mirror of https://github.com/PCSX2/pcsx2.git
Fix a Function name typo.
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@ -1207,7 +1207,7 @@ bool GSRendererHW::OI_PointListPalette(GSTexture* rt, GSTexture* ds, GSTextureCa
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return true;
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}
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bool GSRendererHW::OI_SuperMan(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t)
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bool GSRendererHW::OI_SuperManReturns(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* t)
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{
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// Instead to use a fullscreen rectangle they use a 32 pixels, 4096 pixels with a FBW of 1.
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// Technically the FB wrap/overlap on itself...
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