mirror of https://github.com/PCSX2/pcsx2.git
GS-HW: Set scale on temporary depth stencil
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@ -3793,6 +3793,7 @@ void GSRendererHW::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sourc
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m_conf.destination_alpha <= GSHWDrawConfig::DestinationAlphaMode::StencilOne && !m_conf.ds)
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{
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temp_ds = g_gs_device->CreateDepthStencil(rt->GetWidth(), rt->GetHeight(), GSTexture::Format::DepthStencil, false);
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temp_ds->SetScale(m_conf.rt->GetScale());
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m_conf.ds = temp_ds;
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}
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