mirror of https://github.com/PCSX2/pcsx2.git
On Linux, when we say _forceinline, actually force it to inline.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@261 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
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2e5ba07383
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a6a2676cc9
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@ -310,9 +310,11 @@ typedef struct tagDMACh{
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#ifdef _WIN32
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#ifdef _WIN32
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extern PSMEMORYMAP* memLUT;
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extern PSMEMORYMAP* memLUT;
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#endif
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extern __forceinline u8* dmaGetAddr(u32 mem)
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extern __forceinline u8* dmaGetAddr(u32 mem)
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#else
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static __forceinline u8* dmaGetAddr(u32 mem)
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#endif
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{
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{
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u8* p, *pbase;
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u8* p, *pbase;
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mem &= ~0xf;
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mem &= ~0xf;
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@ -345,7 +347,12 @@ extern __forceinline u8* dmaGetAddr(u32 mem)
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extern u8 *psS; //0.015 mb, scratch pad
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extern u8 *psS; //0.015 mb, scratch pad
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extern uptr *memLUTR;
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extern uptr *memLUTR;
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#ifdef _WIN32
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extern __forceinline void *dmaGetAddr(u32 addr) {
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extern __forceinline void *dmaGetAddr(u32 addr) {
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#else
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static __forceinline void *dmaGetAddr(u32 addr) {
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#endif
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u8 *ptr;
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u8 *ptr;
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/*#ifdef DMA_LOG
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/*#ifdef DMA_LOG
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26
pcsx2/Misc.h
26
pcsx2/Misc.h
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@ -23,6 +23,8 @@
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#include <malloc.h>
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#include <malloc.h>
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#include <assert.h>
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#include <assert.h>
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#include "PS2Etypes.h"
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#ifndef _WIN32
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#ifndef _WIN32
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#include <unistd.h>
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#include <unistd.h>
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#endif
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#endif
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@ -157,7 +159,11 @@ BOOL Save_Patch_Proc( char * filename );
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#include <sys/timeb.h>
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#include <sys/timeb.h>
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#ifdef _WIN32
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extern __forceinline u32 timeGetTime()
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extern __forceinline u32 timeGetTime()
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#else
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static __forceinline u32 timeGetTime()
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#endif
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{
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{
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struct timeb t;
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struct timeb t;
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ftime(&t);
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ftime(&t);
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@ -268,7 +274,7 @@ void injectIRX(char *filename);
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#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
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#if !defined(_MSC_VER) && !defined(HAVE_ALIGNED_MALLOC)
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// declare linux equivalents
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// declare linux equivalents
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extern __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
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static __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
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{
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{
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assert( align < 0x10000 );
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assert( align < 0x10000 );
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char* p = (char*)malloc(size+align);
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char* p = (char*)malloc(size+align);
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@ -280,7 +286,7 @@ extern __forceinline void* pcsx2_aligned_malloc(size_t size, size_t align)
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return p;
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return p;
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}
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}
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extern __forceinline void pcsx2_aligned_free(void* pmem)
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static __forceinline void pcsx2_aligned_free(void* pmem)
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{
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{
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if( pmem != NULL ) {
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if( pmem != NULL ) {
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char* p = (char*)pmem;
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char* p = (char*)pmem;
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@ -291,6 +297,9 @@ extern __forceinline void pcsx2_aligned_free(void* pmem)
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#define _aligned_malloc pcsx2_aligned_malloc
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#define _aligned_malloc pcsx2_aligned_malloc
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#define _aligned_free pcsx2_aligned_free
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#define _aligned_free pcsx2_aligned_free
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// This might work, too; I'll have to test the two, and see if it makes a difference.
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//#define _aligned_malloc(size,align) memalign(align, size)
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//#define _aligned_free free
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#endif
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#endif
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// cross-platform atomic operations
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// cross-platform atomic operations
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@ -325,8 +334,11 @@ typedef void* PVOID;
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return __test_and_set(__p, (unsigned long)__q);
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return __test_and_set(__p, (unsigned long)__q);
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# endif
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# endif
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}*/
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}*/
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#ifdef _WIN32
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extern __forceinline void InterlockedExchangePointer(PVOID volatile* Target, void* Value)
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extern __forceinline void InterlockedExchangePointer(PVOID volatile* Target, void* Value)
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#else
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static __forceinline void InterlockedExchangePointer(PVOID volatile* Target, void* Value)
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#endif
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{
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{
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#ifdef __x86_64__
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#ifdef __x86_64__
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__asm__ __volatile__(".intel_syntax\n"
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__asm__ __volatile__(".intel_syntax\n"
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@ -339,7 +351,11 @@ extern __forceinline void InterlockedExchangePointer(PVOID volatile* Target, voi
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#endif
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#endif
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}
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}
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#ifdef _WIN32
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extern __forceinline long InterlockedExchange(long volatile* Target, long Value)
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extern __forceinline long InterlockedExchange(long volatile* Target, long Value)
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#else
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static __forceinline long InterlockedExchange(long volatile* Target, long Value)
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#endif
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{
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{
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__asm__ __volatile__(".intel_syntax\n"
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__asm__ __volatile__(".intel_syntax\n"
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"lock xchg [%0], %%eax\n"
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"lock xchg [%0], %%eax\n"
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@ -347,7 +363,11 @@ extern __forceinline long InterlockedExchange(long volatile* Target, long Value)
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return 0; // The only function that even looks at this is a debugging function
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return 0; // The only function that even looks at this is a debugging function
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}
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}
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#ifdef _WIN32
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extern __forceinline long InterlockedExchangeAdd(long volatile* Addend, long Value)
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extern __forceinline long InterlockedExchangeAdd(long volatile* Addend, long Value)
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#else
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static __forceinline long InterlockedExchangeAdd(long volatile* Addend, long Value)
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#endif
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{
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{
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__asm__ __volatile__(".intel_syntax\n"
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__asm__ __volatile__(".intel_syntax\n"
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"lock xadd [%0], %%eax\n"
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"lock xadd [%0], %%eax\n"
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@ -88,7 +88,7 @@ typedef union _LARGE_INTEGER
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{
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{
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long long QuadPart;
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long long QuadPart;
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} LARGE_INTEGER;
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} LARGE_INTEGER;
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#define _inline __inline__
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#define _inline __inline__ __attribute__((unused))
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#endif
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#endif
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#if defined(__MINGW32__)
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#if defined(__MINGW32__)
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@ -100,7 +100,7 @@ typedef union _LARGE_INTEGER
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#define PCSX2_ALIGNED16_DECL(x) x
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#define PCSX2_ALIGNED16_DECL(x) x
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#ifndef __forceinline
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#ifndef __forceinline
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#define __forceinline inline
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#define __forceinline __attribute__((always_inline,unused))
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#endif
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#endif
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#endif // _MSC_VER
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#endif // _MSC_VER
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@ -168,7 +168,12 @@ extern PCSX2_ALIGNED16_DECL(VURegs VU0);
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#define VU1 (*g_pVU1)
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#define VU1 (*g_pVU1)
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#ifdef _WIN32
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extern __forceinline u32* GET_VU_MEM(VURegs* VU, u32 addr)
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extern __forceinline u32* GET_VU_MEM(VURegs* VU, u32 addr)
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#else
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static __forceinline u32* GET_VU_MEM(VURegs* VU, u32 addr)
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#endif
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{
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{
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if( VU == g_pVU1 ) return (u32*)(VU1.Mem+(addr&0x3fff));
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if( VU == g_pVU1 ) return (u32*)(VU1.Mem+(addr&0x3fff));
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@ -40,19 +40,7 @@ make clean
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make install
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make install
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else
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else
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make $@
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make $@
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#if [ $? -ne 0 ]
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#then
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#exit 1
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#fi
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#if [ $# -eq 0 ] || [ $1 != "clean" ]
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#then
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#make install
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#fi
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fi
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fi
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if [ $? -ne 0 ]
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if [ $? -ne 0 ]
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if test "x$debug" == xyes
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if test "x$debug" == xyes
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then
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then
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AC_DEFINE(_DEBUG,1,[_DEBUG])
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AC_DEFINE(_DEBUG,1,[_DEBUG])
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CFLAGS+="${DEBUG_FLAGS}"
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CFLAGS+=" ${DEBUG_FLAGS}"
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CPPFLAGS+="${DEBUG_FLAGS}"
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CPPFLAGS+=" ${DEBUG_FLAGS}"
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CXXFLAGS+="${DEBUG_FLAGS}"
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CXXFLAGS+=" ${DEBUG_FLAGS}"
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CCASFLAGS+=" -D_DEBUG ${DEBUG_FLAGS}"
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CCASFLAGS+="-D_DEBUG ${DEBUG_FLAGS}"
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MYOBJDIR="Debug"
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MYOBJDIR="Debug"
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else
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else
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AC_DEFINE(NDEBUG,1,[NDEBUG])
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AC_DEFINE(NDEBUG,1,[NDEBUG])
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CFLAGS+="${NORMAL_FLAGS}"
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CFLAGS+=" ${NORMAL_FLAGS}"
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CPPFLAGS+="${NORMAL_FLAGS}"
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CPPFLAGS+=" ${NORMAL_FLAGS}"
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CXXFLAGS+="${NORMAL_FLAGS}"
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CXXFLAGS+=" ${NORMAL_FLAGS}"
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MYOBJDIR="Release"
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MYOBJDIR="Release"
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fi
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fi
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AC_MSG_RESULT($debug)
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AC_MSG_RESULT($debug)
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