diff --git a/plugins/GSdx/GSCrc.cpp b/plugins/GSdx/GSCrc.cpp index 36e845c229..782af53a19 100644 --- a/plugins/GSdx/GSCrc.cpp +++ b/plugins/GSdx/GSCrc.cpp @@ -439,6 +439,7 @@ CRC::Game CRC::m_games[] = {0XD3F182A3, Yakuza, EU, 0}, {0x6F9F99F8, Yakuza, EU, 0}, {0x388F687B, Yakuza, US, 0}, + {0xC1B91FC5, Yakuza, US, 0}, // Demo {0xB7B3800A, Yakuza, JP, 0}, {0xA60C2E65, Yakuza2, EU, 0}, {0x800E3E5A, Yakuza2, EU, 0}, diff --git a/plugins/GSdx/GSHwHack.cpp b/plugins/GSdx/GSHwHack.cpp index d30b44e445..9f0daf25c5 100644 --- a/plugins/GSdx/GSHwHack.cpp +++ b/plugins/GSdx/GSHwHack.cpp @@ -644,7 +644,6 @@ bool GSC_StarWarsForceUnleashed(const GSFrameInfo& fi, int& skip) { skip = 2; } - } return true; @@ -1325,7 +1324,6 @@ bool GSC_Bully(const GSFrameInfo& fi, int& skip) { return false; // allowed } - if(fi.TME && (fi.FBP == 0x00000 || fi.FBP == 0x01180) && fi.FPSM == PSM_PSMCT16S && fi.TBP0 == 0x02300 && fi.TPSM == PSM_PSMZ16S) { skip = 6; @@ -1350,7 +1348,6 @@ bool GSC_BullyCC(const GSFrameInfo& fi, int& skip) { return false; // allowed } - if(!fi.TME && fi.FBP == 0x02800 && fi.FPSM == PSM_PSMCT24) { skip = 9;