mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes
This commit is contained in:
parent
dfb45a8ebc
commit
a14376abb6
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@ -8886,6 +8886,10 @@ SCPS-51011:
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SCPS-51012:
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SCPS-51012:
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name: "Gigantic Drive"
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name: "Gigantic Drive"
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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autoFlush: 2 # Fixes DOF effect.
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SCPS-51013:
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SCPS-51013:
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name: "Torneko's Adventure 3"
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name: "Torneko's Adventure 3"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -12912,6 +12916,10 @@ SLES-50211:
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name: "Gauntlet - Dark Legacy"
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name: "Gauntlet - Dark Legacy"
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region: "PAL-M3"
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region: "PAL-M3"
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compat: 5
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 5 # Corrects lighting to match software.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLES-50212:
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SLES-50212:
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name: "Paris-Dakar Rally"
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name: "Paris-Dakar Rally"
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region: "PAL-E"
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region: "PAL-E"
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@ -15144,7 +15152,7 @@ SLES-51192:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15155,7 +15163,7 @@ SLES-51193:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15166,7 +15174,7 @@ SLES-51194:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15177,7 +15185,7 @@ SLES-51195:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15188,7 +15196,7 @@ SLES-51196:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15244,7 +15252,7 @@ SLES-51214:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15255,7 +15263,7 @@ SLES-51215:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15266,7 +15274,7 @@ SLES-51216:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15277,7 +15285,7 @@ SLES-51217:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15288,7 +15296,7 @@ SLES-51218:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -15299,7 +15307,7 @@ SLES-51219:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB.
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@ -18332,7 +18340,6 @@ SLES-52567:
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recommendedBlendingLevel: 4 # Fixes bloom.
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recommendedBlendingLevel: 4 # Fixes bloom.
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autoFlush: 1 # Fixes ghosting.
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autoFlush: 1 # Fixes ghosting.
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textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
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textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
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roundSprite: 2 # Fixes misaligned post-processing.
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SLES-52568:
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SLES-52568:
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name: "Crash Twinsanity"
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name: "Crash Twinsanity"
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region: "PAL-M5"
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region: "PAL-M5"
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@ -31725,6 +31732,10 @@ SLPM-62125:
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name-sort: GAUNTLET DARK LEGACY
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name-sort: GAUNTLET DARK LEGACY
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name-en: "Gauntlet - Dark Legacy"
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name-en: "Gauntlet - Dark Legacy"
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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recommendedBlendingLevel: 5 # Corrects lighting to match software.
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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SLPM-62126:
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SLPM-62126:
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name: "Hyper Sports 2002 Winter"
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name: "Hyper Sports 2002 Winter"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -32062,6 +32073,10 @@ SLPM-62209:
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name-sort: ぎがんてぃっく どらいぶ
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name-sort: ぎがんてぃっく どらいぶ
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name-en: "Gigantic Drive"
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name-en: "Gigantic Drive"
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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autoFlush: 2 # Fixes DOF effect.
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SLPM-62211:
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SLPM-62211:
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name: 18WHEELER
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name: 18WHEELER
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name-sort: 18WHEELER
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name-sort: 18WHEELER
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@ -32213,7 +32228,7 @@ SLPM-62241:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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SLPM-62244:
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SLPM-62244:
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@ -33504,7 +33519,7 @@ SLPM-62513:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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SLPM-62514:
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SLPM-62514:
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@ -34861,7 +34876,7 @@ SLPM-64528:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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SLPM-64532:
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SLPM-64532:
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@ -35839,6 +35854,10 @@ SLPM-65180:
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SLPM-65181:
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SLPM-65181:
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name: "Need for Speed - Hot Pursuit 2"
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name: "Need for Speed - Hot Pursuit 2"
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region: "NTSC-C"
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region: "NTSC-C"
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clampModes:
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vuClampMode: 2 # White textures.
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gsHWFixes:
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halfPixelOffset: 1 # Fixes blurriness.
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SLPM-65183:
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SLPM-65183:
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name: auto modellista モデムパック バージョン
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name: auto modellista モデムパック バージョン
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name-sort: auto modellista もでむぱっく ばーじょん
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name-sort: auto modellista もでむぱっく ばーじょん
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@ -46407,7 +46426,7 @@ SLPM-68005:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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SLPM-68007:
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SLPM-68007:
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@ -48153,7 +48172,7 @@ SLPS-20234:
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- EETimingHack # Fixes flickering textures.
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- EETimingHack # Fixes flickering textures.
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gsHWFixes:
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gsHWFixes:
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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recommendedBlendingLevel: 4 # Fixes missing lighting effects.
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mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
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mipmap: 2 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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trilinearFiltering: 1 # Fixes blurry textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
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SLPS-20237:
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SLPS-20237:
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@ -50851,13 +50870,17 @@ SLPS-25263:
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SLPS-25264:
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SLPS-25264:
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name: ラーゼフォン 蒼穹幻想曲 PLUSCULUS
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name: ラーゼフォン 蒼穹幻想曲 PLUSCULUS
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name-sort: らーぜふぉん そうきゅうげんそうきょく PLUSCULUS
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name-sort: らーぜふぉん そうきゅうげんそうきょく PLUSCULUS
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name-en: "RahXephon [Limited Edition]"
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name-en: "RAhXEPhON - Soukyuu Gensoukyoku [Plusculus]"
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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autoFlush: 2 # Fixes DOF effect.
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SLPS-25265:
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SLPS-25265:
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name: ラーゼフォン 蒼穹幻想曲 [通常版]
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name: ラーゼフォン 蒼穹幻想曲 [通常版]
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name-sort: らーぜふぉん そうきゅうげんそうきょく [つうじょうばん]
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name-sort: らーぜふぉん そうきゅうげんそうきょく [つうじょうばん]
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name-en: "RahXephon"
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name-en: "RAhXEPhON - Soukyuu Gensoukyoku"
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region: "NTSC-J"
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region: "NTSC-J"
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gsHWFixes:
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||||||
|
autoFlush: 2 # Fixes DOF effect.
|
||||||
SLPS-25266:
|
SLPS-25266:
|
||||||
name: ザ・キング・オブ・ファイターズ 2001
|
name: ザ・キング・オブ・ファイターズ 2001
|
||||||
name-sort: ざ・きんぐ・おぶ・ふぁいたーず 2001
|
name-sort: ざ・きんぐ・おぶ・ふぁいたーず 2001
|
||||||
|
@ -55801,6 +55824,10 @@ SLUS-20047:
|
||||||
name: "Gauntlet - Dark Legacy"
|
name: "Gauntlet - Dark Legacy"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
recommendedBlendingLevel: 5 # Corrects lighting to match software.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-20048:
|
SLUS-20048:
|
||||||
name: "Legion - The Legend of Excalibur"
|
name: "Legion - The Legend of Excalibur"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -57593,6 +57620,10 @@ SLUS-20445:
|
||||||
name: "Robot Alchemic Drive - RAD"
|
name: "Robot Alchemic Drive - RAD"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
|
autoFlush: 2 # Fixes DOF effect.
|
||||||
SLUS-20446:
|
SLUS-20446:
|
||||||
name: "Agassi Tennis Generation"
|
name: "Agassi Tennis Generation"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -58261,7 +58292,7 @@ SLUS-20576:
|
||||||
- EETimingHack # Fixes flickering textures.
|
- EETimingHack # Fixes flickering textures.
|
||||||
gsHWFixes:
|
gsHWFixes:
|
||||||
recommendedBlendingLevel: 4 # Fixes missing lighting effects.
|
recommendedBlendingLevel: 4 # Fixes missing lighting effects.
|
||||||
mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry.
|
mipmap: 2 # Fixes blurry textures.
|
||||||
trilinearFiltering: 1 # Fixes blurry textures.
|
trilinearFiltering: 1 # Fixes blurry textures.
|
||||||
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
|
cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures.
|
||||||
SLUS-20577:
|
SLUS-20577:
|
||||||
|
@ -60468,7 +60499,6 @@ SLUS-20992:
|
||||||
recommendedBlendingLevel: 4 # Fixes bloom.
|
recommendedBlendingLevel: 4 # Fixes bloom.
|
||||||
autoFlush: 1 # Fixes ghosting.
|
autoFlush: 1 # Fixes ghosting.
|
||||||
textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
|
textureInsideRT: 1 # Required for offset RTs/textures for post-processing.
|
||||||
roundSprite: 2 # Fixes misaligned post-processing.
|
|
||||||
SLUS-20993:
|
SLUS-20993:
|
||||||
name: "Ghosthunter"
|
name: "Ghosthunter"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -65890,6 +65920,10 @@ SLUS-29022:
|
||||||
SLUS-29025:
|
SLUS-29025:
|
||||||
name: "R.A.D. - Robot Alchemic Drive [Demo]"
|
name: "R.A.D. - Robot Alchemic Drive [Demo]"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
|
autoFlush: 2 # Fixes DOF effect.
|
||||||
SLUS-29026:
|
SLUS-29026:
|
||||||
name: "MX SuperFly [Demo]"
|
name: "MX SuperFly [Demo]"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
|
Loading…
Reference in New Issue