mirror of https://github.com/PCSX2/pcsx2.git
GSDX: Remove redundant "Null" string from GS Frame title bar (#1409)
* GSDX: Remove redundant "Null" string * GSDX: Convert "GetConfigI" into "GetConfigB"
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@ -299,7 +299,7 @@ static int _GSopen(void** dsp, const char* title, GSRendererType renderer, int t
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break;
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case GSRendererType::Null:
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s_gs = new GSRendererNull();
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s_renderer_type = " Null";
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s_renderer_type = "";
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break;
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case GSRendererType::DX9_OpenCL:
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case GSRendererType::DX1011_OpenCL:
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@ -32,7 +32,7 @@ GSRendererHW::GSRendererHW(GSTextureCache* tc)
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, m_double_downscale(false)
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{
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m_upscale_multiplier = theApp.GetConfigI("upscale_multiplier");
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m_large_framebuffer = theApp.GetConfigI("large_framebuffer");
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m_large_framebuffer = theApp.GetConfigB("large_framebuffer");
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if (theApp.GetConfigB("UserHacks")) {
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m_userhacks_align_sprite_X = theApp.GetConfigB("UserHacks_align_sprite_X");
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m_userhacks_round_sprite_offset = theApp.GetConfigI("UserHacks_round_sprite_offset");
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