gsdx-ogl: avoid a bad conflict between accurate option

This commit is contained in:
Gregory Hainaut 2015-07-11 12:08:18 +02:00
parent 15b934eb2a
commit a4bad8fdbc
1 changed files with 1 additions and 1 deletions

View File

@ -799,7 +799,7 @@ void GSRendererOGL::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sour
}
// No need to flush for every primitive
require_barrier = !(bogus_blend & NO_BAR);
require_barrier |= !(bogus_blend & NO_BAR);
} else {
ps_sel.clr1 = om_bsel.IsCLR1();
}