Config: Clang format Pcsx2Config

This commit is contained in:
TheLastRar 2022-02-24 19:45:27 +00:00 committed by lightningterror
parent c18be9dde7
commit a12ad1f627
1 changed files with 57 additions and 52 deletions

View File

@ -264,13 +264,20 @@ const char* Pcsx2Config::GSOptions::GetRendererName(GSRendererType type)
{ {
switch (type) switch (type)
{ {
case GSRendererType::Auto: return "Auto"; case GSRendererType::Auto:
case GSRendererType::DX11: return "Direct3D 11"; return "Auto";
case GSRendererType::OGL: return "OpenGL"; case GSRendererType::DX11:
case GSRendererType::VK: return "Vulkan"; return "Direct3D 11";
case GSRendererType::SW: return "Software"; case GSRendererType::OGL:
case GSRendererType::Null: return "Null"; return "OpenGL";
default: return ""; case GSRendererType::VK:
return "Vulkan";
case GSRendererType::SW:
return "Software";
case GSRendererType::Null:
return "Null";
default:
return "";
} }
} }
@ -342,56 +349,55 @@ bool Pcsx2Config::GSOptions::operator==(const GSOptions& right) const
OpEqu(AspectRatio) && OpEqu(AspectRatio) &&
OpEqu(FMVAspectRatioSwitch) && OpEqu(FMVAspectRatioSwitch) &&
OptionsAreEqual(right) OptionsAreEqual(right));
);
} }
bool Pcsx2Config::GSOptions::OptionsAreEqual(const GSOptions& right) const bool Pcsx2Config::GSOptions::OptionsAreEqual(const GSOptions& right) const
{ {
return ( return (
OpEqu(bitset) && OpEqu(bitset) &&
OpEqu(VsyncEnable) && OpEqu(VsyncEnable) &&
OpEqu(InterlaceMode) && OpEqu(InterlaceMode) &&
OpEqu(Zoom) && OpEqu(Zoom) &&
OpEqu(StretchY) && OpEqu(StretchY) &&
OpEqu(OffsetX) && OpEqu(OffsetX) &&
OpEqu(OffsetY) && OpEqu(OffsetY) &&
OpEqu(OsdScale) && OpEqu(OsdScale) &&
OpEqu(Renderer) && OpEqu(Renderer) &&
OpEqu(UpscaleMultiplier) && OpEqu(UpscaleMultiplier) &&
OpEqu(HWMipmap) && OpEqu(HWMipmap) &&
OpEqu(AccurateBlendingUnit) && OpEqu(AccurateBlendingUnit) &&
OpEqu(CRCHack) && OpEqu(CRCHack) &&
OpEqu(TextureFiltering) && OpEqu(TextureFiltering) &&
OpEqu(TexturePreloading) && OpEqu(TexturePreloading) &&
OpEqu(Dithering) && OpEqu(Dithering) &&
OpEqu(MaxAnisotropy) && OpEqu(MaxAnisotropy) &&
OpEqu(SWExtraThreads) && OpEqu(SWExtraThreads) &&
OpEqu(SWExtraThreadsHeight) && OpEqu(SWExtraThreadsHeight) &&
OpEqu(TVShader) && OpEqu(TVShader) &&
OpEqu(SkipDraw) && OpEqu(SkipDraw) &&
OpEqu(SkipDrawOffset) && OpEqu(SkipDrawOffset) &&
OpEqu(UserHacks_HalfBottomOverride) && OpEqu(UserHacks_HalfBottomOverride) &&
OpEqu(UserHacks_HalfPixelOffset) && OpEqu(UserHacks_HalfPixelOffset) &&
OpEqu(UserHacks_RoundSprite) && OpEqu(UserHacks_RoundSprite) &&
OpEqu(UserHacks_TCOffsetX) && OpEqu(UserHacks_TCOffsetX) &&
OpEqu(UserHacks_TCOffsetY) && OpEqu(UserHacks_TCOffsetY) &&
OpEqu(UserHacks_TriFilter) && OpEqu(UserHacks_TriFilter) &&
OpEqu(ShadeBoost_Brightness) && OpEqu(ShadeBoost_Brightness) &&
OpEqu(ShadeBoost_Contrast) && OpEqu(ShadeBoost_Contrast) &&
OpEqu(ShadeBoost_Saturation) && OpEqu(ShadeBoost_Saturation) &&
OpEqu(SaveN) && OpEqu(SaveN) &&
OpEqu(SaveL) && OpEqu(SaveL) &&
OpEqu(Adapter) && OpEqu(Adapter) &&
OpEqu(ShaderFX_Conf) && OpEqu(ShaderFX_Conf) &&
OpEqu(ShaderFX_GLSL)); OpEqu(ShaderFX_GLSL));
} }
bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const
@ -401,13 +407,12 @@ bool Pcsx2Config::GSOptions::operator!=(const GSOptions& right) const
bool Pcsx2Config::GSOptions::RestartOptionsAreEqual(const GSOptions& right) const bool Pcsx2Config::GSOptions::RestartOptionsAreEqual(const GSOptions& right) const
{ {
return return OpEqu(Renderer) &&
OpEqu(Renderer) && OpEqu(Adapter) &&
OpEqu(Adapter) && OpEqu(UseDebugDevice) &&
OpEqu(UseDebugDevice) && OpEqu(UseBlitSwapChain) &&
OpEqu(UseBlitSwapChain) && OpEqu(DisableShaderCache) &&
OpEqu(DisableShaderCache) && OpEqu(ThreadedPresentation);
OpEqu(ThreadedPresentation);
} }
void Pcsx2Config::GSOptions::LoadSave(SettingsWrapper& wrap) void Pcsx2Config::GSOptions::LoadSave(SettingsWrapper& wrap)