mirror of https://github.com/PCSX2/pcsx2.git
GSRunner: Fix Unicode command line on Win32
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1c6be3f400
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@ -644,6 +644,11 @@ void GSRunner::DumpStats()
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Console.WriteLn("============================================");
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}
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#ifdef _WIN32
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// We can't handle unicode in filenames if we don't use wmain on Win32.
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#define main real_main
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#endif
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int main(int argc, char* argv[])
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{
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GSRunner::InitializeConsole();
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@ -808,4 +813,20 @@ LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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return DefWindowProcW(hwnd, msg, wParam, lParam);
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}
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int wmain(int argc, wchar_t** argv)
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{
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std::vector<std::string> u8_args;
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u8_args.reserve(static_cast<size_t>(argc));
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for (int i = 0; i < argc; i++)
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u8_args.push_back(StringUtil::WideStringToUTF8String(argv[i]));
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std::vector<char*> u8_argptrs;
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u8_argptrs.reserve(u8_args.size());
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for (int i = 0; i < argc; i++)
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u8_argptrs.push_back(u8_args[i].data());
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u8_argptrs.push_back(nullptr);
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return real_main(argc, u8_argptrs.data());
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}
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#endif // _WIN32
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