diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 4a99318d8b..b8daf21efb 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -422,6 +422,11 @@ PAPX-90523: PAPX-90524: name: "Wild Arms - The Vth Vanguard" region: "NTSC-J" + gsHWFixes: + roundSprite: 1 # Fixes font sizes and lines in UI. + cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. + forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. PBGP-0061: name: "Suika A.S+ Eternal Name [First Press Limited Edition]" region: "NTSC-J" @@ -1887,8 +1892,10 @@ SCAJ-20154: halfPixelOffset: 4 # Fixes post positioning. nativeScaling: 2 # Fixes post effects. SCAJ-20155: - name: "Yoshitsune Eiyuuden Shura - The Story of Hero Yoshitsune Shura" - region: "NTSC-Unk" + name: "The Story of Hero Yoshitsune Shura" + region: "NTSC-J" + gsHWFixes: + nativeScaling: 2 # Fixes post processing alignment. SCAJ-20156: name: "Gallop Racer 8 - Live Horse Racing" region: "NTSC-Unk" @@ -2080,9 +2087,10 @@ SCAJ-20183: name: "Wild ARMs - The Vth Vanguard" region: "NTSC-J" gsHWFixes: - roundSprite: 1 # Fixes font sizes. + roundSprite: 1 # Fixes font sizes and lines in UI. cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. - gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. + forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. SCAJ-20184: name: "Seiken Densetsu 4" region: "NTSC-Unk" @@ -8738,9 +8746,10 @@ SCPS-15118: name-en: "Wild ARMs - The Vth Vanguard" region: "NTSC-J" gsHWFixes: - roundSprite: 1 # Fixes font sizes. + roundSprite: 1 # Fixes font sizes and lines in UI. cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. - gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. + forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. SCPS-15119: name: "BLEACH 〜ブレイド・バトラーズ2nd〜" name-sort: "ぶりーち ぶれいど ばとらーず2nd" @@ -9425,6 +9434,11 @@ SCPS-19333: name-sort: "わいるどあーむず ざ ふぃふすゔぁんがーど [PlayStation 2 the Best]" name-en: "Wild ARMs - The Vth Vanguard [PlayStation 2 the Best]" region: "NTSC-J" + gsHWFixes: + roundSprite: 1 # Fixes font sizes and lines in UI. + cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. + forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. SCPS-19335: name: "Wanda to Kyozou [PlayStation 2 the Best Reprint]" region: "NTSC-J" @@ -26481,9 +26495,10 @@ SLES-54972: name: "Wild Arms 5" region: "PAL-M3" gsHWFixes: + roundSprite: 1 # Fixes font sizes and lines in UI. cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. - gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. SLES-54973: name: "Avventure di Lupin III, Le - Lupin la Morte, Zenigata l'Amore" region: "PAL-I" @@ -54882,8 +54897,10 @@ SLPS-25552: SLPS-25553: name: "義経英雄伝 修羅" name-sort: "よしつねえいゆうでん しゅら" - name-en: "Yoshitsune Eiyuuden Shura -The Story of Hero Yoshitsune Shura" + name-en: "The Story of Hero Yoshitsune Shura" region: "NTSC-J" + gsHWFixes: + nativeScaling: 2 # Fixes post processing alignment. SLPS-25554: name: "エウレカセブン TR1:NEW WAVE" name-sort: "えうれかせぶん TR1:NEW WAVE" @@ -66861,9 +66878,10 @@ SLUS-21615: region: "NTSC-U" compat: 5 gsHWFixes: - roundSprite: 1 # Fixes font sizes. + roundSprite: 1 # Fixes font sizes and lines in UI. cpuFramebufferConversion: 1 # Fixes sepia-tone flashback sequences. - gpuPaletteConversion: 2 # Fixes micro-stuttering and drops in performance while also reducing hash cache explosions and GS usage. + forceEvenSpritePosition: 1 # Fixes font artifacts and out-of-bound 2D textures. + gpuPaletteConversion: 2 # Fixes micro-stuttering and reduces HC size. SLUS-21616: name: "Tony Hawk's Proving Ground" region: "NTSC-U"