mirror of https://github.com/PCSX2/pcsx2.git
IPC: return an error when packet is too big
This commit is contained in:
parent
a0aaad7ff8
commit
ad1cdc9122
110
pcsx2/IPC.cpp
110
pcsx2/IPC.cpp
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@ -45,7 +45,6 @@ SocketIPC::SocketIPC(SysCoreThread* vm)
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WSADATA wsa;
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SOCKET new_socket;
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struct sockaddr_in server, client;
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int c;
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if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0)
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@ -120,6 +119,20 @@ SocketIPC::SocketIPC(SysCoreThread* vm)
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Start();
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}
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char* SocketIPC::MakeOkIPC(char* ret_buffer, uint32_t size = 5)
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{
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ToArray<uint32_t>(ret_buffer, size, 0);
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ret_buffer[4] = IPC_OK;
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return ret_buffer;
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}
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char* SocketIPC::MakeFailIPC(char* ret_buffer, uint32_t size = 5)
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{
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ToArray<uint32_t>(ret_buffer, size, 0);
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ret_buffer[4] = IPC_FAIL;
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return ret_buffer;
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}
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void SocketIPC::ExecuteTaskInThread()
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{
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m_end = false;
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@ -168,55 +181,49 @@ void SocketIPC::ExecuteTaskInThread()
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// either int or ssize_t depending on the platform, so we have to
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// use a bunch of auto
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auto receive_length = read_portable(m_msgsock, m_ipc_buffer, MAX_IPC_SIZE);
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if (receive_length > 0)
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auto receive_length = 0;
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auto end_length = 4;
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// while we haven't received the entire packet, maybe due to
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// socket datagram splittage, we continue to read
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while (receive_length < end_length)
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{
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// if we already received at least the length then we read it
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auto end_length = 4;
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if (receive_length >= end_length)
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auto tmp_length = read_portable(m_msgsock, &m_ipc_buffer[receive_length], MAX_IPC_SIZE - receive_length);
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// we close the connection if an error happens
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if (tmp_length <= 0)
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{
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end_length = FromArray<u32>(m_ipc_buffer, 0);
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if (end_length > MAX_IPC_SIZE)
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end_length = MAX_IPC_SIZE;
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receive_length = 0;
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break;
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}
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// while we haven't received the entire packet, maybe due to
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// socket datagram splittage, we continue to read
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while (receive_length < end_length)
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{
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auto tmp_length = read_portable(m_msgsock, &m_ipc_buffer[receive_length], MAX_IPC_SIZE - receive_length);
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receive_length += tmp_length;
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// we close the connection if an error happens
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if (tmp_length <= 0)
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// if we got at least the final size then update
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if (end_length == 4 && receive_length >= 4)
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{
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end_length = FromArray<u32>(m_ipc_buffer, 0);
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// we'd like to avoid a client trying to do OOB
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if (end_length > MAX_IPC_SIZE)
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{
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receive_length = 0;
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break;
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}
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receive_length += tmp_length;
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// if we got at least the final size then update
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if (end_length == 4 && receive_length >= 4)
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{
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end_length = FromArray<u32>(m_ipc_buffer, 0);
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// we'd like to avoid a client trying to do OOB
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if (end_length > MAX_IPC_SIZE)
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end_length = MAX_IPC_SIZE;
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}
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}
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}
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SocketIPC::IPCBuffer res;
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if (receive_length == 0)
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break;
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// we remove 4 bytes to get the message size out of the IPC command
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// size in ParseCommand
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if (receive_length == 0)
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res = IPCBuffer{5, MakeFailIPC(m_ret_buffer)};
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else
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res = ParseCommand(&m_ipc_buffer[4], m_ret_buffer, (u32)receive_length - 4);
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// we remove 4 bytes to get the message size out of the IPC command
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// size
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SocketIPC::IPCBuffer res = ParseCommand(&m_ipc_buffer[4], m_ret_buffer, (u32)receive_length - 4);
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// we don't care about the error value as we will reset the
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// connection after that anyways
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if (write_portable(m_msgsock, res.buffer, res.size) < 0)
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{
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}
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// we don't care about the error value as we will reset the
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// connection after that anyways
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if (write_portable(m_msgsock, res.buffer, res.size) < 0)
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{
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}
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}
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close_portable(m_msgsock);
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@ -244,20 +251,6 @@ SocketIPC::~SocketIPC()
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DESTRUCTOR_CATCHALL
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}
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char* SocketIPC::MakeOkIPC(char* ret_buffer, uint32_t size = 5)
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{
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ToArray<uint32_t>(ret_buffer, size, 0);
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ret_buffer[4] = IPC_OK;
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return ret_buffer;
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}
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char* SocketIPC::MakeFailIPC(char* ret_buffer, uint32_t size = 5)
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{
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ToArray<uint32_t>(ret_buffer, size, 0);
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ret_buffer[4] = IPC_FAIL;
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return ret_buffer;
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}
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SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 buf_size)
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{
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// currently all our instructions require a running VM so we check once
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@ -278,7 +271,7 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
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// YY YY YY YY from schema below
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// curently always used by implemented commands so it is out of the
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// loop
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u32 a = FromArray<u32>(&buf[buf_cnt], 1);
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const u32 a = FromArray<u32>(&buf[buf_cnt], 1);
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// IPC Message event (1 byte)
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// | Memory address (4 byte)
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@ -295,8 +288,7 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
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{
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if (!SafetyChecks(buf_cnt, 5, ret_cnt, 1, buf_size))
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goto error;
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u8 res;
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res = memRead8(a);
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const u8 res = memRead8(a);
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ToArray(ret_buffer, res, ret_cnt);
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ret_cnt += 1;
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buf_cnt += 5;
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@ -306,8 +298,7 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
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{
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if (!SafetyChecks(buf_cnt, 5, ret_cnt, 2, buf_size))
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goto error;
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u16 res;
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res = memRead16(a);
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const u16 res = memRead16(a);
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ToArray(ret_buffer, res, ret_cnt);
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ret_cnt += 2;
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buf_cnt += 5;
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@ -317,8 +308,7 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
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{
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if (!SafetyChecks(buf_cnt, 5, ret_cnt, 4, buf_size))
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goto error;
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u32 res;
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res = memRead32(a);
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const u32 res = memRead32(a);
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ToArray(ret_buffer, res, ret_cnt);
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ret_cnt += 4;
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buf_cnt += 5;
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@ -328,7 +318,7 @@ SocketIPC::IPCBuffer SocketIPC::ParseCommand(char* buf, char* ret_buffer, u32 bu
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{
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if (!SafetyChecks(buf_cnt, 5, ret_cnt, 8, buf_size))
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goto error;
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u64 res;
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u64 res = 0;
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memRead64(a, &res);
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ToArray(ret_buffer, res, ret_cnt);
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ret_cnt += 8;
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109
pcsx2/IPC.h
109
pcsx2/IPC.h
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@ -47,36 +47,36 @@ protected:
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/**
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* Maximum memory used by an IPC message request.
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* Equivalent to 50,000 Write64 requests.
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*/
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* Maximum memory used by an IPC message request.
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* Equivalent to 50,000 Write64 requests.
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*/
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#define MAX_IPC_SIZE 650000
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/**
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* Maximum memory used by an IPC message reply.
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* Equivalent to 50,000 Read64 replies.
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*/
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* Maximum memory used by an IPC message reply.
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* Equivalent to 50,000 Read64 replies.
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*/
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#define MAX_IPC_RETURN_SIZE 450000
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/**
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* IPC return buffer.
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* A preallocated buffer used to store all IPC replies.
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* to the size of 50.000 MsgWrite64 IPC calls.
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*/
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* IPC return buffer.
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* A preallocated buffer used to store all IPC replies.
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* to the size of 50.000 MsgWrite64 IPC calls.
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*/
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char* m_ret_buffer;
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/**
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* IPC messages buffer.
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* A preallocated buffer used to store all IPC messages.
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*/
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* IPC messages buffer.
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* A preallocated buffer used to store all IPC messages.
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*/
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char* m_ipc_buffer;
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/**
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* IPC Command messages opcodes.
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* A list of possible operations possible by the IPC.
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* Each one of them is what we call an "opcode" and is the first
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* byte sent by the IPC to differentiate between commands.
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*/
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* IPC Command messages opcodes.
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* A list of possible operations possible by the IPC.
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* Each one of them is what we call an "opcode" and is the first
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* byte sent by the IPC to differentiate between commands.
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*/
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enum IPCCommand : unsigned char
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{
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MsgRead8 = 0, /**< Read 8 bit value to memory. */
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@ -92,9 +92,9 @@ protected:
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/**
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* IPC message buffer.
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* A list of all needed fields to store an IPC message.
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*/
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* IPC message buffer.
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* A list of all needed fields to store an IPC message.
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*/
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struct IPCBuffer
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{
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int size; /**< Size of the buffer. */
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};
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/**
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* IPC result codes.
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* A list of possible result codes the IPC can send back.
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* Each one of them is what we call an "opcode" or "tag" and is the
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* first byte sent by the IPC to differentiate between results.
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*/
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* IPC result codes.
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* A list of possible result codes the IPC can send back.
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* Each one of them is what we call an "opcode" or "tag" and is the
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* first byte sent by the IPC to differentiate between results.
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*/
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enum IPCResult : unsigned char
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{
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IPC_OK = 0, /**< IPC command successfully completed. */
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@ -119,28 +119,33 @@ protected:
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// Thread used to relay IPC commands.
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void ExecuteTaskInThread();
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/* Internal function, Parses an IPC command.
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* buf: buffer containing the IPC command.
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* buf_size: size of the buffer announced.
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* ret_buffer: buffer that will be used to send the reply.
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* return value: IPCBuffer containing a buffer with the result
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* of the command and its size. */
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/**
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* Internal function, Parses an IPC command.
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* buf: buffer containing the IPC command.
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* buf_size: size of the buffer announced.
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* ret_buffer: buffer that will be used to send the reply.
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* return value: IPCBuffer containing a buffer with the result
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* of the command and its size.
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*/
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IPCBuffer ParseCommand(char* buf, char* ret_buffer, u32 buf_size);
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/* Formats an IPC buffer
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* ret_buffer: return buffer to use.
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* size: size of the IPC buffer.
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* return value: buffer containing the status code allocated of size
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* size */
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/**
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* Formats an IPC buffer
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* ret_buffer: return buffer to use.
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* size: size of the IPC buffer.
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* return value: buffer containing the status code allocated of size
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*/
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static inline char* MakeOkIPC(char* ret_buffer, uint32_t size);
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static inline char* MakeFailIPC(char* ret_buffer, uint32_t size);
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/* Converts an uint to an char* in little endian
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* res_array: the array to modify
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* res: the value to convert
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* i: when to insert it into the array
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* return value: res_array
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* NB: implicitely inlined */
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/**
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* Converts an uint to an char* in little endian
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* res_array: the array to modify
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* res: the value to convert
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* i: when to insert it into the array
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* return value: res_array
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* NB: implicitely inlined
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*/
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template <typename T>
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static char* ToArray(char* res_array, T res, int i)
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{
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return res_array;
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}
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/* Converts a char* to an uint in little endian
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* arr: the array to convert
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* i: when to load it from the array
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* return value: the converted value
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* NB: implicitely inlined */
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/**
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* Converts a char* to an uint in little endian
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* arr: the array to convert
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* i: when to load it from the array
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* return value: the converted value
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* NB: implicitely inlined
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*/
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template <typename T>
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static T FromArray(char* arr, int i)
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{
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@ -160,9 +167,9 @@ protected:
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}
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/**
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* Ensures an IPC message isn't too big.
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* return value: false if checks failed, true otherwise.
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*/
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* Ensures an IPC message isn't too big.
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* return value: false if checks failed, true otherwise.
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*/
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static inline bool SafetyChecks(u32 command_len, int command_size, u32 reply_len, int reply_size = 0, u32 buf_size = MAX_IPC_SIZE - 1)
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{
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bool res = ((command_len + command_size) > buf_size ||
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@ -244,7 +244,7 @@ void SysCoreThread::GameStartingInThread()
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#ifdef USE_SAVESLOT_UI_UPDATES
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UI_UpdateSysControls();
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#endif
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if(EmuConfig.EnableIPC && m_IpcState == OFF)
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if (EmuConfig.EnableIPC && m_IpcState == OFF)
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{
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m_IpcState = ON;
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m_socketIpc = std::make_unique<SocketIPC>(this);
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