diff --git a/plugins/GSdx/GSVertexArrayOGL.h b/plugins/GSdx/GSVertexArrayOGL.h index 8c12a2980e..cd5aef02ea 100644 --- a/plugins/GSdx/GSVertexArrayOGL.h +++ b/plugins/GSdx/GSVertexArrayOGL.h @@ -53,7 +53,7 @@ class GSBufferOGL { , m_count(0) , m_limit(0) , m_target(target) - , m_buffer_storage((theApp.GetConfig("ogl_vertex_storage", 0) == 1) && GLLoader::found_GL_ARB_buffer_storage) + , m_buffer_storage(GLLoader::found_GL_ARB_buffer_storage) { gl_GenBuffers(1, &m_buffer_name); // Opengl works best with 1-4MB buffer.