mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Fix HW move debug message
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@ -2519,7 +2519,8 @@ bool GSTextureCache::Move(u32 SBP, u32 SBW, u32 SPSM, int sx, int sy, u32 DBP, u
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// Make sure the copy doesn't go out of bounds (it shouldn't).
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if ((scaled_dx + scaled_w) > dst->m_texture->GetWidth() || (scaled_dy + scaled_h) > dst->m_texture->GetHeight())
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return false;
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GL_CACHE("HW Move 0x%x to 0x%x <%d,%d->%d,%d> -> <%d,%d->%d,%d>", SBP, DBP, sx, sy, sx + w, sy, h, dx, dy, dx + w, dy + h);
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GL_CACHE("HW Move 0x%x[BW:%u PSM:%s] to 0x%x[BW:%u PSM:%s] <%d,%d->%d,%d> -> <%d,%d->%d,%d>", SBP, SBW,
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psm_str(SPSM), DBP, DBW, psm_str(DPSM), sx, sy, sx + w, sy + h, dx, dy, dx + w, dy + h);
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g_gs_device->CopyRect(src->m_texture, dst->m_texture,
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GSVector4i(scaled_sx, scaled_sy, scaled_sx + scaled_w, scaled_sy + scaled_h),
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scaled_dx, scaled_dy);
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