mirror of https://github.com/PCSX2/pcsx2.git
Common: Add CrashHandler
This commit is contained in:
parent
f46b406cbd
commit
abde47fa18
|
@ -175,7 +175,11 @@ if(WIN32)
|
|||
target_sources(common PRIVATE FastJmp.asm)
|
||||
target_link_libraries(common PUBLIC WIL::WIL D3D12MemAlloc pthreads4w Winmm.lib)
|
||||
target_sources(common PRIVATE
|
||||
CrashHandler.cpp
|
||||
CrashHandler.h
|
||||
FastJmp.asm
|
||||
StackWalker.cpp
|
||||
StackWalker.h
|
||||
D3D11/ShaderCache.cpp
|
||||
D3D11/ShaderCache.h
|
||||
D3D11/ShaderCompiler.cpp
|
||||
|
|
|
@ -0,0 +1,228 @@
|
|||
/* PCSX2 - PS2 Emulator for PCs
|
||||
* Copyright (C) 2002-2022 PCSX2 Dev Team
|
||||
*
|
||||
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Pcsx2Defs.h"
|
||||
#include "CrashHandler.h"
|
||||
#include "FileSystem.h"
|
||||
#include "StringUtil.h"
|
||||
#include <cinttypes>
|
||||
#include <cstdio>
|
||||
#include <ctime>
|
||||
|
||||
#if defined(_WIN32) && !defined(_UWP)
|
||||
#include "RedtapeWindows.h"
|
||||
|
||||
#include "StackWalker.h"
|
||||
#include <DbgHelp.h>
|
||||
|
||||
class CrashHandlerStackWalker : public StackWalker
|
||||
{
|
||||
public:
|
||||
explicit CrashHandlerStackWalker(HANDLE out_file);
|
||||
~CrashHandlerStackWalker();
|
||||
|
||||
protected:
|
||||
void OnOutput(LPCSTR szText) override;
|
||||
|
||||
private:
|
||||
HANDLE m_out_file;
|
||||
};
|
||||
|
||||
CrashHandlerStackWalker::CrashHandlerStackWalker(HANDLE out_file)
|
||||
: StackWalker(RetrieveVerbose, nullptr, GetCurrentProcessId(), GetCurrentProcess())
|
||||
, m_out_file(out_file)
|
||||
{
|
||||
}
|
||||
|
||||
CrashHandlerStackWalker::~CrashHandlerStackWalker()
|
||||
{
|
||||
if (m_out_file)
|
||||
CloseHandle(m_out_file);
|
||||
}
|
||||
|
||||
void CrashHandlerStackWalker::OnOutput(LPCSTR szText)
|
||||
{
|
||||
if (m_out_file)
|
||||
{
|
||||
DWORD written;
|
||||
WriteFile(m_out_file, szText, static_cast<DWORD>(std::strlen(szText)), &written, nullptr);
|
||||
}
|
||||
|
||||
OutputDebugStringA(szText);
|
||||
}
|
||||
|
||||
static bool WriteMinidump(HMODULE hDbgHelp, HANDLE hFile, HANDLE hProcess, DWORD process_id, DWORD thread_id,
|
||||
PEXCEPTION_POINTERS exception, MINIDUMP_TYPE type)
|
||||
{
|
||||
using PFNMINIDUMPWRITEDUMP =
|
||||
BOOL(WINAPI*)(HANDLE hProcess, DWORD ProcessId, HANDLE hFile, MINIDUMP_TYPE DumpType,
|
||||
PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
|
||||
PMINIDUMP_CALLBACK_INFORMATION CallbackParam);
|
||||
|
||||
PFNMINIDUMPWRITEDUMP minidump_write_dump = hDbgHelp ?
|
||||
reinterpret_cast<PFNMINIDUMPWRITEDUMP>(GetProcAddress(hDbgHelp, "MiniDumpWriteDump")) :
|
||||
nullptr;
|
||||
if (!minidump_write_dump)
|
||||
return false;
|
||||
|
||||
MINIDUMP_EXCEPTION_INFORMATION mei;
|
||||
PMINIDUMP_EXCEPTION_INFORMATION mei_ptr = nullptr;
|
||||
if (exception)
|
||||
{
|
||||
mei.ThreadId = thread_id;
|
||||
mei.ExceptionPointers = exception;
|
||||
mei.ClientPointers = FALSE;
|
||||
mei_ptr = &mei;
|
||||
}
|
||||
|
||||
return minidump_write_dump(hProcess, process_id, hFile, type, mei_ptr, nullptr, nullptr);
|
||||
}
|
||||
|
||||
static std::wstring s_write_directory;
|
||||
static HMODULE s_dbghelp_module = nullptr;
|
||||
static PVOID s_veh_handle = nullptr;
|
||||
static bool s_in_crash_handler = false;
|
||||
|
||||
static void GenerateCrashFilename(wchar_t* buf, size_t len, const wchar_t* prefix, const wchar_t* extension)
|
||||
{
|
||||
SYSTEMTIME st = {};
|
||||
GetLocalTime(&st);
|
||||
|
||||
_snwprintf_s(buf, len, _TRUNCATE, L"%s%scrash-%04u-%02u-%02u-%02u-%02u-%02u-%03u.%s",
|
||||
prefix ? prefix : L"", prefix ? L"\\" : L"",
|
||||
st.wYear, st.wMonth, st.wDay, st.wHour, st.wMinute, st.wSecond, st.wMilliseconds, extension);
|
||||
}
|
||||
|
||||
static LONG NTAPI ExceptionHandler(PEXCEPTION_POINTERS exi)
|
||||
{
|
||||
if (s_in_crash_handler)
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
|
||||
switch (exi->ExceptionRecord->ExceptionCode)
|
||||
{
|
||||
case EXCEPTION_ACCESS_VIOLATION:
|
||||
case EXCEPTION_BREAKPOINT:
|
||||
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
|
||||
case EXCEPTION_INT_DIVIDE_BY_ZERO:
|
||||
case EXCEPTION_INT_OVERFLOW:
|
||||
case EXCEPTION_PRIV_INSTRUCTION:
|
||||
case EXCEPTION_ILLEGAL_INSTRUCTION:
|
||||
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
|
||||
case EXCEPTION_STACK_OVERFLOW:
|
||||
case EXCEPTION_GUARD_PAGE:
|
||||
break;
|
||||
|
||||
default:
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
// if the debugger is attached, let it take care of it.
|
||||
if (IsDebuggerPresent())
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
|
||||
s_in_crash_handler = true;
|
||||
|
||||
wchar_t filename[1024] = {};
|
||||
GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"txt");
|
||||
|
||||
// might fail
|
||||
HANDLE hFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr);
|
||||
if (hFile != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
char line[1024];
|
||||
DWORD written;
|
||||
std::snprintf(line, std::size(line), "Exception 0x%08X at 0x%p\n", exi->ExceptionRecord->ExceptionCode,
|
||||
exi->ExceptionRecord->ExceptionAddress);
|
||||
WriteFile(hFile, line, static_cast<DWORD>(std::strlen(line)), &written, nullptr);
|
||||
}
|
||||
|
||||
GenerateCrashFilename(filename, std::size(filename), s_write_directory.empty() ? nullptr : s_write_directory.c_str(), L"dmp");
|
||||
|
||||
const MINIDUMP_TYPE minidump_type =
|
||||
static_cast<MINIDUMP_TYPE>(MiniDumpNormal | MiniDumpWithHandleData | MiniDumpWithProcessThreadData |
|
||||
MiniDumpWithThreadInfo | MiniDumpWithIndirectlyReferencedMemory);
|
||||
const HANDLE hMinidumpFile = CreateFileW(filename, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, 0, nullptr);
|
||||
if (hMinidumpFile == INVALID_HANDLE_VALUE ||
|
||||
!WriteMinidump(s_dbghelp_module, hMinidumpFile, GetCurrentProcess(), GetCurrentProcessId(),
|
||||
GetCurrentThreadId(), exi, minidump_type))
|
||||
{
|
||||
static const char error_message[] = "Failed to write minidump file.\n";
|
||||
if (hFile != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
DWORD written;
|
||||
WriteFile(hFile, error_message, sizeof(error_message) - 1, &written, nullptr);
|
||||
}
|
||||
}
|
||||
if (hMinidumpFile != INVALID_HANDLE_VALUE)
|
||||
CloseHandle(hMinidumpFile);
|
||||
|
||||
CrashHandlerStackWalker sw(hFile);
|
||||
sw.ShowCallstack(GetCurrentThread(), exi->ContextRecord);
|
||||
|
||||
if (hFile != INVALID_HANDLE_VALUE)
|
||||
CloseHandle(hFile);
|
||||
|
||||
return EXCEPTION_CONTINUE_SEARCH;
|
||||
}
|
||||
|
||||
bool CrashHandler::Install()
|
||||
{
|
||||
// load dbghelp at install/startup, that way we're not LoadLibrary()'ing after a crash
|
||||
// .. because that probably wouldn't go down well.
|
||||
s_dbghelp_module = StackWalker::LoadDbgHelpLibrary();
|
||||
|
||||
s_veh_handle = AddVectoredExceptionHandler(0, ExceptionHandler);
|
||||
return (s_veh_handle != nullptr);
|
||||
}
|
||||
|
||||
void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory)
|
||||
{
|
||||
if (!s_veh_handle)
|
||||
return;
|
||||
|
||||
s_write_directory = StringUtil::UTF8StringToWideString(dump_directory);
|
||||
}
|
||||
|
||||
void CrashHandler::Uninstall()
|
||||
{
|
||||
if (s_veh_handle)
|
||||
{
|
||||
RemoveVectoredExceptionHandler(s_veh_handle);
|
||||
s_veh_handle = nullptr;
|
||||
}
|
||||
|
||||
if (s_dbghelp_module)
|
||||
{
|
||||
FreeLibrary(s_dbghelp_module);
|
||||
s_dbghelp_module = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
bool CrashHandler::Install()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void CrashHandler::SetWriteDirectory(const std::string_view& dump_directory)
|
||||
{
|
||||
}
|
||||
|
||||
void CrashHandler::Uninstall()
|
||||
{
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,23 @@
|
|||
/* PCSX2 - PS2 Emulator for PCs
|
||||
* Copyright (C) 2002-2022 PCSX2 Dev Team
|
||||
*
|
||||
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace CrashHandler
|
||||
{
|
||||
bool Install();
|
||||
void SetWriteDirectory(const std::string_view& dump_directory);
|
||||
void Uninstall();
|
||||
} // namespace CrashHandler
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,181 @@
|
|||
/**********************************************************************
|
||||
*
|
||||
* StackWalker.h
|
||||
*
|
||||
*
|
||||
*
|
||||
* LICENSE (http://www.opensource.org/licenses/bsd-license.php)
|
||||
*
|
||||
* Copyright (c) 2005-2009, Jochen Kalmbach
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification,
|
||||
* are permitted provided that the following conditions are met:
|
||||
*
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
* this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
* Neither the name of Jochen Kalmbach nor the names of its contributors may be
|
||||
* used to endorse or promote products derived from this software without
|
||||
* specific prior written permission.
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
||||
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* **********************************************************************/
|
||||
#pragma once
|
||||
|
||||
#include "RedtapeWindows.h"
|
||||
|
||||
class StackWalkerInternal; // forward
|
||||
class StackWalker
|
||||
{
|
||||
public:
|
||||
typedef enum StackWalkOptions
|
||||
{
|
||||
// No addition info will be retrieved
|
||||
// (only the address is available)
|
||||
RetrieveNone = 0,
|
||||
|
||||
// Try to get the symbol-name
|
||||
RetrieveSymbol = 1,
|
||||
|
||||
// Try to get the line for this symbol
|
||||
RetrieveLine = 2,
|
||||
|
||||
// Try to retrieve the module-infos
|
||||
RetrieveModuleInfo = 4,
|
||||
|
||||
// Also retrieve the version for the DLL/EXE
|
||||
RetrieveFileVersion = 8,
|
||||
|
||||
// Contains all the above
|
||||
RetrieveVerbose = 0xF,
|
||||
|
||||
// Generate a "good" symbol-search-path
|
||||
SymBuildPath = 0x10,
|
||||
|
||||
// Also use the public Microsoft-Symbol-Server
|
||||
SymUseSymSrv = 0x20,
|
||||
|
||||
// Contains all the above "Sym"-options
|
||||
SymAll = 0x30,
|
||||
|
||||
// Contains all options (default)
|
||||
OptionsAll = 0x3F
|
||||
} StackWalkOptions;
|
||||
|
||||
StackWalker(int options = OptionsAll, // 'int' is by design, to combine the enum-flags
|
||||
LPCSTR szSymPath = NULL,
|
||||
DWORD dwProcessId = GetCurrentProcessId(),
|
||||
HANDLE hProcess = GetCurrentProcess());
|
||||
StackWalker(DWORD dwProcessId, HANDLE hProcess);
|
||||
StackWalker(const StackWalker&) = delete;
|
||||
virtual ~StackWalker();
|
||||
|
||||
static HMODULE LoadDbgHelpLibrary();
|
||||
|
||||
typedef BOOL(__stdcall* PReadProcessMemoryRoutine)(
|
||||
HANDLE hProcess,
|
||||
DWORD64 qwBaseAddress,
|
||||
PVOID lpBuffer,
|
||||
DWORD nSize,
|
||||
LPDWORD lpNumberOfBytesRead,
|
||||
LPVOID pUserData // optional data, which was passed in "ShowCallstack"
|
||||
);
|
||||
|
||||
BOOL LoadModules();
|
||||
|
||||
BOOL ShowCallstack(
|
||||
HANDLE hThread = GetCurrentThread(),
|
||||
const CONTEXT* context = NULL,
|
||||
PReadProcessMemoryRoutine readMemoryFunction = NULL,
|
||||
LPVOID pUserData = NULL // optional to identify some data in the 'readMemoryFunction'-callback
|
||||
);
|
||||
|
||||
BOOL ShowObject(LPVOID pObject);
|
||||
|
||||
#if _MSC_VER >= 1300
|
||||
// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public"
|
||||
// in older compilers in order to use it... starting with VC7 we can declare it as "protected"
|
||||
protected:
|
||||
#endif
|
||||
enum
|
||||
{
|
||||
STACKWALK_MAX_NAMELEN = 1024
|
||||
}; // max name length for found symbols
|
||||
|
||||
protected:
|
||||
// Entry for each Callstack-Entry
|
||||
typedef struct CallstackEntry
|
||||
{
|
||||
DWORD64 offset; // if 0, we have no valid entry
|
||||
CHAR name[STACKWALK_MAX_NAMELEN];
|
||||
CHAR undName[STACKWALK_MAX_NAMELEN];
|
||||
CHAR undFullName[STACKWALK_MAX_NAMELEN];
|
||||
DWORD64 offsetFromSmybol;
|
||||
DWORD offsetFromLine;
|
||||
DWORD lineNumber;
|
||||
CHAR lineFileName[STACKWALK_MAX_NAMELEN];
|
||||
DWORD symType;
|
||||
LPCSTR symTypeString;
|
||||
CHAR moduleName[STACKWALK_MAX_NAMELEN];
|
||||
DWORD64 baseOfImage;
|
||||
CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
|
||||
} CallstackEntry;
|
||||
|
||||
typedef enum CallstackEntryType
|
||||
{
|
||||
firstEntry,
|
||||
nextEntry,
|
||||
lastEntry
|
||||
} CallstackEntryType;
|
||||
|
||||
virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
|
||||
virtual void OnLoadModule(LPCSTR img,
|
||||
LPCSTR mod,
|
||||
DWORD64 baseAddr,
|
||||
DWORD size,
|
||||
DWORD result,
|
||||
LPCSTR symType,
|
||||
LPCSTR pdbName,
|
||||
ULONGLONG fileVersion);
|
||||
virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry& entry);
|
||||
virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
|
||||
virtual void OnOutput(LPCSTR szText);
|
||||
|
||||
StackWalkerInternal* m_sw;
|
||||
HANDLE m_hProcess;
|
||||
DWORD m_dwProcessId;
|
||||
BOOL m_modulesLoaded;
|
||||
LPSTR m_szSymPath;
|
||||
|
||||
int m_options;
|
||||
int m_MaxRecursionCount;
|
||||
|
||||
static BOOL __stdcall myReadProcMem(HANDLE hProcess,
|
||||
DWORD64 qwBaseAddress,
|
||||
PVOID lpBuffer,
|
||||
DWORD nSize,
|
||||
LPDWORD lpNumberOfBytesRead);
|
||||
|
||||
friend StackWalkerInternal;
|
||||
}; // class StackWalker
|
||||
|
||||
// The following is defined for x86 (XP and higher), x64 and IA64:
|
||||
#define GET_CURRENT_CONTEXT_STACKWALKER_CODEPLEX(c, contextFlags) \
|
||||
do \
|
||||
{ \
|
||||
memset(&c, 0, sizeof(CONTEXT)); \
|
||||
c.ContextFlags = contextFlags; \
|
||||
RtlCaptureContext(&c); \
|
||||
} while (0);
|
|
@ -45,6 +45,7 @@
|
|||
<ItemGroup>
|
||||
<ClCompile Include="AlignedMalloc.cpp" />
|
||||
<ClCompile Include="Console.cpp" />
|
||||
<ClCompile Include="CrashHandler.cpp" />
|
||||
<ClCompile Include="D3D11\ShaderCache.cpp" />
|
||||
<ClCompile Include="D3D11\ShaderCompiler.cpp" />
|
||||
<ClCompile Include="D3D12\Builders.cpp" />
|
||||
|
@ -68,6 +69,7 @@
|
|||
<ClCompile Include="MD5Digest.cpp" />
|
||||
<ClCompile Include="ProgressCallback.cpp" />
|
||||
<ClCompile Include="pxTranslate.cpp" />
|
||||
<ClCompile Include="StackWalker.cpp" />
|
||||
<ClCompile Include="StringUtil.cpp" />
|
||||
<ClCompile Include="SettingsWrapper.cpp" />
|
||||
<ClCompile Include="Timer.cpp" />
|
||||
|
@ -122,6 +124,7 @@
|
|||
<ClInclude Include="Align.h" />
|
||||
<ClInclude Include="AlignedMalloc.h" />
|
||||
<ClInclude Include="BitCast.h" />
|
||||
<ClInclude Include="CrashHandler.h" />
|
||||
<ClInclude Include="D3D11\ShaderCache.h" />
|
||||
<ClInclude Include="D3D11\ShaderCompiler.h" />
|
||||
<ClInclude Include="D3D12\Builders.h" />
|
||||
|
@ -144,6 +147,7 @@
|
|||
<ClInclude Include="MD5Digest.h" />
|
||||
<ClInclude Include="ProgressCallback.h" />
|
||||
<ClInclude Include="ScopedGuard.h" />
|
||||
<ClInclude Include="StackWalker.h" />
|
||||
<ClInclude Include="StringUtil.h" />
|
||||
<ClInclude Include="SettingsInterface.h" />
|
||||
<ClInclude Include="SettingsWrapper.h" />
|
||||
|
|
|
@ -199,6 +199,12 @@
|
|||
<ClCompile Include="D3D12\Builders.cpp">
|
||||
<Filter>Source Files\D3D12</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StackWalker.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CrashHandler.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="AlignedMalloc.h">
|
||||
|
@ -456,6 +462,12 @@
|
|||
<ClInclude Include="D3D12\Builders.h">
|
||||
<Filter>Header Files\D3D12</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="CrashHandler.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="StackWalker.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
|
|
Loading…
Reference in New Issue