Small round of patches for various issues, .

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5831 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2.code 2014-01-25 15:53:31 +00:00
parent b99aa05cbf
commit ab1f4f99af
3 changed files with 19 additions and 6 deletions

View File

@ -130,7 +130,7 @@ protected:
}
else // very bad!
{
printf("GSdx: failed to allocate %d bytes for verticles. We will proceed to crash now.\n", sizeof(Vertex) * maxcount);
printf("GSdx: failed to allocate %d bytes for verticles.\n", sizeof(Vertex) * maxcount);
}
m_vertices = vertices;

View File

@ -1212,7 +1212,9 @@ EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow
if(1)
{
GSLocalMemory mem;
GSLocalMemory * pMem = new GSLocalMemory();
GSLocalMemory& mem(*pMem);
static struct {int psm; const char* name;} s_format[] =
{
@ -1360,13 +1362,15 @@ EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow
}
_aligned_free(ptr);
delete pMem;
}
//
if(0)
{
GSLocalMemory mem;
GSLocalMemory * pMem2 = new GSLocalMemory();
GSLocalMemory& mem2(*pMem2);
uint8* ptr = (uint8*)_aligned_malloc(1024 * 1024 * 4, 32);
@ -1397,7 +1401,8 @@ EXPORT_C GSBenchmark(HWND hwnd, HINSTANCE hinst, LPSTR lpszCmdLine, int nCmdShow
int x = 0;
int y = 0;
(mem.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
(mem2.*wi)(x, y, ptr, trlen, BITBLTBUF, TRXPOS, TRXREG);
delete pMem2;
}
//

View File

@ -2300,19 +2300,27 @@ void GSState::GrowVertexBuffer()
GSVertex* vertex = (GSVertex*)_aligned_malloc(sizeof(GSVertex) * maxcount, 32);
uint32* index = (uint32*)_aligned_malloc(sizeof(uint32) * maxcount * 3, 32); // worst case is slightly less than vertex number * 3
if(m_vertex.buff != NULL)
if (m_vertex.buff != NULL && vertex != NULL)
{
memcpy(vertex, m_vertex.buff, sizeof(GSVertex) * m_vertex.tail);
_aligned_free(m_vertex.buff);
}
else // very bad!
{
printf("GSdx: failed to allocate %d bytes for verticles.\n", sizeof(GSVertex) * maxcount);
}
if(m_index.buff != NULL)
if (m_index.buff != NULL && index != NULL)
{
memcpy(index, m_index.buff, sizeof(uint32) * m_index.tail);
_aligned_free(m_index.buff);
}
else // very bad!
{
printf("GSdx: failed to allocate %d bytes for indices.\n", sizeof(uint32) * maxcount * 3);
}
m_vertex.buff = vertex;
m_vertex.maxcount = maxcount - 3; // -3 to have some space at the end of the buffer before DrawingKick can grow it