauntlet Golf drawbridges not operating. @@ -56990,6 +57017,7 @@ SLUS-20216: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. patches: 79B8A95F: content: |- @@ -57289,8 +57317,6 @@ SLUS-20280: name: "FIFA 2002" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLUS-20281: name: "NHL 2002" region: "NTSC-U" @@ -58066,7 +58092,7 @@ SLUS-20435: name: "Armored Core 3" region: "NTSC-U" gsHWFixes: - halfPixelOffset: 2 # Corrects positioning of reflections on suit's surfaces. + halfPixelOffset: 4 # Corrects positioning of reflections on suit's surfaces. roundSprite: 2 # Reduces garbage on the UI whilst upscaling. SLUS-20436: name: "Guilty Gear X2" @@ -58440,7 +58466,7 @@ SLUS-20509: gameFixes: - EETimingHack # Fixes hang SLUS-20510: - name: "Star Wars - Clone Wars" + name: "Star Wars - The Clone Wars" region: "NTSC-U" compat: 5 SLUS-20511: @@ -58800,8 +58826,6 @@ SLUS-20580: region: "NTSC-U" clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. SLUS-20582: name: "Street Racing Syndicate" region: "NTSC-U" @@ -59207,6 +59231,9 @@ SLUS-20663: SLUS-20664: name: "Barbie Horse Adventures - Wild Horse Rescue" region: "NTSC-U" + gsHWFixes: + minimumBlendingLevel: 2 # Improves blending on ground and shading. + halfPixelOffset: 2 # Fixes misaligned bloom and depth line. SLUS-20665: name: "Cabela's Deer Hunt - 2004 Season" region: "NTSC-U" @@ -59322,8 +59349,6 @@ SLUS-20684: name: "Whiplash" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 SLUS-20685: name: "Ape Escape 2" region: "NTSC-U" @@ -59659,8 +59684,6 @@ SLUS-20750: compat: 5 clampModes: vuClampMode: 2 # Missing geometry with microVU. - gsHWFixes: - mipmap: 1 # Fixes broken player textures. memcardFilters: - "PSCD10088" # Enables EA Sports BIO. - "SLUS-20750" @@ -59819,8 +59842,6 @@ SLUS-20773: name: "Legacy of Kain - Defiance" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 SLUS-20774: name: "Culdcept" region: "NTSC-U" @@ -59921,7 +59942,7 @@ SLUS-20797: region: "NTSC-U" compat: 5 gsHWFixes: - autoFlush: 1 # Fixes sun occlusion. + autoFlush: 2 # Fixes sun occlusion and heat radiosity. SLUS-20798: name: "Starcraft - Ghost" region: "NTSC-U" @@ -60240,6 +60261,7 @@ SLUS-20864: region: "NTSC-U" compat: 5 gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLUS-20865: name: "Backyard Baseball" @@ -60614,7 +60636,6 @@ SLUS-20926: name: "Harry Potter and the Prisoner of Azkaban" region: "NTSC-U" gsHWFixes: - mipmap: 1 cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. halfPixelOffset: 2 # Aligns mirror reflections, removes some bloom-related ghosting. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -60674,6 +60695,7 @@ SLUS-20937: region: "NTSC-U" compat: 5 gsHWFixes: + recommendedBlendingLevel: 3 # Imrpvoes cloud rendering. wildArmsHack: 1 # Fixes font artifacts and out-of-bound 2D textures. gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. SLUS-20938: @@ -60793,6 +60815,8 @@ SLUS-20959: compat: 5 gsHWFixes: halfPixelOffset: 1 # Fixes misaligned post-processing. + recommendedBlendingLevel: 3 # Improves car colors. + autoFlush: 1 SLUS-20960: name: "Mega Man X8" region: "NTSC-U" @@ -60836,6 +60860,7 @@ SLUS-20965: roundModes: vu1RoundMode: 0 # Crashes without. gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. recommendedBlendingLevel: 3 # Fixes water and grass textures. wildArmsHack: 1 # Reduces post-processing misalignment. mergeSprite: 1 # Reduces post-processing misalignment. @@ -61571,6 +61596,8 @@ SLUS-21096: name: "Ape Escape - Pumped & Primed" region: "NTSC-U" compat: 5 + roundModes: + eeRoundMode: 1 # Fixes broken box spawning in the second boss battle with Goliath Armor. gsHWFixes: halfPixelOffset: 2 # Corrects fullscreen bloom misalignment. SLUS-21097: @@ -61898,6 +61925,8 @@ SLUS-21157: name: "Flipnic - Ultimate Pinball" region: "NTSC-U" compat: 5 + gsHWFixes: + deinterlace: 9 # Fixes broken field order. SLUS-21158: name: "Rugby 2005" region: "NTSC-U" @@ -61926,7 +61955,8 @@ SLUS-21163: region: "NTSC-U" compat: 5 gsHWFixes: - halfPixelOffset: 2 # Reduces blurriness, there are still ghosting issues for like lighting poles. + halfPixelOffset: 2 # Reduces ghosting on objects though some still remains. + recommendedBlendingLevel: 3 # Fixes ground shading. SLUS-21164: name: "Namco Museum - 50th Anniversary" region: "NTSC-U" @@ -62112,6 +62142,7 @@ SLUS-21199: region: "NTSC-U" compat: 5 gsHWFixes: + recommendedBlendingLevel: 2 autoFlush: 1 # Fixes sun shinging through surfaces and graphical corruptions. halfPixelOffset: 2 # Fixes misaligned blur. cpuSpriteRenderBW: 2 # Fixes black spots appearing on some surfaces and massively reduces RP TC and TU count. @@ -62468,7 +62499,6 @@ SLUS-21251: region: "NTSC-U" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 2 # Corrects most vertical lines. SLUS-21252: name: "SpongeBob SquarePants - Lights, Camera, PANTS!" @@ -62523,11 +62553,13 @@ SLUS-21259: region: "NTSC-U" compat: 5 SLUS-21260: - name: "Ed, Edd, 'n Eddy - The Mis-Edventures" + name: "Ed, Edd n Eddy - The Mis-Edventures" region: "NTSC-U" compat: 5 roundModes: eeRoundMode: 2 # Fixes missing text. + gsHWFixes: + halfPixelOffset: 1 # Fixes ghosting. SLUS-21261: name: "Shadow the Hedgehog" region: "NTSC-U" @@ -62971,8 +63003,6 @@ SLUS-21325: name: "Harry Potter and the Goblet of Fire" region: "NTSC-U" compat: 5 - gsHWFixes: - mipmap: 1 SLUS-21326: name: "Shadow Hearts - From the New World" region: "NTSC-U" @@ -63117,6 +63147,8 @@ SLUS-21348: compat: 5 gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLUS-21349: name: "Taito Legends 2" region: "NTSC-U" @@ -63527,6 +63559,7 @@ SLUS-21413: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLUS-21414: name: "Delta Force - Black Hawk Down - Team Sabre" @@ -64015,6 +64048,7 @@ SLUS-21493: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLUS-21494: name: "Need for Speed - Carbon [Collector's Edition]" @@ -64022,6 +64056,7 @@ SLUS-21494: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLUS-21495: name: "Sudoku, Carol Vorderman's" @@ -64160,7 +64195,6 @@ SLUS-21555: region: "NTSC-U" compat: 5 gsHWFixes: - mipmap: 1 textureInsideRT: 1 # Needed for post processing effects. SLUS-21556: name: "Konami Kids Playground - Dinosaur Shapes & Colors" @@ -64221,8 +64255,6 @@ SLUS-21569: compat: 5 gameFixes: - SoftwareRendererFMVHack # Fixes interlacing. - gsHWFixes: - mipmap: 1 SLUS-21570: name: "Heatseeker" region: "NTSC-U" @@ -64417,7 +64449,6 @@ SLUS-21605: name: "Nicktoons - Attack of the Toybots" region: "NTSC-U" gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. halfPixelOffset: 2 # Corrects most vertical lines. getSkipCount: "GSC_BlueTongueGames" # Mipmap rendering on CPU. SLUS-21606: @@ -64452,6 +64483,7 @@ SLUS-21611: clampModes: vu1ClampMode: 3 # Fixes texture corruption light shimmering and reflective surfaces. gsHWFixes: + recommendedBlendingLevel: 3 halfPixelOffset: 1 # Fixes misaligned bloom effects. SLUS-21612: name: "Legend of the Dragon" @@ -64511,7 +64543,6 @@ SLUS-21619: region: "NTSC-U" compat: 5 gsHWFixes: - mipmap: 1 halfPixelOffset: 1 # Fixes ghosting. alignSprite: 1 # Fixes vertical lines. SLUS-21620: @@ -64989,7 +65020,7 @@ SLUS-21714: region: "NTSC-U" compat: 5 gsHWFixes: - halfPixelOffset: 1 # Fixes ghosting of characters. + halfPixelOffset: 2 # Fixes ghosting of characters. SLUS-21715: name: "Cabela's Monster Bass" region: "NTSC-U" @@ -65087,7 +65118,6 @@ SLUS-21732: name: "El Tigre - The Adventures of Manny Rivera" region: "NTSC-U" gsHWFixes: - mipmap: 1 # Fixes garbage textures in the distance. halfPixelOffset: 2 # Corrects most vertical lines. SLUS-21733: name: "Sega Superstars Tennis" @@ -65291,6 +65321,8 @@ SLUS-21769: name: "Yakuza 2" region: "NTSC-U" compat: 5 + gsHWFixes: + alignSprite: 1 # Helps align bloom. memcardFilters: # Allows import of Yakuza 1 data. - "SLUS-21769" - "SLUS-21348" @@ -65493,7 +65525,6 @@ SLUS-21808: gameFixes: - InstantDMAHack # Avoids freezes in (starter) FMV with IPU issues. gsHWFixes: - mipmap: 1 halfPixelOffset: 4 # Reduces ghosting and vertical lines, also don't break other effects. alignSprite: 1 # Fixes vertical lines. recommendedBlendingLevel: 4 # Improves lighting effects. @@ -66331,8 +66362,6 @@ SLUS-28067: region: "NTSC-U" gameFixes: - SoftwareRendererFMVHack # Fixes interlacing. - gsHWFixes: - mipmap: 1 SLUS-28068: name: "Shin Megami Tensei - Persona 3 FES [Trade Demo]" region: "NTSC-U" @@ -66350,6 +66379,7 @@ SLUS-29003: - InstantDMAHack # Fixes broken half-bottom artifacts. gsHWFixes: recommendedBlendingLevel: 3 # Fixes broken skin colour on Vlad and others. + autoFlush: 1 # Fixes motion blur effect. SLUS-29004: name: "Unison & Dead or Alive 2 Hardcore [Demo]" region: "NTSC-U" @@ -66371,6 +66401,7 @@ SLUS-29009: gsHWFixes: disablePartialInvalidation: 1 # Fixes corrupt textures. halfPixelOffset: 2 # Alleviates blur from upscaling. + mipmap: 0 # Currently causes texture flickering. SLUS-29010: name: "Crash Bandicoot - The Wrath of Cortex [Demo]" region: "NTSC-U" @@ -66495,6 +66526,8 @@ SLUS-29053: SLUS-29054: name: "Splashdown - Rides Gone Wild [Demo]" region: "NTSC-U" + gsHWFixes: + autoFlush: 1 SLUS-29055: name: ".hack Mutation Part 2 [Regular Demo]" region: "NTSC-U" @@ -66574,8 +66607,6 @@ SLUS-29079: SLUS-29080: name: "Whiplash [Demo]" region: "NTSC-U" - gsHWFixes: - mipmap: 1 SLUS-29081: name: "Metal Arms - Glitch in the System [Demo]" region: "NTSC-U" @@ -66782,6 +66813,7 @@ SLUS-29138: name-sort: "Punisher, The [Demo]" region: "NTSC-U" gsHWFixes: + recommendedBlendingLevel: 2 roundSprite: 2 # Fixes font artifacts and sizing like the letter c. SLUS-29139: name: "Shadow of Rome [Demo]" @@ -66821,6 +66853,8 @@ SLUS-29148: SLUS-29149: name: "Flipnic - Ultimate Pinball [Demo]" region: "NTSC-U" + gsHWFixes: + deinterlace: 9 # Fixes broken field order. SLUS-29150: name: "Destroy All Humans! [Demo]" region: "NTSC-U" @@ -67031,6 +67065,7 @@ SLUS-29193: clampModes: eeClampMode: 3 # Fixes game hang after opening intro. gsHWFixes: + recommendedBlendingLevel: 3 # Fixes car headlights. halfPixelOffset: 2 # Fixes depth line. SLUS-29194: name: "FIFA '07 [Demo]" @@ -67042,6 +67077,8 @@ SLUS-29195: region: "NTSC-U" gameFixes: - EETimingHack # Fixes flickering. + gsHWFixes: + alignSprite: 1 # Helps align bloom. SLUS-29196: name: "Destroy All Humans! 2 [Demo]" region: "NTSC-U"