mirror of https://github.com/PCSX2/pcsx2.git
PAD: continuing merge, header/export port
This commit is contained in:
parent
93fba0a8e7
commit
a691abc630
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@ -73,7 +73,7 @@ typedef struct _keyEvent
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///////////////////////////////////////////////////////////////////////
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#if defined(GSdefs) defined(SIOdefs)
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#if defined(GSdefs) || defined(SIOdefs)
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#define COMMONdefs
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#endif
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@ -457,7 +457,7 @@ endif()
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set(PADImgHeader "${CMAKE_BINARY_DIR}/pcsx2/PAD/Linux/ImgHeader")
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set(PADImg "${CMAKE_SOURCE_DIR}/pcsx2/PAD/Linux/Img")
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file(MAKE_DIRECTORY ${compiled_images})
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file(MAKE_DIRECTORY ${PADImgHeader})
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foreach(result_file IN ITEMS
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analog circle cross dp_bottom dp_left dp_right dp_up dualshock2
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@ -468,7 +468,7 @@ foreach(result_file IN ITEMS
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COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${PADImg}/${result_file}.png" "${PADImgHeader}/${result_file}" )
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endforeach()
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add_custom_glib_res("resources" "onepad-res.xml" "onepad_res" res/game_controller_db.txt)
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add_custom_glib_res("PAD/Linux/resources" "PAD/Linux/res/PAD-res.xml" "PAD_res" PAD/Linux/res/game_controller_db.txt)
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# PAD/Linux sources
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@ -478,7 +478,7 @@ set(pcsx2PAD/LinuxSources
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PAD/Linux/SDL/joystick.cpp
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PAD/Linux/keyboard.cpp
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PAD/Linux/KeyStatus.cpp
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PAD/Linux/onepad.cpp
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PAD/Linux/PAD.cpp
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PAD/Linux/resources.cpp
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PAD/Linux/state_management.cpp
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PAD/Linux/wx_dialog/dialog.cpp
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@ -497,7 +497,7 @@ set(pcsx2PAD/LinuxHeaders
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PAD/Linux/SDL/joystick.h
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PAD/Linux/keyboard.h
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PAD/Linux/KeyStatus.h
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PAD/Linux/onepad.h
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PAD/Linux/PAD.h
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PAD/Linux/resources.h
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PAD/Linux/state_management.h
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PAD/Linux/wx_dialog/opPanel.h
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@ -1056,9 +1056,6 @@ endif()
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if(BUILTIN_GS)
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set(pcsx2FinalLibs "${pcsx2FinalLibs} GSdx")
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endif()
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if(BUILTIN_PAD)
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set(pcsx2FinalLibs "${pcsx2FinalLibs} onepad-1.2.0")
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endif()
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# additonal include directories
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include_directories(
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@ -1,141 +0,0 @@
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# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif()
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set(compiled_images "${CMAKE_BINARY_DIR}/plugins/onepad/ImgHeader")
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set(image_sources "${CMAKE_SOURCE_DIR}/plugins/onepad/Img")
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set(linux_sources "Linux")
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set(linux_headers "Linux")
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set(wx_sources "wx_dialog")
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set(wx_headers "wx_dialog")
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set(onepadGuiResources
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${compiled_images}/analog.h
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${compiled_images}/circle.h
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${compiled_images}/cross.h
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${compiled_images}/dp_bottom.h
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${compiled_images}/dp_left.h
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${compiled_images}/dp_right.h
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${compiled_images}/dp_up.h
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${compiled_images}/dualshock2.h
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${compiled_images}/joystick_cursor.h
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${compiled_images}/l1.h
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${compiled_images}/r1.h
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${compiled_images}/l2.h
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${compiled_images}/r2.h
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${compiled_images}/l3.h
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${compiled_images}/r3.h
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${compiled_images}/select.h
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${compiled_images}/square.h
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${compiled_images}/start.h
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${compiled_images}/triangle.h
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${compiled_images}/arrow_up.h
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${compiled_images}/arrow_bottom.h
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${compiled_images}/arrow_left.h
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${compiled_images}/arrow_right.h
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)
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# plugin name
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set(Output onepad)
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set(onepadFinalFlags
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-fvisibility=hidden
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-Wall
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-Wno-parentheses
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)
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# onepad sources
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set(onepadSources
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controller.cpp
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GamePad.cpp
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SDL/joystick.cpp
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keyboard.cpp
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KeyStatus.cpp
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onepad.cpp
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resources.cpp
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state_management.cpp)
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# onepad headers
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set(onepadHeaders
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bitwise.h
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controller.h
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GamePad.h
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SDL/joystick.h
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keyboard.h
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KeyStatus.h
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onepad.h
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resources.h
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state_management.h)
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# onepad wx sources
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set(onepadwxSources
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${wx_sources}/dialog.cpp
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${wx_sources}/opPanel.cpp
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${wx_sources}/GamepadConfiguration.cpp
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${wx_headers}/JoystickConfiguration.cpp)
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# onepad wx headers
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set(onepadwxHeaders
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${wx_headers}/opPanel.h
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${wx_headers}/GamepadConfiguration.h
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${wx_headers}/JoystickConfiguration.h)
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# onepad Linux sources
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set(onepadLinuxSources
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${linux_sources}/ini.cpp
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${linux_sources}/linux.cpp)
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# onepad Linux headers
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set(onepadLinuxHeaders)
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set(onepadFinalLibs ${SDL2_LIBRARIES})
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add_definitions(-DSDL_BUILD)
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set(onepadFinalLibs
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${onepadFinalLibs}
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${wxWidgets_LIBRARIES}
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${GTK2_LIBRARIES}
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${X11_LIBRARIES}
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)
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set(onepadFinalSources
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${onepadSources}
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${onepadHeaders}
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${onepadwxSources}
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${onepadwxHeaders}
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${onepadLinuxSources}
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${onepadLinuxHeaders}
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${onepadGuiResources}
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)
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include_directories(
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${CMAKE_BINARY_DIR}/plugins/onepad/
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)
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### Generate the resources files
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file(MAKE_DIRECTORY ${compiled_images})
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foreach(result_file IN ITEMS
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analog circle cross dp_bottom dp_left dp_right dp_up dualshock2
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joystick_cursor l1 r1 l2 r2 l3 r3 select square start triangle arrow_up
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arrow_bottom arrow_left arrow_right)
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add_custom_command(
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OUTPUT "${compiled_images}/${result_file}.h"
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COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${image_sources}/${result_file}.png" "${compiled_images}/${result_file}" )
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endforeach()
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set(RESOURCE_FILES res/game_controller_db.txt)
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add_custom_glib_res("resources" "onepad-res.xml" "onepad_res" ${RESOURCE_FILES})
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if(BUILTIN_PAD)
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add_pcsx2_lib(${Output} "${onepadFinalSources}" "${onepadFinalLibs}" "${onepadFinalFlags}")
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else()
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add_pcsx2_plugin(${Output} "${onepadFinalSources}" "${onepadFinalLibs}" "${onepadFinalFlags}")
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endif()
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target_compile_features(${Output} PRIVATE cxx_std_17)
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@ -19,7 +19,7 @@
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#pragma once
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#include "onepad.h"
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#include "PAD.h"
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#include "controller.h"
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#ifdef SDL_BUILD
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@ -22,7 +22,7 @@
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#ifndef __KEYSTATUS_H__
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#define __KEYSTATUS_H__
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#include "onepad.h"
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#include "PAD.h"
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typedef struct
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{
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@ -26,8 +26,7 @@
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#include <stdarg.h>
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#include "keyboard.h"
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#include "onepad.h"
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#include "svnrev.h"
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#include "PAD.h"
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#include "state_management.h"
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#ifdef __linux__
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@ -46,9 +45,6 @@ static keyEvent s_event;
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std::string s_strIniPath("inis/");
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std::string s_strLogPath("logs/");
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const u32 version = PS2E_PAD_VERSION;
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const u32 revision = 2;
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const u32 build = 0; // increase that with each version
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#define PAD_SAVE_STATE_VERSION ((revision << 8) | (build << 0))
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FILE *padLog = NULL;
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@ -57,50 +53,6 @@ KeyStatus g_key_status;
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MtQueue<keyEvent> g_ev_fifo;
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static void InitLibraryName()
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{
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#ifdef PUBLIC
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// Public Release!
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// Output a simplified string that's just our name:
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strcpy(libraryName, "OnePAD");
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#else
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// Use TortoiseSVN's SubWCRev utility's output
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// to label the specific revision:
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snprintf(libraryName, 255, "OnePAD %lld%s"
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#ifdef PCSX2_DEBUG
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"-Debug"
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#elif defined(PCSX2_DEVBUILD)
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"-Dev"
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#endif
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,
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SVN_REV,
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SVN_MODS ? "m" : "");
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#endif
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}
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EXPORT_C_(u32)
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PS2EgetLibType()
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{
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return PS2E_LT_PAD;
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}
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EXPORT_C_(const char *)
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PS2EgetLibName()
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{
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InitLibraryName();
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return libraryName;
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}
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EXPORT_C_(u32)
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PS2EgetLibVersion2(u32 type)
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{
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return (version << 16) | (revision << 8) | build;
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}
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void __Log(const char *fmt, ...)
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{
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#endif
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}
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EXPORT_C_(s32)
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PADinit(u32 flags)
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s32 PADinit(u32 flags)
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{
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initLogging();
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return 0;
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}
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EXPORT_C_(void)
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PADshutdown()
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void PADshutdown()
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{
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CloseLogging();
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}
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EXPORT_C_(s32)
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PADopen(void *pDsp)
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s32 PADopen(void *pDsp)
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{
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memset(&event, 0, sizeof(event));
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g_key_status.Init();
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return _PADopen(pDsp);
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}
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EXPORT_C_(void)
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PADsetSettingsDir(const char *dir)
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void PADsetSettingsDir(const char *dir)
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{
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// Get the path to the ini directory.
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s_strIniPath = (dir == NULL) ? "inis/" : dir;
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}
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EXPORT_C_(void)
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PADsetLogDir(const char *dir)
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void PADsetLogDir(const char *dir)
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{
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// Get the path to the log directory.
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s_strLogPath = (dir == NULL) ? "logs/" : dir;
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initLogging();
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}
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EXPORT_C_(void)
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PADclose()
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void PADclose()
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{
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_PADclose();
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}
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EXPORT_C_(u32)
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PADquery()
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u32 PADquery()
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{
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return 3; // both
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}
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EXPORT_C_(s32)
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PADsetSlot(u8 port, u8 slot)
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s32 PADsetSlot(u8 port, u8 slot)
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{
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port--;
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slot--;
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return 1;
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}
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EXPORT_C_(s32)
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PADfreeze(int mode, freezeData *data)
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s32 PADfreeze(int mode, freezeData *data)
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{
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if (!data)
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return -1;
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return 0;
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}
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EXPORT_C_(u8)
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PADstartPoll(int pad)
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u8 PADstartPoll(int pad)
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{
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return pad_start_poll(pad);
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}
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EXPORT_C_(u8)
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PADpoll(u8 value)
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u8 PADpoll(u8 value)
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{
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return pad_poll(value);
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}
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// PADkeyEvent is called every vsync (return NULL if no event)
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EXPORT_C_(keyEvent *)
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PADkeyEvent()
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keyEvent * PADkeyEvent()
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{
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#ifdef SDL_BUILD
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// Take the opportunity to handle hot plugging here
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@ -347,8 +287,7 @@ PADkeyEvent()
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}
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#if defined(__unix__)
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EXPORT_C_(void)
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PADWriteEvent(keyEvent &evt)
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void PADWriteEvent(keyEvent &evt)
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{
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// if (evt.evt != 6) { // Skip mouse move events for logging
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// PAD_LOG("Pushing Event. Event Type: %d, Key: %d\n", evt.evt, evt.key);
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@ -18,9 +18,7 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __PAD_H__
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#define __PAD_H__
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#pragma once
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#define GAMEPAD_NUMBER 2 // numbers of gamepad
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@ -109,12 +107,6 @@ enum gamePadValues {
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#include "KeyStatus.h"
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#include "mt_queue.h"
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#ifdef _MSC_VER
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#define EXPORT_C_(type) extern "C" __declspec(dllexport) type CALLBACK
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#else
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#define EXPORT_C_(type) extern "C" __attribute__((stdcall, externally_visible, visibility("default"))) type
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#endif
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extern FILE *padLog;
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extern void initLogging();
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@ -135,4 +127,21 @@ void SaveConfig();
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void SysMessage(char *fmt, ...);
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s32 PADinit(u32 flags);
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void PADshutdown();
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s32 PADopen(void *pDsp);
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void PADsetSettingsDir(const char *dir);
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void PADsetLogDir(const char *dir);
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void PADclose();
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u32 PADquery();
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s32 PADsetSlot(u8 port, u8 slot);
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s32 PADfreeze(int mode, freezeData *data);
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u8 PADstartPoll(int pad);
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u8 PADpoll(u8 value);
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keyEvent * PADkeyEvent();
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void PADupdate(int pad);
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void PADconfigure();
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#if defined(__unix__)
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void PADWriteEvent(keyEvent &evt);
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#endif
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@ -51,7 +51,7 @@ void JoystickInfo::EnumerateJoysticks(std::vector<std::unique_ptr<GamePad>> &vjo
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SDL_EventState(SDL_CONTROLLERDEVICEREMOVED, SDL_ENABLE);
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{ // Support as much Joystick as possible
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GBytes *bytes = g_resource_lookup_data(onepad_res_get_resource(), "/onepad/res/game_controller_db.txt", G_RESOURCE_LOOKUP_FLAGS_NONE, nullptr);
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GBytes *bytes = g_resource_lookup_data(onepad_res_get_resource(), "/PAD/res/game_controller_db.txt", G_RESOURCE_LOOKUP_FLAGS_NONE, nullptr);
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size_t size = 0;
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// SDL forget to add const for SDL_RWFromMem API...
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@ -157,7 +157,7 @@ JoystickInfo::JoystickInfo(int id)
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}
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if (joy == nullptr) {
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fprintf(stderr, "onepad:failed to open joystick %d\n", id);
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fprintf(stderr, "PAD: failed to open joystick %d\n", id);
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return;
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}
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@ -167,7 +167,7 @@ JoystickInfo::JoystickInfo(int id)
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const char *devname = SDL_JoystickNameForIndex(id);
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if (m_controller == nullptr) {
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fprintf(stderr, "onepad: Joystick (%s,GUID:%s) isn't yet supported by the SDL2 game controller API\n"
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fprintf(stderr, "PAD: Joystick (%s,GUID:%s) isn't yet supported by the SDL2 game controller API\n"
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"Fortunately you can use AntiMicro (https://github.com/AntiMicro/antimicro) or Steam to configure your joystick\n"
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"The mapping can be stored in OnePAD2.ini as 'SDL2 = <...mapping description...>'\n"
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"Please report it to us (https://github.com/PCSX2/pcsx2/issues) so we can add your joystick to our internal database.",
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@ -229,7 +229,7 @@ JoystickInfo::JoystickInfo(int id)
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}
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}
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fprintf(stdout, "onepad: controller (%s) detected%s, GUID:%s\n",
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fprintf(stdout, "PAD: controller (%s) detected%s, GUID:%s\n",
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devname, m_haptic ? " with rumble support" : "", guid);
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m_no_error = true;
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@ -25,7 +25,7 @@
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#include <SDL_haptic.h>
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#include "GamePad.h"
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
#include "controller.h"
|
||||
#define NB_EFFECT 2 // Don't use more than two, ps2 only has one for big motor and one for small(like most systems)
|
||||
// holds all joystick info
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
#include "controller.h"
|
||||
|
||||
__forceinline void set_keyboard_key(int pad, int keysym, int index)
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
#include "GamePad.h"
|
||||
#include "keyboard.h"
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
|
||||
extern std::string s_strIniPath;
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#ifndef __KEYBOARD_H__
|
||||
#define __KEYBOARD_H__
|
||||
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
|
||||
#if defined(__unix__) || defined(__APPLE__)
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
*/
|
||||
|
||||
#include "GamePad.h"
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
#include "keyboard.h"
|
||||
#include "state_management.h"
|
||||
|
||||
|
@ -48,18 +48,6 @@ static void SysMessage(const char *fmt, ...)
|
|||
dialog.ShowModal();
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADabout()
|
||||
{
|
||||
SysMessage("OnePad is a rewrite of Zerofrog's ZeroPad, done by arcum42.");
|
||||
}
|
||||
|
||||
EXPORT_C_(s32)
|
||||
PADtest()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 _PADopen(void *pDsp)
|
||||
{
|
||||
#ifndef __APPLE__
|
||||
|
@ -94,8 +82,7 @@ void PollForJoystickInput(int cpad)
|
|||
}
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADupdate(int pad)
|
||||
void PADupdate(int pad)
|
||||
{
|
||||
#ifndef __APPLE__
|
||||
// Gamepad inputs don't count as an activity. Therefore screensaver will
|
||||
|
@ -131,8 +118,7 @@ PADupdate(int pad)
|
|||
Pad::rumble_all();
|
||||
}
|
||||
|
||||
EXPORT_C_(void)
|
||||
PADconfigure()
|
||||
void PADconfigure()
|
||||
{
|
||||
LoadConfig();
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<gresources>
|
||||
<gresource prefix="/onepad/res/">
|
||||
<gresource prefix="/PAD/res/">
|
||||
<file>game_controller_db.txt</file>
|
||||
</gresource>
|
||||
</gresources>
|
|
@ -19,7 +19,7 @@
|
|||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#include "onepad.h"
|
||||
#include "PAD.h"
|
||||
|
||||
#define MODE_DIGITAL 0x41
|
||||
#define MODE_ANALOG 0x73
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
#include "../PAD.h"
|
||||
|
||||
static const s32 rumble_slider_id = wxID_HIGHEST + 200 + 1;
|
||||
static const s32 joy_slider_id = wxID_HIGHEST + 200 + 2;
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
#include "../PAD.h"
|
||||
|
||||
static const s32 Lx_check_id = wxID_HIGHEST + 100 + 1;
|
||||
static const s32 Ly_check_id = wxID_HIGHEST + 100 + 2;
|
||||
|
|
|
@ -623,8 +623,7 @@ void DisplayDialog()
|
|||
{
|
||||
if (g_conf.ftw) {
|
||||
wxString info("The OnePad GUI is provided to map the keyboard/mouse to the virtual PS2 pad.\n\n"
|
||||
"Gamepads/Joysticks are plug and play. The active gamepad can be selected in the 'Gamepad Configuration' panel.\n\n"
|
||||
"If you prefer to manually map your gamepad, you should use the 'onepad-legacy' plugin instead.");
|
||||
"Gamepads/Joysticks are plug and play. The active gamepad can be selected in the 'Gamepad Configuration' panel.\n\n");
|
||||
|
||||
wxMessageDialog ftw(nullptr, info);
|
||||
ftw.ShowModal();
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
#include "../GamePad.h"
|
||||
#include "../keyboard.h"
|
||||
#include "../onepad.h"
|
||||
#include "../PAD.h"
|
||||
#include "opPanel.h"
|
||||
|
||||
#include "GamepadConfiguration.h"
|
||||
|
@ -45,7 +45,7 @@
|
|||
|
||||
// Allow to found quickly button id
|
||||
// e.g L2 → 0, triangle → 4, ...
|
||||
// see onepad.h for more details about gamepad button id
|
||||
// see PAD.h for more details about gamepad button id
|
||||
|
||||
enum gui_buttons {
|
||||
Analog = PAD_R_LEFT + 1, // Analog button (not yet supported ?)
|
||||
|
|
Loading…
Reference in New Issue