mirror of https://github.com/PCSX2/pcsx2.git
Qt: Move Main.cpp to QtHost.cpp
This commit is contained in:
parent
7d71954674
commit
a35990ee4c
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@ -22,7 +22,6 @@ target_sources(pcsx2-qt PRIVATE
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EarlyHardwareCheck.cpp
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EmuThread.cpp
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EmuThread.h
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Main.cpp
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MainWindow.cpp
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MainWindow.h
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MainWindow.ui
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@ -1,255 +0,0 @@
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2022 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QMessageBox>
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#include <cstdlib>
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#include <csignal>
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#include "MainWindow.h"
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#include "EmuThread.h"
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#include "QtHost.h"
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#include "CDVD/CDVD.h"
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#include "Frontend/GameList.h"
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#include "Frontend/LogSink.h"
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#include "common/CrashHandler.h"
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static void PrintCommandLineVersion()
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{
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Host::InitializeEarlyConsole();
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std::fprintf(stderr, "%s\n", (QtHost::GetAppNameAndVersion() + QtHost::GetAppConfigSuffix()).toUtf8().constData());
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std::fprintf(stderr, "https://pcsx2.net/\n");
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std::fprintf(stderr, "\n");
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}
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static void PrintCommandLineHelp(const char* progname)
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{
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PrintCommandLineVersion();
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std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
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std::fprintf(stderr, "\n");
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std::fprintf(stderr, " -help: Displays this information and exits.\n");
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std::fprintf(stderr, " -version: Displays version information and exits.\n");
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std::fprintf(stderr, " -batch: Enables batch mode (exits after shutting down).\n");
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std::fprintf(stderr, " -elf <file>: Overrides the boot ELF with the specified filename.\n");
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std::fprintf(stderr, " -disc <path>: Uses the specified host DVD drive as a source.\n");
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std::fprintf(stderr, " -bios: Starts the BIOS (System Menu/OSDSYS).\n");
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std::fprintf(stderr, " -fastboot: Force fast boot for provided filename.\n");
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std::fprintf(stderr, " -slowboot: Force slow boot for provided filename.\n");
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std::fprintf(stderr, " -state <index>: Loads specified save state by index.\n");
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std::fprintf(stderr, " -statefile <filename>: Loads state from the specified filename.\n");
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std::fprintf(stderr, " -fullscreen: Enters fullscreen mode immediately after starting.\n");
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std::fprintf(stderr, " -nofullscreen: Prevents fullscreen mode from triggering if enabled.\n");
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std::fprintf(stderr, " -earlyconsolelog: Forces logging of early console messages to console.\n");
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std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
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" parameters make up the filename. Use when the filename contains\n"
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" spaces or starts with a dash.\n");
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std::fprintf(stderr, "\n");
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}
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static std::shared_ptr<VMBootParameters>& AutoBoot(std::shared_ptr<VMBootParameters>& autoboot)
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{
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if (!autoboot)
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autoboot = std::make_shared<VMBootParameters>();
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return autoboot;
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}
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static bool ParseCommandLineOptions(int argc, char* argv[], std::shared_ptr<VMBootParameters>& autoboot)
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{
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bool no_more_args = false;
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for (int i = 1; i < argc; i++)
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{
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if (!no_more_args)
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{
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#define CHECK_ARG(str) !std::strcmp(argv[i], str)
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#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
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if (CHECK_ARG("-help"))
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{
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PrintCommandLineHelp(argv[0]);
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return false;
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}
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else if (CHECK_ARG("-version"))
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{
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PrintCommandLineVersion();
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return false;
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}
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else if (CHECK_ARG("-batch"))
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{
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QtHost::SetBatchMode(true);
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continue;
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}
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else if (CHECK_ARG("-fastboot"))
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{
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AutoBoot(autoboot)->fast_boot = true;
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continue;
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}
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else if (CHECK_ARG("-slowboot"))
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{
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AutoBoot(autoboot)->fast_boot = false;
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continue;
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}
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else if (CHECK_ARG_PARAM("-state"))
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{
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AutoBoot(autoboot)->state_index = std::atoi(argv[++i]);
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continue;
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}
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else if (CHECK_ARG_PARAM("-statefile"))
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{
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AutoBoot(autoboot)->save_state = argv[++i];
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continue;
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}
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else if (CHECK_ARG_PARAM("-elf"))
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{
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AutoBoot(autoboot)->elf_override = argv[++i];
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continue;
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}
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else if (CHECK_ARG_PARAM("-disc"))
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{
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AutoBoot(autoboot)->source_type = CDVD_SourceType::Disc;
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AutoBoot(autoboot)->filename = argv[++i];
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continue;
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}
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else if (CHECK_ARG("-bios"))
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{
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AutoBoot(autoboot)->source_type = CDVD_SourceType::NoDisc;
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continue;
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}
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else if (CHECK_ARG("-fullscreen"))
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{
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AutoBoot(autoboot)->fullscreen = true;
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continue;
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}
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else if (CHECK_ARG("-nofullscreen"))
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{
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AutoBoot(autoboot)->fullscreen = false;
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continue;
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}
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else if (CHECK_ARG("-earlyconsolelog"))
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{
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Host::InitializeEarlyConsole();
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continue;
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}
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else if (CHECK_ARG("--"))
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{
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no_more_args = true;
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continue;
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}
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else if (argv[i][0] == '-')
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{
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Host::InitializeEarlyConsole();
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std::fprintf(stderr, "Unknown parameter: '%s'", argv[i]);
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return false;
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}
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#undef CHECK_ARG
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#undef CHECK_ARG_PARAM
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}
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if (!AutoBoot(autoboot)->filename.empty())
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AutoBoot(autoboot)->filename += ' ';
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AutoBoot(autoboot)->filename += argv[i];
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}
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// check autoboot parameters, if we set something like fullscreen without a bios
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// or disc, we don't want to actually start.
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if (autoboot && !autoboot->source_type.has_value() && autoboot->filename.empty() && autoboot->elf_override.empty())
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{
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Host::InitializeEarlyConsole();
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Console.Warning("Skipping autoboot due to no boot parameters.");
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autoboot.reset();
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}
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// if we don't have autoboot, we definitely don't want batch mode (because that'll skip
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// scanning the game list).
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if (QtHost::InBatchMode() && !autoboot)
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{
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Host::InitializeEarlyConsole();
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Console.Warning("Disabling batch mode, because we have no autoboot.");
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QtHost::SetBatchMode(false);
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}
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return true;
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}
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#ifndef _WIN32
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// See note at the end of the file as to why we don't do this on Windows.
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static bool PerformEarlyHardwareChecks()
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{
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// NOTE: No point translating this message, because the configuration isn't loaded yet, so we
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// won't know which language to use, and loading the configuration uses float instructions.
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const char* error;
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if (VMManager::PerformEarlyHardwareChecks(&error))
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return true;
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QMessageBox::critical(nullptr, QStringLiteral("Hardware Check Failed"), QString::fromUtf8(error));
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return false;
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}
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#endif
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int main(int argc, char* argv[])
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{
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CrashHandler::Install();
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
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QApplication app(argc, argv);
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#ifndef _WIN32
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if (!PerformEarlyHardwareChecks())
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return EXIT_FAILURE;
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#endif
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std::shared_ptr<VMBootParameters> autoboot;
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if (!ParseCommandLineOptions(argc, argv, autoboot))
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return EXIT_FAILURE;
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MainWindow* main_window = new MainWindow(QApplication::style()->objectName());
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if (!QtHost::Initialize())
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{
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delete main_window;
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return EXIT_FAILURE;
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}
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// actually show the window, the emuthread might still be starting up at this point
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main_window->initialize();
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// skip scanning the game list when running in batch mode
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if (!QtHost::InBatchMode())
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main_window->refreshGameList(false);
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main_window->show();
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if (autoboot)
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g_emu_thread->startVM(std::move(autoboot));
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else
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main_window->startupUpdateCheck();
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const int result = app.exec();
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QtHost::Shutdown();
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return result;
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}
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@ -18,6 +18,7 @@
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#include <csignal>
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#include <QtCore/QTimer>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QMessageBox>
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#ifdef _WIN32
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#include "common/StringUtil.h"
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#include "common/Timer.h"
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#include "pcsx2/CDVD/CDVDaccess.h"
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#include "pcsx2/DebugTools/Debug.h"
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#include "pcsx2/Frontend/GameList.h"
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#include "pcsx2/Frontend/INISettingsInterface.h"
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@ -55,6 +57,10 @@ static constexpr u32 SETTINGS_SAVE_DELAY = 1000;
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// Local function declarations
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//////////////////////////////////////////////////////////////////////////
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namespace QtHost {
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static void PrintCommandLineVersion();
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static void PrintCommandLineHelp(const char* progname);
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static std::shared_ptr<VMBootParameters>& AutoBoot(std::shared_ptr<VMBootParameters>& autoboot);
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static bool ParseCommandLineOptions(int argc, char* argv[], std::shared_ptr<VMBootParameters>& autoboot);
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static bool InitializeConfig();
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static bool ShouldUsePortableMode();
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static void SetAppRoot();
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// Initialization/Shutdown
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//////////////////////////////////////////////////////////////////////////
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bool QtHost::Initialize()
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{
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qRegisterMetaType<std::optional<bool>>();
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qRegisterMetaType<std::function<void()>>();
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qRegisterMetaType<std::shared_ptr<VMBootParameters>>();
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qRegisterMetaType<GSRendererType>();
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qRegisterMetaType<InputBindingKey>();
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qRegisterMetaType<CDVD_SourceType>();
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qRegisterMetaType<const GameList::Entry*>();
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if (!InitializeConfig())
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{
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// NOTE: No point translating this, because no config means the language won't be loaded anyway.
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QMessageBox::critical(nullptr, QStringLiteral("Error"), QStringLiteral("Failed to initialize config."));
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return false;
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}
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HookSignals();
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EmuThread::start();
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return true;
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}
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void QtHost::Shutdown()
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{
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EmuThread::stop();
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if (g_main_window)
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{
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g_main_window->close();
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delete g_main_window;
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}
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if (emuLog)
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{
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std::fclose(emuLog);
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emuLog = nullptr;
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}
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}
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bool QtHost::SetCriticalFolders()
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{
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SetAppRoot();
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@ -373,11 +341,6 @@ bool QtHost::InBatchMode()
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return s_batch_mode;
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}
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void QtHost::SetBatchMode(bool enabled)
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{
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s_batch_mode = enabled;
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}
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void QtHost::RunOnUIThread(const std::function<void()>& func, bool block /*= false*/)
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{
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// main window always exists, so it's fine to attach it to that.
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@ -509,3 +472,258 @@ void QtHost::HookSignals()
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std::signal(SIGINT, SignalHandler);
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std::signal(SIGTERM, SignalHandler);
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}
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void QtHost::PrintCommandLineVersion()
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{
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Host::InitializeEarlyConsole();
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std::fprintf(stderr, "%s\n", (GetAppNameAndVersion() + GetAppConfigSuffix()).toUtf8().constData());
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std::fprintf(stderr, "https://pcsx2.net/\n");
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std::fprintf(stderr, "\n");
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}
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void QtHost::PrintCommandLineHelp(const char* progname)
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{
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PrintCommandLineVersion();
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std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
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std::fprintf(stderr, "\n");
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std::fprintf(stderr, " -help: Displays this information and exits.\n");
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std::fprintf(stderr, " -version: Displays version information and exits.\n");
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std::fprintf(stderr, " -batch: Enables batch mode (exits after shutting down).\n");
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std::fprintf(stderr, " -elf <file>: Overrides the boot ELF with the specified filename.\n");
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std::fprintf(stderr, " -disc <path>: Uses the specified host DVD drive as a source.\n");
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std::fprintf(stderr, " -bios: Starts the BIOS (System Menu/OSDSYS).\n");
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std::fprintf(stderr, " -fastboot: Force fast boot for provided filename.\n");
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std::fprintf(stderr, " -slowboot: Force slow boot for provided filename.\n");
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std::fprintf(stderr, " -state <index>: Loads specified save state by index.\n");
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std::fprintf(stderr, " -statefile <filename>: Loads state from the specified filename.\n");
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std::fprintf(stderr, " -fullscreen: Enters fullscreen mode immediately after starting.\n");
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std::fprintf(stderr, " -nofullscreen: Prevents fullscreen mode from triggering if enabled.\n");
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std::fprintf(stderr, " -earlyconsolelog: Forces logging of early console messages to console.\n");
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std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
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" parameters make up the filename. Use when the filename contains\n"
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" spaces or starts with a dash.\n");
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std::fprintf(stderr, "\n");
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}
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std::shared_ptr<VMBootParameters>& QtHost::AutoBoot(std::shared_ptr<VMBootParameters>& autoboot)
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{
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if (!autoboot)
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autoboot = std::make_shared<VMBootParameters>();
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return autoboot;
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}
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bool QtHost::ParseCommandLineOptions(int argc, char* argv[], std::shared_ptr<VMBootParameters>& autoboot)
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{
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bool no_more_args = false;
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for (int i = 1; i < argc; i++)
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{
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if (!no_more_args)
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{
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#define CHECK_ARG(str) !std::strcmp(argv[i], str)
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#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
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if (CHECK_ARG("-help"))
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{
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PrintCommandLineHelp(argv[0]);
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return false;
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}
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else if (CHECK_ARG("-version"))
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{
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PrintCommandLineVersion();
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return false;
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}
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else if (CHECK_ARG("-batch"))
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{
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s_batch_mode = true;
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continue;
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}
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else if (CHECK_ARG("-fastboot"))
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{
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AutoBoot(autoboot)->fast_boot = true;
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continue;
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}
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else if (CHECK_ARG("-slowboot"))
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{
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AutoBoot(autoboot)->fast_boot = false;
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continue;
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}
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else if (CHECK_ARG_PARAM("-state"))
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{
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AutoBoot(autoboot)->state_index = std::atoi(argv[++i]);
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continue;
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}
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else if (CHECK_ARG_PARAM("-statefile"))
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{
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AutoBoot(autoboot)->save_state = argv[++i];
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continue;
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}
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else if (CHECK_ARG_PARAM("-elf"))
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{
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AutoBoot(autoboot)->elf_override = argv[++i];
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continue;
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}
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else if (CHECK_ARG_PARAM("-disc"))
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{
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AutoBoot(autoboot)->source_type = CDVD_SourceType::Disc;
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AutoBoot(autoboot)->filename = argv[++i];
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continue;
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}
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else if (CHECK_ARG("-bios"))
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{
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AutoBoot(autoboot)->source_type = CDVD_SourceType::NoDisc;
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continue;
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}
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else if (CHECK_ARG("-fullscreen"))
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{
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AutoBoot(autoboot)->fullscreen = true;
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continue;
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}
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else if (CHECK_ARG("-nofullscreen"))
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{
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AutoBoot(autoboot)->fullscreen = false;
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continue;
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}
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else if (CHECK_ARG("-earlyconsolelog"))
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{
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Host::InitializeEarlyConsole();
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continue;
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}
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else if (CHECK_ARG("--"))
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{
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no_more_args = true;
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continue;
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}
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else if (argv[i][0] == '-')
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{
|
||||
Host::InitializeEarlyConsole();
|
||||
std::fprintf(stderr, "Unknown parameter: '%s'", argv[i]);
|
||||
return false;
|
||||
}
|
||||
|
||||
#undef CHECK_ARG
|
||||
#undef CHECK_ARG_PARAM
|
||||
}
|
||||
|
||||
if (!AutoBoot(autoboot)->filename.empty())
|
||||
AutoBoot(autoboot)->filename += ' ';
|
||||
|
||||
AutoBoot(autoboot)->filename += argv[i];
|
||||
}
|
||||
|
||||
// check autoboot parameters, if we set something like fullscreen without a bios
|
||||
// or disc, we don't want to actually start.
|
||||
if (autoboot && !autoboot->source_type.has_value() && autoboot->filename.empty() && autoboot->elf_override.empty())
|
||||
{
|
||||
Host::InitializeEarlyConsole();
|
||||
Console.Warning("Skipping autoboot due to no boot parameters.");
|
||||
autoboot.reset();
|
||||
}
|
||||
|
||||
// if we don't have autoboot, we definitely don't want batch mode (because that'll skip
|
||||
// scanning the game list).
|
||||
if (s_batch_mode && !autoboot)
|
||||
{
|
||||
QMessageBox::critical(nullptr, QStringLiteral("Error"), QStringLiteral("Cannot use batch mode, because no boot filename was specified."));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
// See note in EarlyHardwareChecks.cpp as to why we don't do this on Windows.
|
||||
static bool PerformEarlyHardwareChecks()
|
||||
{
|
||||
// NOTE: No point translating this message, because the configuration isn't loaded yet, so we
|
||||
// won't know which language to use, and loading the configuration uses float instructions.
|
||||
const char* error;
|
||||
if (VMManager::PerformEarlyHardwareChecks(&error))
|
||||
return true;
|
||||
|
||||
QMessageBox::critical(nullptr, QStringLiteral("Hardware Check Failed"), QString::fromUtf8(error));
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
static void RegisterTypes()
|
||||
{
|
||||
qRegisterMetaType<std::optional<bool>>();
|
||||
qRegisterMetaType<std::function<void()>>();
|
||||
qRegisterMetaType<std::shared_ptr<VMBootParameters>>();
|
||||
qRegisterMetaType<GSRendererType>();
|
||||
qRegisterMetaType<InputBindingKey>();
|
||||
qRegisterMetaType<CDVD_SourceType>();
|
||||
qRegisterMetaType<const GameList::Entry*>();
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
CrashHandler::Install();
|
||||
|
||||
QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||
QGuiApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
|
||||
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
|
||||
RegisterTypes();
|
||||
|
||||
QApplication app(argc, argv);
|
||||
|
||||
#ifndef _WIN32
|
||||
if (!PerformEarlyHardwareChecks())
|
||||
return EXIT_FAILURE;
|
||||
#endif
|
||||
|
||||
std::shared_ptr<VMBootParameters> autoboot;
|
||||
if (!QtHost::ParseCommandLineOptions(argc, argv, autoboot))
|
||||
return EXIT_FAILURE;
|
||||
|
||||
// Bail out if we can't find any config.
|
||||
if (!QtHost::InitializeConfig())
|
||||
{
|
||||
// NOTE: No point translating this, because no config means the language won't be loaded anyway.
|
||||
QMessageBox::critical(nullptr, QStringLiteral("Error"), QStringLiteral("Failed to initialize config."));
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
// Start up the CPU thread.
|
||||
MainWindow* main_window = new MainWindow(QApplication::style()->objectName());
|
||||
QtHost::HookSignals();
|
||||
EmuThread::start();
|
||||
|
||||
// Actually show the window, the emuthread might still be starting up at this point.
|
||||
main_window->initialize();
|
||||
|
||||
// Skip scanning the game list when running in batch mode.
|
||||
if (!s_batch_mode)
|
||||
main_window->refreshGameList(false);
|
||||
|
||||
main_window->show();
|
||||
|
||||
if (autoboot)
|
||||
g_emu_thread->startVM(std::move(autoboot));
|
||||
else
|
||||
main_window->startupUpdateCheck();
|
||||
|
||||
// This doesn't return until we exit.
|
||||
const int result = app.exec();
|
||||
|
||||
// Shutting down.
|
||||
EmuThread::stop();
|
||||
if (g_main_window)
|
||||
{
|
||||
g_main_window->close();
|
||||
delete g_main_window;
|
||||
}
|
||||
|
||||
// Ensure emulog is flushed.
|
||||
if (emuLog)
|
||||
{
|
||||
std::fclose(emuLog);
|
||||
emuLog = nullptr;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -40,12 +40,8 @@ Q_DECLARE_METATYPE(CDVD_SourceType);
|
|||
|
||||
namespace QtHost
|
||||
{
|
||||
bool Initialize();
|
||||
void Shutdown();
|
||||
|
||||
/// Sets batch mode (exit after game shutdown).
|
||||
bool InBatchMode();
|
||||
void SetBatchMode(bool enabled);
|
||||
|
||||
/// Executes a function on the UI thread.
|
||||
void RunOnUIThread(const std::function<void()>& func, bool block = false);
|
||||
|
|
|
@ -167,7 +167,6 @@
|
|||
<ClCompile Include="AutoUpdaterDialog.cpp" />
|
||||
<ClCompile Include="DisplayWidget.cpp" />
|
||||
<ClCompile Include="QtHost.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="MainWindow.cpp" />
|
||||
<ClCompile Include="PrecompiledHeader.cpp">
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
|
|
|
@ -30,7 +30,6 @@
|
|||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="PrecompiledHeader.cpp" />
|
||||
<ClCompile Include="Main.cpp" />
|
||||
<ClCompile Include="QtHost.cpp" />
|
||||
<ClCompile Include="MainWindow.cpp" />
|
||||
<ClCompile Include="$(IntDir)moc_MainWindow.cpp">
|
||||
|
|
Loading…
Reference in New Issue