mirror of https://github.com/PCSX2/pcsx2.git
[ci skip] Qt: Update Base Translation.
This commit is contained in:
parent
9fe8235eda
commit
aa6ac56a96
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@ -2392,15 +2392,10 @@ Leaderboard Position: {1} of {2}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/CDVD/ThreadedFileReader.cpp" line="279"/>
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<location filename="../../pcsx2/CDVD/ThreadedFileReader.cpp" line="278"/>
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<source>Not enough free memory available for precaching, ({}GB) required.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/CDVD/ThreadedFileReader.cpp" line="292"/>
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<source>Required memory ({}GB) is the above the maximum allowed ({}GB).</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>ColorPickerButton</name>
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@ -22702,182 +22697,182 @@ Error was: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3067"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3069"/>
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<source>Cheats have been disabled due to achievements hardcore mode.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3122"/>
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<source>Fast CDVD is enabled, this may break games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3124"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3126"/>
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<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3134"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3136"/>
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<source>Upscale multiplier is below native, this will break rendering.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3176"/>
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<source>Mipmapping is disabled. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3179"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3181"/>
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<source>Debug device is enabled. This will massively reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3188"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3190"/>
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<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3194"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3196"/>
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<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3657"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3659"/>
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<source>No Game Running</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3139"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3141"/>
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<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3144"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3146"/>
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<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3149"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3151"/>
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<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3200"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3202"/>
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<source>EE FPU Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3206"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3208"/>
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<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3211"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3213"/>
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<source>VU0 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
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<source>VU1 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3223"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3225"/>
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<source>VU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3228"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3230"/>
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<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3233"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3235"/>
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<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3238"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3240"/>
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<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3242"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
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<source>Frame rate for NTSC is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3244"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3246"/>
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<source>Frame rate for PAL is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3263"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3265"/>
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<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3268"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3270"/>
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<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3273"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3275"/>
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<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3278"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3280"/>
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<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3283"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3285"/>
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<source>EE Cache is enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3288"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3290"/>
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<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3293"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3295"/>
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<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3296"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3298"/>
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<source>Fastmem is not enabled, this will reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3300"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3302"/>
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<source>Instant VU1 is disabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3305"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3307"/>
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<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3154"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3156"/>
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<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3159"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3161"/>
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<source>Texture Preloading is not Full, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3166"/>
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<source>Estimate texture region is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3169"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3171"/>
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<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
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<translation type="unfinished"></translation>
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</message>
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