mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Switch places for "Alpha Correction" and "Logarithmic Z" on d3d9.
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@ -325,8 +325,8 @@ BEGIN
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LTEXT "Blending Unit Accuracy:",IDC_ACCURATE_BLEND_UNIT_TEXT,22,272,79,10
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COMBOBOX IDC_ACCURATE_BLEND_UNIT,105,270,127,118,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
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// Direct3D 9 (Hardware) Settings:
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CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,256,90,8
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CONTROL "Alpha Correction",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,105,256,74,8
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CONTROL "Alpha Correction",IDC_FBA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,256,74,8
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CONTROL "Logarithmic Z",IDC_LOGZ,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,105,256,90,8
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// Software Renderer Settings:
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GROUPBOX "Software Renderer Settings",IDC_STATIC,6,295,231,40,BS_CENTER
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CONTROL "Edge Anti-aliasing (AA1)",IDC_AA1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,306,91,10
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