From af795985fc554c7cb122767afea15d9522dd3aa7 Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Sat, 1 Jan 2022 19:44:55 -0600 Subject: [PATCH] GS:SW: Allow up to 32 threads without breaking --- pcsx2/GS/GSPerfMon.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/pcsx2/GS/GSPerfMon.h b/pcsx2/GS/GSPerfMon.h index 02e0bb291d..c5f2bdba7c 100644 --- a/pcsx2/GS/GSPerfMon.h +++ b/pcsx2/GS/GSPerfMon.h @@ -22,9 +22,8 @@ public: { Main, Sync, - WorkerDraw0, WorkerDraw1, WorkerDraw2, WorkerDraw3, WorkerDraw4, WorkerDraw5, WorkerDraw6, WorkerDraw7, - WorkerDraw8, WorkerDraw9, WorkerDraw10, WorkerDraw11, WorkerDraw12, WorkerDraw13, WorkerDraw14, WorkerDraw15, - TimerLast, + WorkerDraw0, + TimerLast = WorkerDraw0 + 32, // Enough space for 32 GS worker threads }; enum counter_t