* fix a missing \
* refresh the patch


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4294 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut@gmail.com 2011-02-12 16:06:28 +00:00
parent 94b0ead7ff
commit a8afd254b6
4 changed files with 18 additions and 16 deletions

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@ -1,12 +1,11 @@
Debian policy. Debian policy.
This patch updates default plugin path and config path. This patch updates default plugin path, game db path.
It also updates the pcsx2 game db path and shaders data path. It also updates shaders data path.
AppInit.cpp:93 could be probably updated Index: pcsx2.snapshot-4292/pcsx2/gui/AppConfig.cpp
Index: pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp
=================================================================== ===================================================================
--- pcsx2.snapshot-4169.orig/pcsx2/gui/AppConfig.cpp --- pcsx2.snapshot-4292.orig/pcsx2/gui/AppConfig.cpp
+++ pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp +++ pcsx2.snapshot-4292/pcsx2/gui/AppConfig.cpp
@@ -143,7 +143,8 @@ @@ -164,7 +164,8 @@
wxDirName GetPlugins() wxDirName GetPlugins()
{ {
@ -15,11 +14,11 @@ Index: pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp
+ return wxDirName( L"/usr/lib/games/pcsx2" ) + Base::Plugins(); + return wxDirName( L"/usr/lib/games/pcsx2" ) + Base::Plugins();
} }
wxDirName GetSettings() wxDirName GetThemes()
Index: pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp Index: pcsx2.snapshot-4292/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
=================================================================== ===================================================================
--- pcsx2.snapshot-4169.orig/plugins/zzogl-pg/opengl/ZZoglCreate.cpp --- pcsx2.snapshot-4292.orig/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
+++ pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp +++ pcsx2.snapshot-4292/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
@@ -291,18 +291,23 @@ @@ -291,18 +291,23 @@
__forceinline bool LoadShadersFromDat() __forceinline bool LoadShadersFromDat()
@ -53,10 +52,10 @@ Index: pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
fseek(fres, 0, SEEK_END); fseek(fres, 0, SEEK_END);
Index: pcsx2.snapshot-4169/pcsx2/gui/AppGameDatabase.h Index: pcsx2.snapshot-4292/pcsx2/gui/AppGameDatabase.h
=================================================================== ===================================================================
--- pcsx2.snapshot-4169.orig/pcsx2/gui/AppGameDatabase.h --- pcsx2.snapshot-4292.orig/pcsx2/gui/AppGameDatabase.h
+++ pcsx2.snapshot-4169/pcsx2/gui/AppGameDatabase.h +++ pcsx2.snapshot-4292/pcsx2/gui/AppGameDatabase.h
@@ -51,8 +51,8 @@ @@ -51,8 +51,8 @@
Console.WriteLn( "(GameDB) Unloading..." ); Console.WriteLn( "(GameDB) Unloading..." );
} }

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@ -1,3 +1,4 @@
By default, move all users datas into XDG_CONFIG_DIR
Index: pcsx2.snapshot-3369/pcsx2/gui/AppConfig.cpp Index: pcsx2.snapshot-3369/pcsx2/gui/AppConfig.cpp
=================================================================== ===================================================================
--- pcsx2.snapshot-3369.orig/pcsx2/gui/AppConfig.cpp --- pcsx2.snapshot-3369.orig/pcsx2/gui/AppConfig.cpp

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@ -32,7 +32,7 @@ build-stamp:
-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \ -DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
-DL10N_PORTABLE=FALSE \ -DL10N_PORTABLE=FALSE \
-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \ -DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" -DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
-DCMAKE_INSTALL_PREFIX="/usr" \ -DCMAKE_INSTALL_PREFIX="/usr" \
-DPACKAGE_MODE=TRUE -DPACKAGE_MODE=TRUE
$(MAKE) $(MAKEFLAGS) $(MAKE) $(MAKEFLAGS)

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@ -32,7 +32,9 @@ build-stamp:
-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \ -DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
-DL10N_PORTABLE=FALSE \ -DL10N_PORTABLE=FALSE \
-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \ -DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" -DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
-DCMAKE_INSTALL_PREFIX="/usr" \
-DPACKAGE_MODE=TRUE
$(MAKE) $(MAKEFLAGS) $(MAKE) $(MAKEFLAGS)
touch build-stamp touch build-stamp