mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Adjust Burnout CRC hack to stop hash cache spiking
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@ -324,15 +324,14 @@ bool GSHwHack::GSC_TombRaiderUnderWorld(GSRendererHW& r, const GSFrameInfo& fi,
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bool GSHwHack::GSC_BurnoutGames(GSRendererHW& r, const GSFrameInfo& fi, int& skip)
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{
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if (skip == 0)
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{
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// We don't check if we already have a skip here, because it gets confused when auto flush is on.
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if (fi.TME && (fi.FBP == 0x01dc0 || fi.FBP == 0x01c00 || fi.FBP == 0x01f00 || fi.FBP == 0x01d40 || fi.FBP == 0x02200 || fi.FBP == 0x02000) && fi.FPSM == fi.TPSM && (fi.TBP0 == 0x01dc0 || fi.TBP0 == 0x01c00 || fi.TBP0 == 0x01f00 || fi.TBP0 == 0x01d40 || fi.TBP0 == 0x02200 || fi.TBP0 == 0x02000) && fi.TPSM == PSM_PSMCT32)
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{
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// 0x01dc0 01c00(MP) ntsc, 0x01f00 0x01d40(MP) ntsc progressive, 0x02200(MP) pal.
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// Yellow stripes.
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// Multiplayer tested only on Takedown.
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skip = GSConfig.UserHacks_AutoFlush ? 2 : 4;
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}
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skip = 3;
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return true;
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}
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return GSC_BlackAndBurnoutSky(r, fi, skip);
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