mirror of https://github.com/PCSX2/pcsx2.git
Config: Set texture preloading to full by default
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@ -528,7 +528,7 @@ struct Pcsx2Config
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AccBlendLevel AccurateBlendingUnit{AccBlendLevel::Basic};
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AccBlendLevel AccurateBlendingUnit{AccBlendLevel::Basic};
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CRCHackLevel CRCHack{CRCHackLevel::Automatic};
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CRCHackLevel CRCHack{CRCHackLevel::Automatic};
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BiFiltering TextureFiltering{BiFiltering::PS2};
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BiFiltering TextureFiltering{BiFiltering::PS2};
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TexturePreloadingLevel TexturePreloading{TexturePreloadingLevel::Off};
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TexturePreloadingLevel TexturePreloading{TexturePreloadingLevel::Full};
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GSDumpCompressionMethod GSDumpCompression{GSDumpCompressionMethod::Uncompressed};
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GSDumpCompressionMethod GSDumpCompression{GSDumpCompressionMethod::Uncompressed};
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int Dithering{2};
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int Dithering{2};
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int MaxAnisotropy{0};
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int MaxAnisotropy{0};
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