mirror of https://github.com/PCSX2/pcsx2.git
gsdx: Use lock instead of loop to terminate threads
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a583fafa37
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@ -44,10 +44,9 @@ private:
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while (true) {
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while (m_count == 0) {
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if (m_exit.load(memory_order_relaxed)) {
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m_exit = false;
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if (m_exit.load(memory_order_relaxed))
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return;
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}
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m_notempty.wait(l);
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}
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@ -87,10 +86,11 @@ public:
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~GSJobQueue()
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{
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m_exit = true;
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do {
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m_notempty.notify_one();
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} while (m_exit);
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{
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std::lock_guard<std::mutex> l(m_lock);
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m_exit = true;
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}
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m_notempty.notify_one();
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m_thread.join();
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}
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