mirror of https://github.com/PCSX2/pcsx2.git
Make the CDVD speedhack safer by excluding full seek delays.
Tales of the Abyss should work with the hack now. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4980 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -47,7 +47,12 @@ static __fi void SetResultSize(u8 size)
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static void CDVDREAD_INT(int eCycle)
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static void CDVDREAD_INT(int eCycle)
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{
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{
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// Give it an arbitary FAST value. Good for ~5000kb/s in ULE when copying a file from CDVD to HDD
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// Give it an arbitary FAST value. Good for ~5000kb/s in ULE when copying a file from CDVD to HDD
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if (EmuConfig.Speedhacks.fastCDVD) eCycle = 3000;
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// Keep long seeks out though, as games may try to push dmas while seeking. (Tales of the Abyss)
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if (EmuConfig.Speedhacks.fastCDVD) {
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if(eCycle < Cdvd_FullSeek_Cycles)
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eCycle = 3000;
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}
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PSX_INT(IopEvt_CdvdRead, eCycle);
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PSX_INT(IopEvt_CdvdRead, eCycle);
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}
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}
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@ -647,6 +652,11 @@ int cdvdReadSector() {
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return -1;
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return -1;
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}
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}
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//if( (HW_DMA3_CHCR & 0x01000000) == 0 ) {
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// // DMA3 problem?
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// Console.Warning( "CDVD READ - DMA3 transfer off (try again)\n" );
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//}
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// DMAs use physical addresses (air)
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// DMAs use physical addresses (air)
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u8* mdest = iopPhysMem( HW_DMA3_MADR );
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u8* mdest = iopPhysMem( HW_DMA3_MADR );
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