GameDB: Various fixes

This commit is contained in:
JordanTheToaster 2024-01-05 05:49:29 +00:00 committed by refractionpcsx2
parent dfb45a8ebc
commit a14376abb6
1 changed files with 55 additions and 21 deletions

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@ -8886,6 +8886,10 @@ SCPS-51011:
SCPS-51012: SCPS-51012:
name: "Gigantic Drive" name: "Gigantic Drive"
region: "NTSC-J" region: "NTSC-J"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 2 # Fixes DOF effect.
SCPS-51013: SCPS-51013:
name: "Torneko's Adventure 3" name: "Torneko's Adventure 3"
region: "NTSC-J" region: "NTSC-J"
@ -12912,6 +12916,10 @@ SLES-50211:
name: "Gauntlet - Dark Legacy" name: "Gauntlet - Dark Legacy"
region: "PAL-M3" region: "PAL-M3"
compat: 5 compat: 5
gsHWFixes:
recommendedBlendingLevel: 5 # Corrects lighting to match software.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
SLES-50212: SLES-50212:
name: "Paris-Dakar Rally" name: "Paris-Dakar Rally"
region: "PAL-E" region: "PAL-E"
@ -15144,7 +15152,7 @@ SLES-51192:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15155,7 +15163,7 @@ SLES-51193:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15166,7 +15174,7 @@ SLES-51194:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15177,7 +15185,7 @@ SLES-51195:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15188,7 +15196,7 @@ SLES-51196:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15244,7 +15252,7 @@ SLES-51214:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15255,7 +15263,7 @@ SLES-51215:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15266,7 +15274,7 @@ SLES-51216:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15277,7 +15285,7 @@ SLES-51217:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15288,7 +15296,7 @@ SLES-51218:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -15299,7 +15307,7 @@ SLES-51219:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
@ -18332,7 +18340,6 @@ SLES-52567:
recommendedBlendingLevel: 4 # Fixes bloom. recommendedBlendingLevel: 4 # Fixes bloom.
autoFlush: 1 # Fixes ghosting. autoFlush: 1 # Fixes ghosting.
textureInsideRT: 1 # Required for offset RTs/textures for post-processing. textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
roundSprite: 2 # Fixes misaligned post-processing.
SLES-52568: SLES-52568:
name: "Crash Twinsanity" name: "Crash Twinsanity"
region: "PAL-M5" region: "PAL-M5"
@ -31725,6 +31732,10 @@ SLPM-62125:
name-sort: GAUNTLET DARK LEGACY name-sort: GAUNTLET DARK LEGACY
name-en: "Gauntlet - Dark Legacy" name-en: "Gauntlet - Dark Legacy"
region: "NTSC-J" region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 5 # Corrects lighting to match software.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
SLPM-62126: SLPM-62126:
name: "Hyper Sports 2002 Winter" name: "Hyper Sports 2002 Winter"
region: "NTSC-J" region: "NTSC-J"
@ -32062,6 +32073,10 @@ SLPM-62209:
name-sort: ぎがんてぃっく どらいぶ name-sort: ぎがんてぃっく どらいぶ
name-en: "Gigantic Drive" name-en: "Gigantic Drive"
region: "NTSC-J" region: "NTSC-J"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 2 # Fixes DOF effect.
SLPM-62211: SLPM-62211:
name: 18WHEELER name: 18WHEELER
name-sort: 18WHEELER name-sort: 18WHEELER
@ -32213,7 +32228,7 @@ SLPM-62241:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLPM-62244: SLPM-62244:
@ -33504,7 +33519,7 @@ SLPM-62513:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLPM-62514: SLPM-62514:
@ -34861,7 +34876,7 @@ SLPM-64528:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLPM-64532: SLPM-64532:
@ -35839,6 +35854,10 @@ SLPM-65180:
SLPM-65181: SLPM-65181:
name: "Need for Speed - Hot Pursuit 2" name: "Need for Speed - Hot Pursuit 2"
region: "NTSC-C" region: "NTSC-C"
clampModes:
vuClampMode: 2 # White textures.
gsHWFixes:
halfPixelOffset: 1 # Fixes blurriness.
SLPM-65183: SLPM-65183:
name: auto modellista モデムパック バージョン name: auto modellista モデムパック バージョン
name-sort: auto modellista もでむぱっく ばーじょん name-sort: auto modellista もでむぱっく ばーじょん
@ -46407,7 +46426,7 @@ SLPM-68005:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLPM-68007: SLPM-68007:
@ -48153,7 +48172,7 @@ SLPS-20234:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLPS-20237: SLPS-20237:
@ -50851,13 +50870,17 @@ SLPS-25263:
SLPS-25264: SLPS-25264:
name: ラーゼフォン 蒼穹幻想曲 PLUSCULUS name: ラーゼフォン 蒼穹幻想曲 PLUSCULUS
name-sort: らーぜふぉん そうきゅうげんそうきょく PLUSCULUS name-sort: らーぜふぉん そうきゅうげんそうきょく PLUSCULUS
name-en: "RahXephon [Limited Edition]" name-en: "RAhXEPhON - Soukyuu Gensoukyoku [Plusculus]"
region: "NTSC-J" region: "NTSC-J"
gsHWFixes:
autoFlush: 2 # Fixes DOF effect.
SLPS-25265: SLPS-25265:
name: ラーゼフォン 蒼穹幻想曲 [通常版] name: ラーゼフォン 蒼穹幻想曲 [通常版]
name-sort: らーぜふぉん そうきゅうげんそうきょく [つうじょうばん] name-sort: らーぜふぉん そうきゅうげんそうきょく [つうじょうばん]
name-en: "RahXephon" name-en: "RAhXEPhON - Soukyuu Gensoukyoku"
region: "NTSC-J" region: "NTSC-J"
gsHWFixes:
autoFlush: 2 # Fixes DOF effect.
SLPS-25266: SLPS-25266:
name: ザ・キング・オブ・ファイターズ 2001 name: ザ・キング・オブ・ファイターズ 2001
name-sort: ざ・きんぐ・おぶ・ふぁいたーず 2001 name-sort: ざ・きんぐ・おぶ・ふぁいたーず 2001
@ -55801,6 +55824,10 @@ SLUS-20047:
name: "Gauntlet - Dark Legacy" name: "Gauntlet - Dark Legacy"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
recommendedBlendingLevel: 5 # Corrects lighting to match software.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
SLUS-20048: SLUS-20048:
name: "Legion - The Legend of Excalibur" name: "Legion - The Legend of Excalibur"
region: "NTSC-U" region: "NTSC-U"
@ -57593,6 +57620,10 @@ SLUS-20445:
name: "Robot Alchemic Drive - RAD" name: "Robot Alchemic Drive - RAD"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 2 # Fixes DOF effect.
SLUS-20446: SLUS-20446:
name: "Agassi Tennis Generation" name: "Agassi Tennis Generation"
region: "NTSC-U" region: "NTSC-U"
@ -58261,7 +58292,7 @@ SLUS-20576:
- EETimingHack # Fixes flickering textures. - EETimingHack # Fixes flickering textures.
gsHWFixes: gsHWFixes:
recommendedBlendingLevel: 4 # Fixes missing lighting effects. recommendedBlendingLevel: 4 # Fixes missing lighting effects.
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. mipmap: 2 # Fixes blurry textures.
trilinearFiltering: 1 # Fixes blurry textures. trilinearFiltering: 1 # Fixes blurry textures.
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
SLUS-20577: SLUS-20577:
@ -60468,7 +60499,6 @@ SLUS-20992:
recommendedBlendingLevel: 4 # Fixes bloom. recommendedBlendingLevel: 4 # Fixes bloom.
autoFlush: 1 # Fixes ghosting. autoFlush: 1 # Fixes ghosting.
textureInsideRT: 1 # Required for offset RTs/textures for post-processing. textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
roundSprite: 2 # Fixes misaligned post-processing.
SLUS-20993: SLUS-20993:
name: "Ghosthunter" name: "Ghosthunter"
region: "NTSC-U" region: "NTSC-U"
@ -65890,6 +65920,10 @@ SLUS-29022:
SLUS-29025: SLUS-29025:
name: "R.A.D. - Robot Alchemic Drive [Demo]" name: "R.A.D. - Robot Alchemic Drive [Demo]"
region: "NTSC-U" region: "NTSC-U"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
autoFlush: 2 # Fixes DOF effect.
SLUS-29026: SLUS-29026:
name: "MX SuperFly [Demo]" name: "MX SuperFly [Demo]"
region: "NTSC-U" region: "NTSC-U"