mirror of https://github.com/PCSX2/pcsx2.git
input-rec: necessary renaming on the wx side
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b4db00b979
commit
a38fbb157d
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@ -113,7 +113,7 @@ void InputRecording::ControllerInterrupt(u8 port, size_t fifoSize, u8 dataIn, u8
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if (frameCounter >= 0 && frameCounter < INT_MAX)
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{
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if (!inputRecordingData.ReadKeyBuffer(bufVal, frameCounter, port, bufIndex))
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inputRec::consoleLog(fmt::format("Failed to read input data at frame {}", frameCounter));
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InputRec::consoleLog(fmt::format("Failed to read input data at frame {}", frameCounter));
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// Update controller data state for future VirtualPad / logging usage.
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pads[port].padData->UpdateControllerData(bufIndex, bufVal);
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@ -144,7 +144,7 @@ void InputRecording::ControllerInterrupt(u8 port, size_t fifoSize, u8 dataIn, u8
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}
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if (frameCounter < INT_MAX && !inputRecordingData.WriteKeyBuffer(frameCounter, port, bufIndex, bufVal))
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inputRec::consoleLog(fmt::format("Failed to write input data at frame {}", frameCounter));
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InputRec::consoleLog(fmt::format("Failed to write input data at frame {}", frameCounter));
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}
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}
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// If the VirtualPad updated the PadData, we have to update the buffer
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@ -245,7 +245,7 @@ void InputRecording::SetToRecordMode()
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state = InputRecordingMode::Recording;
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pads[CONTROLLER_PORT_ONE].virtualPad->SetReadOnlyMode(false);
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pads[CONTROLLER_PORT_TWO].virtualPad->SetReadOnlyMode(false);
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inputRec::log("Record mode ON");
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InputRec::log("Record mode ON");
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}
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void InputRecording::SetToReplayMode()
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@ -253,15 +253,15 @@ void InputRecording::SetToReplayMode()
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state = InputRecordingMode::Replaying;
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pads[CONTROLLER_PORT_ONE].virtualPad->SetReadOnlyMode(true);
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pads[CONTROLLER_PORT_TWO].virtualPad->SetReadOnlyMode(true);
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inputRec::log("Replay mode ON");
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InputRec::log("Replay mode ON");
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}
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void InputRecording::SetFrameCounter(u32 newGFrameCount)
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{
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if (newGFrameCount > startingFrame + (u32)inputRecordingData.GetTotalFrames())
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{
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inputRec::consoleLog("Warning, you've loaded PCSX2 emulation to a point after the end of the original recording. This should be avoided.");
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inputRec::consoleLog("Savestate's framecount has been ignored.");
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InputRec::consoleLog("Warning, you've loaded PCSX2 emulation to a point after the end of the original recording. This should be avoided.");
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InputRec::consoleLog("Savestate's framecount has been ignored.");
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frameCounter = inputRecordingData.GetTotalFrames();
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if (state == InputRecordingMode::Replaying)
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SetToRecordMode();
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@ -271,7 +271,7 @@ void InputRecording::SetFrameCounter(u32 newGFrameCount)
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{
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if (newGFrameCount < startingFrame)
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{
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inputRec::consoleLog("Warning, you've loaded PCSX2 emulation to a point before the start of the original recording. This should be avoided.");
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InputRec::consoleLog("Warning, you've loaded PCSX2 emulation to a point before the start of the original recording. This should be avoided.");
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if (state == InputRecordingMode::Recording)
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SetToReplayMode();
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}
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@ -287,8 +287,8 @@ void InputRecording::SetupInitialState(u32 newStartingFrame)
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startingFrame = newStartingFrame;
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if (state != InputRecordingMode::Replaying)
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{
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inputRec::log("Started new input recording");
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inputRec::consoleLog(fmt::format("Filename {}", inputRecordingData.GetFilename().ToUTF8()));
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InputRec::log("Started new input recording");
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InputRec::consoleLog(fmt::format("Filename {}", inputRecordingData.GetFilename().ToUTF8()));
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SetToRecordMode();
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}
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else
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@ -296,11 +296,11 @@ void InputRecording::SetupInitialState(u32 newStartingFrame)
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// Check if the current game matches with the one used to make the original recording
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if (!g_Conf->CurrentIso.IsEmpty())
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if (resolveGameName() != inputRecordingData.GetHeader().gameName)
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inputRec::consoleLog("Input recording was possibly constructed for a different game.");
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InputRec::consoleLog("Input recording was possibly constructed for a different game.");
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incrementUndo = true;
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inputRec::log("Replaying input recording");
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inputRec::consoleMultiLog({fmt::format("File: {}", inputRecordingData.GetFilename().ToUTF8()),
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InputRec::log("Replaying input recording");
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InputRec::consoleMultiLog({fmt::format("File: {}", inputRecordingData.GetFilename().ToUTF8()),
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fmt::format("PCSX2 Version Used: {}", std::string(inputRecordingData.GetHeader().emu)),
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fmt::format("Recording File Version: {}", inputRecordingData.GetHeader().version),
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fmt::format("Associated Game Name or ISO Filename: {}", std::string(inputRecordingData.GetHeader().gameName)),
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@ -311,7 +311,7 @@ void InputRecording::SetupInitialState(u32 newStartingFrame)
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}
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if (inputRecordingData.FromSaveState())
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inputRec::consoleLog(fmt::format("Internal Starting Frame: {}", startingFrame));
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InputRec::consoleLog(fmt::format("Internal Starting Frame: {}", startingFrame));
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frameCounter = 0;
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initialLoad = false;
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g_InputRecordingControls.Lock(startingFrame);
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@ -319,8 +319,8 @@ void InputRecording::SetupInitialState(u32 newStartingFrame)
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void InputRecording::FailedSavestate()
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{
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inputRec::consoleLog(fmt::format("{} is not compatible with this version of PCSX2", savestate.ToUTF8()));
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inputRec::consoleLog(fmt::format("Original PCSX2 version used: {}", inputRecordingData.GetHeader().emu));
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InputRec::consoleLog(fmt::format("{} is not compatible with this version of PCSX2", savestate.ToUTF8()));
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InputRec::consoleLog(fmt::format("Original PCSX2 version used: {}", inputRecordingData.GetHeader().emu));
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inputRecordingData.Close();
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initialLoad = false;
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state = InputRecordingMode::NotActive;
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@ -334,7 +334,7 @@ void InputRecording::Stop()
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pads[CONTROLLER_PORT_TWO].virtualPad->SetReadOnlyMode(false);
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incrementUndo = false;
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if (inputRecordingData.Close())
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inputRec::log("Input recording stopped");
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InputRec::log("Input recording stopped");
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}
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bool InputRecording::Create(wxString fileName, const bool fromSaveState, wxString authorName)
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@ -378,7 +378,7 @@ bool InputRecording::Play(wxWindow* parent, wxString filename)
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{
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if (!GetCoreThread().IsOpen())
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{
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inputRec::consoleLog("Game is not open, aborting playing input recording which starts on a save-state.");
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InputRec::consoleLog("Game is not open, aborting playing input recording which starts on a save-state.");
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inputRecordingData.Close();
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return false;
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}
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@ -390,14 +390,14 @@ bool InputRecording::Play(wxWindow* parent, wxString filename)
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L"Savestate files (*.p2s)|*.p2s", wxFD_OPEN);
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if (loadStateDialog.ShowModal() == wxID_CANCEL)
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{
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inputRec::consoleLog(fmt::format("Could not locate savestate file at location - {}", savestate.ToUTF8()));
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inputRec::log("Savestate load failed");
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InputRec::consoleLog(fmt::format("Could not locate savestate file at location - {}", savestate.ToUTF8()));
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InputRec::log("Savestate load failed");
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inputRecordingData.Close();
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return false;
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}
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savestate = loadStateDialog.GetPath();
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inputRec::consoleLog(fmt::format("Base savestate set to {}", savestate.ToUTF8()));
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InputRec::consoleLog(fmt::format("Base savestate set to {}", savestate.ToUTF8()));
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}
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state = InputRecordingMode::Replaying;
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initialLoad = true;
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@ -423,7 +423,7 @@ void InputRecording::GoToFirstFrame(wxWindow* parent)
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if (!initiallyPaused)
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g_InputRecordingControls.PauseImmediately();
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inputRec::consoleLog(fmt::format("Could not locate savestate file at location - {}\n", savestate.ToUTF8()));
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InputRec::consoleLog(fmt::format("Could not locate savestate file at location - {}\n", savestate.ToUTF8()));
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wxFileDialog loadStateDialog(parent, _("Select a savestate to accompany the recording with"), L"", L"",
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L"Savestate files (*.p2s)|*.p2s", wxFD_OPEN);
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int result = loadStateDialog.ShowModal();
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@ -432,11 +432,11 @@ void InputRecording::GoToFirstFrame(wxWindow* parent)
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if (result == wxID_CANCEL)
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{
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inputRec::log("Savestate load cancelled");
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InputRec::log("Savestate load cancelled");
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return;
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}
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savestate = loadStateDialog.GetPath();
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inputRec::consoleLog(fmt::format("Base savestate swapped to {}", savestate.ToUTF8()));
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InputRec::consoleLog(fmt::format("Base savestate swapped to {}", savestate.ToUTF8()));
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}
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StateCopy_LoadFromFile(savestate);
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}
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@ -167,7 +167,7 @@ void InputRecordingControls::TogglePause()
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{
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resumeEmulation = pauseEmulation;
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pauseEmulation = !pauseEmulation;
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inputRec::log(pauseEmulation ? "Paused Emulation" : "Resumed Emulation");
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InputRec::log(pauseEmulation ? "Paused Emulation" : "Resumed Emulation");
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}
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else
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g_InputRecording.SetToRecordMode();
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@ -211,7 +211,7 @@ void InputRecordingControls::StopCapture() const
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if (mainFrame->IsCapturing())
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{
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mainFrame->VideoCaptureToggle();
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inputRec::log("Capture completed");
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InputRec::log("Capture completed");
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}
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}
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}
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@ -124,10 +124,10 @@ bool InputRecordingFile::open(const wxString path, bool newRecording)
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return true;
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}
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Close();
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inputRec::consoleLog("Input recording file header is invalid");
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InputRec::consoleLog("Input recording file header is invalid");
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return false;
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}
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inputRec::consoleLog(fmt::format("Input recording file opening failed. Error - {}", strerror(errno)));
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InputRec::consoleLog(fmt::format("Input recording file opening failed. Error - {}", strerror(errno)));
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return false;
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}
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@ -224,7 +224,7 @@ bool InputRecordingFile::verifyRecordingFileHeader()
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// Check for current verison
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if (header.version != 1)
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{
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inputRec::consoleLog(fmt::format("Input recording file is not a supported version - {}", header.version));
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InputRec::consoleLog(fmt::format("Input recording file is not a supported version - {}", header.version));
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return false;
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}
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return true;
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@ -162,7 +162,7 @@ void GSPanel::InitRecordingAccelerators()
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GetAssociatedKeyCode("InputRecordingModeToggle"),
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g_InputRecording.IsActive());
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inputRec::consoleLog("Initialized Input Recording Key Bindings");
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InputRec::consoleLog("Initialized Input Recording Key Bindings");
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}
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wxString GSPanel::GetAssociatedKeyCode(const char* id)
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