mirror of https://github.com/PCSX2/pcsx2.git
gui-wx: Remove external shader support.
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26aa7ef09f
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@ -510,21 +510,6 @@ PostTab::PostTab(wxWindow* parent)
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shade_boost_box->Add(shader_boost_grid, wxSizerFlags().Expand());
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shader_box->Add(shade_boost_box.outer, wxSizerFlags().Expand());
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// External shader
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auto not_vk_prereq = [this] { return !m_is_vk_hw; };
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CheckboxPrereq ext_shader_check(m_ui.addCheckBox(shader_box.inner, "Enable External Shader", "shaderfx", IDC_SHADER_FX, not_vk_prereq));
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PaddedBoxSizer<wxStaticBoxSizer> ext_shader_box(wxVERTICAL, this, "External Shader (Home)");
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auto* ext_shader_grid = new wxFlexGridSizer(2, space, space);
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ext_shader_grid->AddGrowableCol(1);
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auto shaderext_prereq = [ext_shader_check, this] { return !m_is_vk_hw && ext_shader_check.box->GetValue(); };
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m_ui.addFilePickerAndLabel(ext_shader_grid, "GLSL fx File:", "shaderfx_glsl", -1, shaderext_prereq);
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m_ui.addFilePickerAndLabel(ext_shader_grid, "Config File:", "shaderfx_conf", -1, shaderext_prereq);
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ext_shader_box->Add(ext_shader_grid, wxSizerFlags().Expand());
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shader_box->Add(ext_shader_box.outer, wxSizerFlags().Expand());
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// TV Shader
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auto* tv_box = new wxFlexGridSizer(2, space, space);
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tv_box->AddGrowableCol(1);
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@ -834,7 +819,6 @@ void Dialog::Update()
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m_hacks_panel->m_is_native_res = !is_hw || !is_upscale;
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m_hacks_panel->m_is_hardware = is_hw;
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m_renderer_panel->m_is_hardware = is_hw;
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m_post_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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m_debug_panel->m_is_ogl_hw = renderer == GSRendererType::OGL;
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m_debug_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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@ -155,7 +155,6 @@ namespace GSSettingsDialog
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{
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public:
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GSUIElementHolder m_ui;
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bool m_is_vk_hw = false;
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PostTab(wxWindow* parent);
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void Load() { m_ui.Load(); }
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