mirror of https://github.com/PCSX2/pcsx2.git
Build: Clean up optional components
This commit is contained in:
parent
dfa6165662
commit
a9b6f8976e
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@ -50,14 +50,11 @@ add_subdirectory(common)
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# make pcsx2
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add_subdirectory(pcsx2)
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add_subdirectory(pcsx2-qt)
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if (QT_BUILD)
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add_subdirectory(pcsx2-qt)
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# Updater is Windows only for now.
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if (WIN32)
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add_subdirectory(updater)
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endif()
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# Updater is Windows only for now.
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if (WIN32)
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add_subdirectory(updater)
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endif()
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# tests
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@ -6,10 +6,6 @@ set(PCSX2_DEFS "")
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#-------------------------------------------------------------------------------
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option(DISABLE_BUILD_DATE "Disable including the binary compile date")
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option(ENABLE_TESTS "Enables building the unit tests" ON)
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set(USE_SYSTEM_LIBS "AUTO" CACHE STRING "Use system libraries instead of bundled libraries. ON - Always use system and fail if unavailable, OFF - Always use bundled, AUTO - Use system if available, otherwise use bundled. Default is AUTO")
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set(DEFAULT_USE_SYSTEM_RYML OFF) # System rapidyaml causes a lot of problems
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optional_system_library(fmt)
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optional_system_library(ryml)
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option(LTO_PCSX2_CORE "Enable LTO/IPO/LTCG on the subset of pcsx2 that benefits most from it but not anything else")
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option(USE_VTUNE "Plug VTUNE to profile GS JIT.")
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option(USE_ACHIEVEMENTS "Build with RetroAchievements support" ON)
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@ -24,9 +20,6 @@ option(USE_VULKAN "Enable Vulkan GS renderer" ON)
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#-------------------------------------------------------------------------------
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# Path and lib option
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#-------------------------------------------------------------------------------
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option(CUBEB_API "Build Cubeb support on SPU2" ON)
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option(QT_BUILD "Build Qt frontend" ON)
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if(UNIX AND NOT APPLE)
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option(ENABLE_SETCAP "Enable networking capability for DEV9" OFF)
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option(USE_LEGACY_USER_DIRECTORY "Use legacy home/PCSX2 user directory instead of XDG standard" OFF)
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@ -197,49 +197,6 @@ function(source_groups_from_vcxproj_filters file)
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endforeach()
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endfunction()
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function(optional_system_library library)
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string(TOUPPER ${library} upperlib)
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if (DEFINED DEFAULT_USE_SYSTEM_${upperlib})
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set(extra " with extra override to ${DEFAULT_USE_SYSTEM_${upperlib}} on fully default builds")
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else()
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set(extra)
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endif()
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set(USE_SYSTEM_${upperlib} "" CACHE STRING "Use system ${library} instead of bundled. ON - Always use system and fail if unavailable, OFF - Always use bundled, AUTO - Use system if available, otherwise use bundled, blank - Delegate to USE_SYSTEM_LIBS${extra}. Default is blank.")
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if ("${USE_SYSTEM_${upperlib}}" STREQUAL "")
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if(${USE_SYSTEM_LIBS} STREQUAL "AUTO" AND DEFINED DEFAULT_USE_SYSTEM_${upperlib})
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set(RESOLVED_USE_SYSTEM_${upperlib} ${DEFAULT_USE_SYSTEM_${upperlib}} PARENT_SCOPE)
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else()
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set(RESOLVED_USE_SYSTEM_${upperlib} ${USE_SYSTEM_LIBS} PARENT_SCOPE)
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endif()
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else()
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set(RESOLVED_USE_SYSTEM_${upperlib} ${USE_SYSTEM_${upperlib}} PARENT_SCOPE)
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endif()
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endfunction()
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function(find_optional_system_library library bundled_path)
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string(TOUPPER ${library} upperlib)
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if (RESOLVED_USE_SYSTEM_${upperlib})
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find_package(${library} ${ARGN} QUIET)
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if ((NOT ${library}_FOUND) AND (NOT ${RESOLVED_USE_SYSTEM_${upperlib}} STREQUAL "AUTO"))
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find_package(${library} ${ARGN}) # For the message
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message(FATAL_ERROR "No system ${library} was found. Please install it or set USE_SYSTEM_${upperlib} to AUTO.")
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endif()
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endif()
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if (${library}_FOUND)
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message("Found ${library}: ${${library}_VERSION}")
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set(${library}_TYPE "System" PARENT_SCOPE)
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else()
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if (${RESOLVED_USE_SYSTEM_${upperlib}} STREQUAL "AUTO")
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message("No system ${library} was found. Using bundled.")
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endif()
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if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${bundled_path}/CMakeLists.txt")
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message(FATAL_ERROR "No bundled ${library} was found. Did you forget to checkout submodules?")
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endif()
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add_subdirectory(${bundled_path} EXCLUDE_FROM_ALL)
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set(${library}_TYPE "Bundled" PARENT_SCOPE)
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endif()
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endfunction()
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function(fixup_file_properties target)
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get_target_property(SOURCES ${target} SOURCES)
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if(APPLE)
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@ -35,6 +35,7 @@ else()
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set(FIND_FRAMEWORK_BACKUP ${CMAKE_FIND_FRAMEWORK})
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set(CMAKE_FIND_FRAMEWORK NEVER)
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find_package(PNG REQUIRED)
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find_package(CURL REQUIRED)
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set(CMAKE_FIND_FRAMEWORK ${FIND_FRAMEWORK_BACKUP})
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find_package(Vtune)
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@ -115,48 +116,8 @@ if(GCC_VERSION VERSION_GREATER_EQUAL "9.0" AND GCC_VERSION VERSION_LESS "9.2")
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This text being in a compile log in an open issue may cause it to be closed.")
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endif()
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find_optional_system_library(fmt 3rdparty/fmt/fmt 7.1.3)
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find_optional_system_library(ryml 3rdparty/rapidyaml/rapidyaml 0.4.0)
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if(QT_BUILD)
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# Default to bundled Qt6 for Windows.
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if(WIN32 AND NOT DEFINED Qt6_DIR)
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set(Qt6_DIR ${CMAKE_SOURCE_DIR}/3rdparty/qt/6.5.0/msvc2022_64/lib/cmake/Qt6)
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endif()
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# Find the Qt components that we need.
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find_package(Qt6 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets Network LinguistTools REQUIRED)
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if (APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET AND "${CMAKE_OSX_DEPLOYMENT_TARGET}" VERSION_LESS 10.15)
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get_target_property(QT_FEATURES Qt6::Core QT_ENABLED_PUBLIC_FEATURES)
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if (cxx17_filesystem IN_LIST QT_FEATURES)
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message("Qt compiled with std::filesystem support, requires macOS 10.15")
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.15)
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endif()
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endif()
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# rcheevos backend for RetroAchievements.
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if(USE_ACHIEVEMENTS)
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add_subdirectory(3rdparty/rcheevos EXCLUDE_FROM_ALL)
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if(WIN32)
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add_subdirectory(3rdparty/rainterface EXCLUDE_FROM_ALL)
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endif()
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endif()
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# Discord-RPC library for rich presence.
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if(USE_DISCORD_PRESENCE)
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add_subdirectory(3rdparty/rapidjson EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/discord-rpc EXCLUDE_FROM_ALL)
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endif()
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# Demangler for the debugger
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add_subdirectory(3rdparty/demangler EXCLUDE_FROM_ALL)
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endif()
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if(NOT WIN32 AND QT_BUILD)
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find_package(CURL REQUIRED)
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endif()
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add_subdirectory(3rdparty/fmt/fmt EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/rapidyaml/rapidyaml EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/lzma EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/libchdr EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/soundtouch EXCLUDE_FROM_ALL)
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@ -187,12 +148,38 @@ if(USE_VULKAN)
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add_subdirectory(3rdparty/vulkan-headers EXCLUDE_FROM_ALL)
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endif()
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if(CUBEB_API)
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add_subdirectory(3rdparty/cubeb EXCLUDE_FROM_ALL)
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disable_compiler_warnings_for_target(cubeb)
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disable_compiler_warnings_for_target(speex)
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add_subdirectory(3rdparty/cubeb EXCLUDE_FROM_ALL)
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disable_compiler_warnings_for_target(cubeb)
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disable_compiler_warnings_for_target(speex)
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# Find the Qt components that we need.
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find_package(Qt6 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets Network LinguistTools REQUIRED)
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if (APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET AND "${CMAKE_OSX_DEPLOYMENT_TARGET}" VERSION_LESS 10.15)
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get_target_property(QT_FEATURES Qt6::Core QT_ENABLED_PUBLIC_FEATURES)
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if (cxx17_filesystem IN_LIST QT_FEATURES)
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message("Qt compiled with std::filesystem support, requires macOS 10.15")
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.15)
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endif()
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endif()
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# rcheevos backend for RetroAchievements.
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if(USE_ACHIEVEMENTS)
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add_subdirectory(3rdparty/rcheevos EXCLUDE_FROM_ALL)
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if(WIN32)
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add_subdirectory(3rdparty/rainterface EXCLUDE_FROM_ALL)
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endif()
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endif()
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# Discord-RPC library for rich presence.
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if(USE_DISCORD_PRESENCE)
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add_subdirectory(3rdparty/rapidjson EXCLUDE_FROM_ALL)
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add_subdirectory(3rdparty/discord-rpc EXCLUDE_FROM_ALL)
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endif()
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# Demangler for the debugger
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add_subdirectory(3rdparty/demangler EXCLUDE_FROM_ALL)
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# Deliberately at the end. We don't want to set the flag on third-party projects.
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if(MSVC)
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# Don't warn about "deprecated" POSIX functions.
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@ -179,7 +179,7 @@ if (USE_GCC AND CMAKE_INTERPROCEDURAL_OPTIMIZATION)
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set_source_files_properties(FastJmp.cpp PROPERTIES COMPILE_FLAGS -fno-lto)
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endif()
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if(NOT WIN32 AND (QT_BUILD OR NOGUI_BUILD))
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if(NOT WIN32)
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# libcurl-based HTTPDownloader
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target_sources(common PRIVATE
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HTTPDownloaderCurl.cpp
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@ -22,10 +22,7 @@
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#include "SettingWidgetBinder.h"
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#include "pcsx2/Input/InputManager.h"
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#ifdef SDL_BUILD
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#include "pcsx2/Input/SDLInputSource.h"
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#endif
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ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog)
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: QWidget(parent)
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@ -35,17 +32,12 @@ ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent,
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SettingsInterface* sif = dialog->getProfileSettingsInterface();
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#ifdef SDL_BUILD
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources", "SDLControllerEnhancedMode", false);
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connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this, &ControllerGlobalSettingsWidget::updateSDLOptionsEnabled);
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connect(m_ui.ledSettings, &QToolButton::clicked, this, &ControllerGlobalSettingsWidget::ledSettingsClicked);
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#else
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m_ui.enableSDLSource->setEnabled(false);
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m_ui.ledSettings->setEnabled(false);
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#endif
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#if defined(SDL_BUILD) && defined(_WIN32)
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#ifdef _WIN32
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLRawInput, "InputSources", "SDLRawInput", false);
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#else
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m_ui.gridLayout_2->removeWidget(m_ui.enableSDLRawInput);
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@ -157,7 +149,6 @@ ControllerLEDSettingsDialog::~ControllerLEDSettingsDialog() = default;
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void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 player_id)
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{
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#ifdef SDL_BUILD
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std::string key(fmt::format("Player{}LED", player_id));
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const u32 current_value = SDLInputSource::ParseRGBForPlayerId(m_dialog->getStringValue("SDLExtra", key.c_str(), ""), player_id);
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button->setColor(current_value);
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@ -165,7 +156,6 @@ void ControllerLEDSettingsDialog::linkButton(ColorPickerButton* button, u32 play
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connect(button, &ColorPickerButton::colorChanged, this, [this, key = std::move(key)](u32 new_rgb) {
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m_dialog->setStringValue("SDLExtra", key.c_str(), fmt::format("{:06X}", new_rgb).c_str());
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});
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#endif
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}
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ControllerMouseSettingsDialog::ControllerMouseSettingsDialog(QWidget* parent, ControllerSettingsDialog* dialog)
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@ -49,7 +49,7 @@
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(ProjectDir)\Settings;$(ProjectDir)\GameList;$(ProjectDir)\Tools\InputRecording;$(ProjectDir)\Debugger;$(ProjectDir)\Debugger\Models</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>LZMA_API_STATIC;BUILD_DX=1;ENABLE_RAINTEGRATION;ENABLE_ACHIEVEMENTS;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;SDL_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>LZMA_API_STATIC;BUILD_DX=1;ENABLE_RAINTEGRATION;ENABLE_ACHIEVEMENTS;ENABLE_DISCORD_PRESENCE;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>QT_NO_EXCEPTIONS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!-- Current Qt debug builds assert on RTTI. Remove this once we next build Qt. -->
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<RuntimeTypeInfo Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Debug))">true</RuntimeTypeInfo>
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@ -56,15 +56,6 @@ if(USE_LINKED_FFMPEG)
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target_link_libraries(PCSX2_FLAGS INTERFACE FFMPEG::avcodec FFMPEG::avformat FFMPEG::avutil FFMPEG::swscale FFMPEG::swresample)
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endif()
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if(TARGET SDL2::SDL2)
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target_compile_definitions(PCSX2_FLAGS INTERFACE SDL_BUILD)
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target_link_libraries(PCSX2_FLAGS INTERFACE SDL2::SDL2)
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target_sources(PCSX2 PRIVATE
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Input/SDLInputSource.cpp
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Input/SDLInputSource.h
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)
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endif()
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if(WIN32)
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set(MIN_WIN32 0x0A00)
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target_compile_definitions(PCSX2_FLAGS INTERFACE
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@ -289,6 +280,7 @@ set(pcsx2SPU2Sources
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SPU2/RegTable.cpp
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SPU2/Reverb.cpp
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SPU2/SndOut.cpp
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SPU2/SndOut_Cubeb.cpp
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SPU2/spu2freeze.cpp
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SPU2/spu2sys.cpp
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SPU2/Wavedump_wav.cpp
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@ -308,12 +300,6 @@ set(pcsx2SPU2Headers
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SPU2/spdif.h
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)
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if(CUBEB_API)
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list(APPEND pcsx2SPU2Sources SPU2/SndOut_Cubeb.cpp)
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target_compile_definitions(PCSX2_FLAGS INTERFACE "SPU2X_CUBEB")
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target_link_libraries(PCSX2_FLAGS INTERFACE cubeb)
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endif()
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if(WIN32)
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list(APPEND pcsx2SPU2Sources
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SPU2/SndOut_XAudio2.cpp
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@ -424,12 +410,14 @@ set(pcsx2USBSources
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USB/usb-eyetoy/usb-eyetoy-webcam.cpp
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USB/usb-hid/usb-hid.cpp
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USB/usb-lightgun/guncon2.cpp
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USB/usb-mic/audiodev-cubeb.cpp
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USB/usb-mic/usb-headset.cpp
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USB/usb-mic/usb-mic-logitech.cpp
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USB/usb-mic/usb-mic-singstar.cpp
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USB/usb-msd/usb-msd.cpp
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USB/usb-pad/lg/lg_ff.cpp
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USB/usb-pad/usb-pad-ff.cpp
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USB/usb-pad/usb-pad-sdl-ff.cpp
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USB/usb-pad/usb-pad.cpp
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USB/usb-pad/usb-seamic.cpp
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USB/usb-pad/usb-turntable.cpp
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@ -454,27 +442,18 @@ set(pcsx2USBHeaders
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USB/usb-hid/usb-hid.h
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USB/usb-lightgun/guncon2.h
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USB/usb-mic/audio.h
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USB/usb-mic/audiodev-cubeb.h
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USB/usb-mic/audiodev-noop.h
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USB/usb-mic/audiodev.h
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USB/usb-mic/usb-headset.h
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USB/usb-mic/usb-mic-singstar.h
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USB/usb-msd/usb-msd.h
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USB/usb-pad/lg/lg_ff.h
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USB/usb-pad/usb-pad-sdl-ff.h
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USB/usb-pad/usb-pad.h
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USB/usb-printer/usb-printer.h
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)
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if(CUBEB_API)
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list(APPEND pcsx2USBSources USB/usb-mic/audiodev-cubeb.cpp)
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list(APPEND pcsx2USBHeaders USB/usb-mic/audiodev-cubeb.h)
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endif()
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if(TARGET SDL2::SDL2)
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list(APPEND pcsx2USBSources USB/usb-pad/usb-pad-sdl-ff.cpp)
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list(APPEND pcsx2USBHeaders USB/usb-pad/usb-pad-sdl-ff.h)
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endif()
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# Host PAD
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set(pcsx2PADSources
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SIO/Pad/Pad.cpp
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@ -859,10 +838,12 @@ set(pcsx2ImGuiHeaders
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set(pcsx2InputSources
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Input/InputManager.cpp
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Input/InputSource.cpp
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Input/SDLInputSource.cpp
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)
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set(pcsx2InputHeaders
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Input/InputManager.h
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Input/InputSource.h
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Input/SDLInputSource.h
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)
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if(APPLE)
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@ -1171,6 +1152,8 @@ target_link_libraries(PCSX2_FLAGS INTERFACE
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libzip::zip
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cpuinfo
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zydis
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cubeb
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SDL2::SDL2
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ZLIB::ZLIB
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SoundTouch::SoundTouch
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PNG::PNG
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@ -3401,29 +3401,19 @@ void FullscreenUI::DrawAudioSettingsPage()
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};
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static constexpr const char* output_entries[] = {
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"No Sound (Emulate SPU2 only)",
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#ifdef SPU2X_CUBEB
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"Cubeb (Cross-platform)",
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#endif
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#ifdef _WIN32
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"XAudio2",
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#endif
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};
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static constexpr const char* output_values[] = {
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"nullout",
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#ifdef SPU2X_CUBEB
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"cubeb",
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#endif
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#ifdef _WIN32
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"xaudio2",
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#endif
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};
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#if defined(SPU2X_CUBEB)
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static constexpr const char* default_output_module = "cubeb";
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#elif defined(_WIN32)
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static constexpr const char* default_output_module = "xaudio2";
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#else
|
||||
static constexpr const char* default_output_module = "nullout";
|
||||
#endif
|
||||
|
||||
SettingsInterface* bsi = GetEditingSettingsInterface();
|
||||
|
||||
|
@ -3802,18 +3792,14 @@ void FullscreenUI::DrawControllerSettingsPage()
|
|||
|
||||
MenuHeading("Input Sources");
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
DrawToggleSetting(bsi, ICON_FA_COG " Enable SDL Input Source", "The SDL input source supports most controllers.", "InputSources", "SDL",
|
||||
true, true, false);
|
||||
DrawToggleSetting(bsi, ICON_FA_WIFI " SDL DualShock 4 / DualSense Enhanced Mode",
|
||||
"Provides vibration and LED control support over Bluetooth.", "InputSources", "SDLControllerEnhancedMode", false,
|
||||
bsi->GetBoolValue("InputSources", "SDL", true), false);
|
||||
#endif
|
||||
#if defined(SDL_BUILD) && defined(_WIN32)
|
||||
#ifdef _WIN32
|
||||
DrawToggleSetting(bsi, ICON_FA_COG " SDL Raw Input", "Allow SDL to use raw access to input devices.", "InputSources", "SDLRawInput",
|
||||
false, bsi->GetBoolValue("InputSources", "SDL", true), false);
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
DrawToggleSetting(bsi, ICON_FA_COG " Enable XInput Input Source",
|
||||
"The XInput source provides support for XBox 360/XBox One/XBox Series controllers.", "InputSources", "XInput", false, true, false);
|
||||
#endif
|
||||
|
|
|
@ -444,13 +444,11 @@ InputBindingKey InputManager::MakePointerAxisKey(u32 index, InputPointerAxis axi
|
|||
static std::array<const char*, static_cast<u32>(InputSourceType::Count)> s_input_class_names = {{
|
||||
"Keyboard",
|
||||
"Mouse",
|
||||
"SDL",
|
||||
#ifdef _WIN32
|
||||
"DInput",
|
||||
"XInput",
|
||||
#endif
|
||||
#ifdef SDL_BUILD
|
||||
"SDL",
|
||||
#endif
|
||||
}};
|
||||
|
||||
InputSource* InputManager::GetInputSourceInterface(InputSourceType type)
|
||||
|
@ -469,6 +467,7 @@ bool InputManager::GetInputSourceDefaultEnabled(InputSourceType type)
|
|||
{
|
||||
case InputSourceType::Keyboard:
|
||||
case InputSourceType::Pointer:
|
||||
case InputSourceType::SDL:
|
||||
return true;
|
||||
|
||||
#ifdef _WIN32
|
||||
|
@ -476,17 +475,7 @@ bool InputManager::GetInputSourceDefaultEnabled(InputSourceType type)
|
|||
return false;
|
||||
|
||||
case InputSourceType::XInput:
|
||||
// Disable xinput by default if we have SDL.
|
||||
#ifdef SDL_BUILD
|
||||
return false;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
case InputSourceType::SDL:
|
||||
return true;
|
||||
#endif
|
||||
|
||||
default:
|
||||
|
@ -1521,22 +1510,18 @@ void InputManager::UpdateInputSourceState(SettingsInterface& si, std::unique_loc
|
|||
}
|
||||
}
|
||||
|
||||
#include "Input/SDLInputSource.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "Input/DInputSource.h"
|
||||
#include "Input/XInputSource.h"
|
||||
#endif
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
#include "Input/SDLInputSource.h"
|
||||
#endif
|
||||
|
||||
void InputManager::ReloadSources(SettingsInterface& si, std::unique_lock<std::mutex>& settings_lock)
|
||||
{
|
||||
UpdateInputSourceState<SDLInputSource>(si, settings_lock, InputSourceType::SDL);
|
||||
#ifdef _WIN32
|
||||
UpdateInputSourceState<DInputSource>(si, settings_lock, InputSourceType::DInput);
|
||||
UpdateInputSourceState<XInputSource>(si, settings_lock, InputSourceType::XInput);
|
||||
#endif
|
||||
#ifdef SDL_BUILD
|
||||
UpdateInputSourceState<SDLInputSource>(si, settings_lock, InputSourceType::SDL);
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -33,12 +33,10 @@ enum class InputSourceType : u32
|
|||
{
|
||||
Keyboard,
|
||||
Pointer,
|
||||
SDL,
|
||||
#ifdef _WIN32
|
||||
DInput,
|
||||
XInput,
|
||||
#endif
|
||||
#ifdef SDL_BUILD
|
||||
SDL,
|
||||
#endif
|
||||
Count,
|
||||
};
|
||||
|
|
|
@ -150,9 +150,7 @@ void Pad::SetDefaultControllerConfig(SettingsInterface& si)
|
|||
InputManager::InputSourceToString(static_cast<InputSourceType>(i)),
|
||||
InputManager::GetInputSourceDefaultEnabled(static_cast<InputSourceType>(i)));
|
||||
}
|
||||
#ifdef SDL_BUILD
|
||||
si.SetBoolValue("InputSources", "SDLControllerEnhancedMode", false);
|
||||
#endif
|
||||
si.SetBoolValue("Pad", "MultitapPort1", false);
|
||||
si.SetBoolValue("Pad", "MultitapPort2", false);
|
||||
si.SetFloatValue("Pad", "PointerXScale", 8.0f);
|
||||
|
@ -321,9 +319,7 @@ void Pad::CopyConfiguration(SettingsInterface* dest_si, const SettingsInterface&
|
|||
dest_si->CopyBoolValue(src_si, "InputSources",
|
||||
InputManager::InputSourceToString(static_cast<InputSourceType>(i)));
|
||||
}
|
||||
#ifdef SDL_BUILD
|
||||
dest_si->CopyBoolValue(src_si, "InputSources", "SDLControllerEnhancedMode");
|
||||
#endif
|
||||
}
|
||||
|
||||
for (u32 port = 0; port < Pad::NUM_CONTROLLER_PORTS; port++)
|
||||
|
|
|
@ -68,23 +68,19 @@ namespace
|
|||
|
||||
static NullOutModule s_NullOut;
|
||||
static SndOutModule* NullOut = &s_NullOut;
|
||||
extern SndOutModule* CubebOut;
|
||||
|
||||
#ifdef _WIN32
|
||||
extern SndOutModule* XAudio2Out;
|
||||
#endif
|
||||
#if defined(SPU2X_CUBEB)
|
||||
extern SndOutModule* CubebOut;
|
||||
#endif
|
||||
|
||||
static SndOutModule* mods[] =
|
||||
{
|
||||
NullOut,
|
||||
CubebOut,
|
||||
#ifdef _WIN32
|
||||
XAudio2Out,
|
||||
#endif
|
||||
#if defined(SPU2X_CUBEB)
|
||||
CubebOut,
|
||||
#endif
|
||||
};
|
||||
|
||||
static SndOutModule* s_output_module;
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
#include "USB/qemu-usb/USBinternal.h"
|
||||
#include "USB/usb-mic/usb-mic-singstar.h"
|
||||
#include "USB/usb-mic/audiodev.h"
|
||||
#include "USB/usb-mic/audiodev-noop.h"
|
||||
#include "USB/usb-mic/audiodev-cubeb.h"
|
||||
#include "USB/usb-mic/audio.h"
|
||||
#include "USB/USB.h"
|
||||
#include "Host.h"
|
||||
|
@ -886,16 +888,11 @@ namespace usb_mic
|
|||
}
|
||||
} // namespace usb_mic
|
||||
|
||||
#include "USB/usb-mic/audiodev-noop.h"
|
||||
|
||||
std::unique_ptr<AudioDevice> AudioDevice::CreateNoopDevice(u32 port, AudioDir dir, u32 channels)
|
||||
{
|
||||
return std::make_unique<usb_mic::audiodev_noop::NoopAudioDevice>(port, dir, channels);
|
||||
}
|
||||
|
||||
#ifdef SPU2X_CUBEB
|
||||
#include "USB/usb-mic/audiodev-cubeb.h"
|
||||
|
||||
std::unique_ptr<AudioDevice> AudioDevice::CreateDevice(u32 port, AudioDir dir, u32 channels, std::string devname, s32 latency)
|
||||
{
|
||||
return std::make_unique<usb_mic::audiodev_cubeb::CubebAudioDevice>(port, dir, channels, std::move(devname), latency);
|
||||
|
@ -910,23 +907,3 @@ std::vector<std::pair<std::string, std::string>> AudioDevice::GetOutputDeviceLis
|
|||
{
|
||||
return usb_mic::audiodev_cubeb::CubebAudioDevice::GetDeviceList(false);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
std::unique_ptr<AudioDevice> AudioDevice::CreateDevice(u32 port, AudioDir dir, u32 channels, std::string devname, s32 latency)
|
||||
{
|
||||
Console.Warning("Cubeb is unavailable, creating a noop audio device.");
|
||||
return CreateNoopDevice(port, dir, channels);
|
||||
}
|
||||
|
||||
std::vector<std::pair<std::string, std::string>> AudioDevice::GetInputDeviceList()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<std::pair<std::string, std::string>> AudioDevice::GetOutputDeviceList()
|
||||
{
|
||||
return {};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -24,8 +24,6 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
|
||||
namespace usb_pad
|
||||
{
|
||||
SDLFFDevice::SDLFFDevice(SDL_Haptic* haptic)
|
||||
|
@ -356,5 +354,3 @@ namespace usb_pad
|
|||
}
|
||||
|
||||
} // namespace usb_pad
|
||||
|
||||
#endif
|
|
@ -16,9 +16,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "USB/usb-pad/usb-pad.h"
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
|
||||
#include "Input/SDLInputSource.h"
|
||||
|
||||
namespace usb_pad
|
||||
|
@ -64,5 +61,3 @@ namespace usb_pad
|
|||
bool m_autocenter_supported = false;
|
||||
};
|
||||
} // namespace usb_pad
|
||||
|
||||
#endif
|
||||
|
|
|
@ -16,14 +16,11 @@
|
|||
#include "PrecompiledHeader.h"
|
||||
#include "usb-pad.h"
|
||||
#include "USB/qemu-usb/USBinternal.h"
|
||||
#include "USB/usb-pad/usb-pad-sdl-ff.h"
|
||||
#include "USB/USB.h"
|
||||
#include "Host.h"
|
||||
#include "StateWrapper.h"
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
#include "USB/usb-pad/usb-pad-sdl-ff.h"
|
||||
#endif
|
||||
|
||||
namespace usb_pad
|
||||
{
|
||||
static const USBDescStrings df_desc_strings = {
|
||||
|
@ -627,10 +624,7 @@ namespace usb_pad
|
|||
return;
|
||||
|
||||
mFFdev.reset();
|
||||
|
||||
#ifdef SDL_BUILD
|
||||
mFFdev = SDLFFDevice::Create(mFFdevName);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void pad_handle_data(USBDevice* dev, USBPacket* p)
|
||||
|
|
|
@ -64,7 +64,7 @@
|
|||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
|
||||
<ForcedIncludeFiles>PrecompiledHeader.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
|
||||
<PreprocessorDefinitions>LZMA_API_STATIC;ST_NO_EXCEPTION_HANDLING;ENABLE_DISCORD_PRESENCE;ENABLE_RAINTEGRATION;ENABLE_ACHIEVEMENTS;ENABLE_OPENGL;ENABLE_VULKAN;SPU2X_CUBEB;SDL_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>LZMA_API_STATIC;ST_NO_EXCEPTION_HANDLING;ENABLE_DISCORD_PRESENCE;ENABLE_RAINTEGRATION;ENABLE_ACHIEVEMENTS;ENABLE_OPENGL;ENABLE_VULKAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">XBYAK_NO_EXCEPTION;ZYCORE_STATIC_DEFINE;ZYDIS_STATIC_DEFINE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
|
||||
</ClCompile>
|
||||
|
|
Loading…
Reference in New Issue