mirror of https://github.com/PCSX2/pcsx2.git
Misc: Warnings cleanup
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e18205e6c7
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@ -390,12 +390,6 @@ static s32 ISOgetBuffer(u8* buffer)
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return iso.FinishRead3(buffer, pmode);
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return iso.FinishRead3(buffer, pmode);
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}
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}
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//static u8* ISOgetBuffer()
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//{
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// iso.FinishRead();
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// return pbuffer;
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//}
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static s32 ISOgetTrayStatus()
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static s32 ISOgetTrayStatus()
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{
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{
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return CDVD_TRAY_CLOSE;
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return CDVD_TRAY_CLOSE;
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@ -410,11 +404,6 @@ static s32 ISOctrlTrayClose()
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return 0;
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return 0;
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}
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}
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static s32 ISOdummyS32()
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{
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return 0;
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}
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static void ISOnewDiskCB(void (* /* callback */)())
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static void ISOnewDiskCB(void (* /* callback */)())
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{
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{
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}
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}
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@ -431,9 +420,9 @@ const CDVD_API CDVDapi_Iso =
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ISOgetTD,
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ISOgetTD,
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ISOgetTOC,
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ISOgetTOC,
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ISOgetDiskType,
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ISOgetDiskType,
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ISOdummyS32, // trayStatus
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ISOgetTrayStatus,
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ISOdummyS32, // trayOpen
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ISOctrlTrayOpen,
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ISOdummyS32, // trayClose
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ISOctrlTrayClose,
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ISOnewDiskCB,
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ISOnewDiskCB,
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ISOreadSector,
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ISOreadSector,
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@ -24,8 +24,6 @@
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#include <zlib.h>
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#include <zlib.h>
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static constexpr u32 CSO_CHUNKCACHE_SIZE_MB = 200;
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// Implementation of CSO compressed ISO reading, based on:
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// Implementation of CSO compressed ISO reading, based on:
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// https://github.com/unknownbrackets/maxcso/blob/master/README_CSO.md
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// https://github.com/unknownbrackets/maxcso/blob/master/README_CSO.md
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struct CsoHeader
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struct CsoHeader
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@ -38,13 +38,13 @@ public:
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int ReadSync(void* pBuffer, u32 sector, u32 count) override;
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int ReadSync(void* pBuffer, u32 sector, u32 count) override;
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void BeginRead(void* pBuffer, u32 sector, u32 count);
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void BeginRead(void* pBuffer, u32 sector, u32 count) override;
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int FinishRead();
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int FinishRead() override;
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void CancelRead();
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void CancelRead() override;
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void Close() override;
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void Close() override;
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u32 GetBlockCount() const;
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u32 GetBlockCount() const override;
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void SetBlockSize(u32 bytes) override;
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void SetBlockSize(u32 bytes) override;
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void SetDataOffset(u32 bytes) override;
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void SetDataOffset(u32 bytes) override;
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@ -3693,13 +3693,13 @@ void FullscreenUI::DrawCreateMemoryCardWindow()
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bool is_open = true;
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bool is_open = true;
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if (ImGui::BeginPopupModal(FSUI_CSTR("Create Memory Card"), &is_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
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if (ImGui::BeginPopupModal(FSUI_CSTR("Create Memory Card"), &is_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
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{
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{
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ImGui::TextWrapped(
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ImGui::TextWrapped("%s",
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FSUI_CSTR("Enter the name of the memory card you wish to create, and choose a size. We recommend either using 8MB memory "
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FSUI_CSTR("Enter the name of the memory card you wish to create, and choose a size. We recommend either using 8MB memory "
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"cards, or folder Memory Cards for best compatibility."));
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"cards, or folder Memory Cards for best compatibility."));
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ImGui::NewLine();
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ImGui::NewLine();
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static char memcard_name[256] = {};
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static char memcard_name[256] = {};
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ImGui::Text(FSUI_CSTR("Card Name: "));
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ImGui::TextUnformatted(FSUI_CSTR("Card Name: "));
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ImGui::InputText("##name", memcard_name, sizeof(memcard_name));
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ImGui::InputText("##name", memcard_name, sizeof(memcard_name));
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ImGui::NewLine();
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ImGui::NewLine();
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@ -5654,7 +5654,7 @@ void FullscreenUI::DrawGameList(const ImVec2& heading_size)
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ImGui::TextWrapped("%s", SmallString::from_fmt(FSUI_FSTR("File: {}"), Path::GetFileName(selected_entry->path)).c_str());
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ImGui::TextWrapped("%s", SmallString::from_fmt(FSUI_FSTR("File: {}"), Path::GetFileName(selected_entry->path)).c_str());
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// crc
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// crc
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ImGui::Text(TinyString::from_fmt(FSUI_FSTR("CRC: {:08X}"), selected_entry->crc));
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ImGui::TextUnformatted(TinyString::from_fmt(FSUI_FSTR("CRC: {:08X}"), selected_entry->crc));
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// region
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// region
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{
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{
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@ -6123,14 +6123,14 @@ void FullscreenUI::DrawAboutWindow()
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if (ImGui::BeginPopupModal(FSUI_CSTR("About PCSX2"), &s_about_window_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
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if (ImGui::BeginPopupModal(FSUI_CSTR("About PCSX2"), &s_about_window_open, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize))
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{
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{
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ImGui::TextWrapped(FSUI_CSTR(
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ImGui::TextWrapped("%s", FSUI_CSTR(
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"PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a "
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"PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a "
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"combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. "
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"combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. "
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"This allows you to play PS2 games on your PC, with many additional features and benefits."));
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"This allows you to play PS2 games on your PC, with many additional features and benefits."));
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ImGui::NewLine();
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ImGui::NewLine();
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ImGui::TextWrapped(
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ImGui::TextWrapped("%s",
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FSUI_CSTR("PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not "
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FSUI_CSTR("PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not "
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"affiliated in any way with Sony Interactive Entertainment."));
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"affiliated in any way with Sony Interactive Entertainment."));
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