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gs: ensure coherent use of gsfreeze
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@ -400,11 +400,11 @@ namespace Implementations
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return;
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if (renderswitch_delay == 0)
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{
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ScopedCoreThreadPause paused_core();
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GSfreeze();
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renderswitch = !renderswitch;
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paused_core.AllowResume();
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renderswitch_delay = -1;
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ScopedCoreThreadPause paused_core();
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// TODO: add back saving/freezing of gs here -- govanify
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renderswitch = !renderswitch;
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paused_core.AllowResume();
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renderswitch_delay = -1;
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}
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}
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