mirror of https://github.com/PCSX2/pcsx2.git
debian:
* fix a missing \ * refresh the patch git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4294 96395faa-99c1-11dd-bbfe-3dabce05a288
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parent
94b0ead7ff
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@ -1,12 +1,11 @@
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Debian policy.
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Debian policy.
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This patch updates default plugin path and config path.
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This patch updates default plugin path, game db path.
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It also updates the pcsx2 game db path and shaders data path.
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It also updates shaders data path.
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AppInit.cpp:93 could be probably updated
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Index: pcsx2.snapshot-4292/pcsx2/gui/AppConfig.cpp
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Index: pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp
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===================================================================
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===================================================================
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--- pcsx2.snapshot-4169.orig/pcsx2/gui/AppConfig.cpp
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--- pcsx2.snapshot-4292.orig/pcsx2/gui/AppConfig.cpp
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+++ pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp
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+++ pcsx2.snapshot-4292/pcsx2/gui/AppConfig.cpp
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@@ -143,7 +143,8 @@
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@@ -164,7 +164,8 @@
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wxDirName GetPlugins()
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wxDirName GetPlugins()
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{
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{
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@ -15,11 +14,11 @@ Index: pcsx2.snapshot-4169/pcsx2/gui/AppConfig.cpp
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+ return wxDirName( L"/usr/lib/games/pcsx2" ) + Base::Plugins();
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+ return wxDirName( L"/usr/lib/games/pcsx2" ) + Base::Plugins();
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}
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}
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wxDirName GetSettings()
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wxDirName GetThemes()
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Index: pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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Index: pcsx2.snapshot-4292/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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===================================================================
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===================================================================
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--- pcsx2.snapshot-4169.orig/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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--- pcsx2.snapshot-4292.orig/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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+++ pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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+++ pcsx2.snapshot-4292/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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@@ -291,18 +291,23 @@
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@@ -291,18 +291,23 @@
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__forceinline bool LoadShadersFromDat()
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__forceinline bool LoadShadersFromDat()
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@ -53,10 +52,10 @@ Index: pcsx2.snapshot-4169/plugins/zzogl-pg/opengl/ZZoglCreate.cpp
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fseek(fres, 0, SEEK_END);
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fseek(fres, 0, SEEK_END);
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Index: pcsx2.snapshot-4169/pcsx2/gui/AppGameDatabase.h
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Index: pcsx2.snapshot-4292/pcsx2/gui/AppGameDatabase.h
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===================================================================
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===================================================================
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--- pcsx2.snapshot-4169.orig/pcsx2/gui/AppGameDatabase.h
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--- pcsx2.snapshot-4292.orig/pcsx2/gui/AppGameDatabase.h
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+++ pcsx2.snapshot-4169/pcsx2/gui/AppGameDatabase.h
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+++ pcsx2.snapshot-4292/pcsx2/gui/AppGameDatabase.h
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@@ -51,8 +51,8 @@
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@@ -51,8 +51,8 @@
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Console.WriteLn( "(GameDB) Unloading..." );
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Console.WriteLn( "(GameDB) Unloading..." );
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}
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}
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@ -1,3 +1,4 @@
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By default, move all users datas into XDG_CONFIG_DIR
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Index: pcsx2.snapshot-3369/pcsx2/gui/AppConfig.cpp
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Index: pcsx2.snapshot-3369/pcsx2/gui/AppConfig.cpp
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===================================================================
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===================================================================
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--- pcsx2.snapshot-3369.orig/pcsx2/gui/AppConfig.cpp
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--- pcsx2.snapshot-3369.orig/pcsx2/gui/AppConfig.cpp
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@ -32,7 +32,7 @@ build-stamp:
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)"
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DPACKAGE_MODE=TRUE
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-DPACKAGE_MODE=TRUE
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$(MAKE) $(MAKEFLAGS)
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$(MAKE) $(MAKEFLAGS)
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@ -32,7 +32,9 @@ build-stamp:
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DFORCE_INTERNAL_SOUNDTOUCH=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DL10N_PORTABLE=FALSE \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)"
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-DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" \
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-DCMAKE_INSTALL_PREFIX="/usr" \
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-DPACKAGE_MODE=TRUE
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$(MAKE) $(MAKEFLAGS)
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$(MAKE) $(MAKEFLAGS)
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touch build-stamp
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touch build-stamp
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