mirror of https://github.com/PCSX2/pcsx2.git
gsdx: add an assert for unsupported case
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@ -402,6 +402,7 @@ void GSRendererHW::Draw()
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}
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// Both input and output are 16 bits but texture was initially 32 bits!
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m_texture_shuffle = ((context->FRAME.PSM & 0x2) && ((context->TEX0.PSM & 3) == 2) && (m_vt.m_primclass == GS_SPRITE_CLASS) && tex->m_32_bits_fmt);
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ASSERT(!m_texture_shuffle || (context->CLAMP.WMS < 3 && context->CLAMP.WMT < 3));
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}
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if(s_dump)
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