diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index d5895ef11a..eff8d9d52d 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -14130,6 +14130,9 @@ SLES-52149: name: "Tom Clancy's Splinter Cell - Pandora Tomorrow" region: "PAL-M5" compat: 5 + gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. + mergeSprite: 1 # Fixes misaligned bloom on light sources. SLES-52150: name: "Legacy of Kain - Defiance" region: "PAL-M5" @@ -23655,6 +23658,9 @@ SLKA-25176: SLKA-25180: name: "Tom Clancy's Splinter Cell - Pandora Tomorrow" region: "NTSC-K" + gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. + mergeSprite: 1 # Fixes misaligned bloom on light sources. SLKA-25181: name: "Energy Airforce Aim Strike" region: "NTSC-K" @@ -30162,6 +30168,9 @@ SLPM-65813: SLPM-65815: name: "Tom Clancy's Splinter Cell - Pandora Tomorrow" region: "NTSC-J" + gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. + mergeSprite: 1 # Fixes misaligned bloom on light sources. SLPM-65816: name: "Shin Bakusou Dekotora Densetsu" region: "NTSC-J" @@ -44849,6 +44858,9 @@ SLUS-20958: name: "Tom Clancy's Splinter Cell - Pandora Tomorrow" region: "NTSC-U" compat: 5 + gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. + mergeSprite: 1 # Fixes misaligned bloom on light sources. SLUS-20959: name: "Dukes of Hazzard, The - Return of the General Lee" region: "NTSC-U" @@ -50875,6 +50887,9 @@ TCPS-10184: TLES-52149: name: "Splinter Cell - Pandora Tomorrow Beta Trial Code" region: "PAL-E" + gsHWFixes: + preloadFrameData: 1 # Fixes missing loading screens. + mergeSprite: 1 # Fixes misaligned bloom on light sources. TLES-52339: name: "Crash 'N' Burn Beta Trial Code" region: "PAL-E"