mirror of https://github.com/PCSX2/pcsx2.git
parent
e96b29f84f
commit
a4d0c23071
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@ -382,6 +382,9 @@ GSCapture::GSCapture()
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{
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{
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m_out_dir = theApp.GetConfig("capture_out_dir", "/tmp/GSdx_Capture");
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m_out_dir = theApp.GetConfig("capture_out_dir", "/tmp/GSdx_Capture");
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m_threads = theApp.GetConfig("capture_threads", 4);
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m_threads = theApp.GetConfig("capture_threads", 4);
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#ifdef __linux__
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m_compression_level = theApp.GetConfig("png_compression_level", Z_BEST_SPEED);
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#endif
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}
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}
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GSCapture::~GSCapture()
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GSCapture::~GSCapture()
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@ -488,14 +491,9 @@ bool GSCapture::BeginCapture(float fps, GSVector2i recomendedResolution, float a
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m_size.x = theApp.GetConfig("capture_resx", 1280);
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m_size.x = theApp.GetConfig("capture_resx", 1280);
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m_size.y = theApp.GetConfig("capture_resy", 1024);
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m_size.y = theApp.GetConfig("capture_resy", 1024);
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m_compression_level = theApp.GetConfig("png_compression_level", Z_BEST_SPEED);
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#ifdef __linux__
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for(int i = 0; i < m_threads; i++) {
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for(int i = 0; i < m_threads; i++) {
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m_workers.push_back(new GSPng::Worker());
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m_workers.push_back(new GSPng::Worker());
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}
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}
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#endif
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#endif
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#endif
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m_capturing = true;
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m_capturing = true;
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