GSdx-gui: Switch places for "Alpha Correction" and "Logarithmic Z" on d3d9.

This commit is contained in:
lightningterror 2018-11-12 20:13:47 +01:00
parent 48d90a988a
commit a26dc73836
1 changed files with 2 additions and 2 deletions

View File

@ -325,8 +325,8 @@ BEGIN
LTEXT "Blending Unit Accuracy:",IDC_ACCURATE_BLEND_UNIT_TEXT,22,272,79,10
COMBOBOX IDC_ACCURATE_BLEND_UNIT,105,270,127,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
// Direct3D 9 (Hardware) Settings:
CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,256,90,8
CONTROL "Alpha Correction",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,105,256,74,8
CONTROL "Alpha Correction",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,256,74,8
CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,105,256,90,8
// Software Renderer Settings:
GROUPBOX "Software Renderer Settings",IDC_STATIC,6,295,231,40,BS_CENTER
CONTROL "Edge Anti-aliasing (AA1)",IDC_AA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,306,91,10