mirror of https://github.com/PCSX2/pcsx2.git
gsdx linux: fix a memory leak
Not important but pollute the valgrind log
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@ -1581,6 +1581,7 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
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packets.push_back(p);
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}
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delete file;
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}
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sleep(1);
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@ -28,12 +28,13 @@ class GSDumpFile {
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protected:
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FILE* m_fp;
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GSDumpFile(char* filename);
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virtual ~GSDumpFile();
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public:
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virtual bool IsEof() = 0;
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virtual void Read(void* ptr, size_t size) = 0;
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GSDumpFile(char* filename);
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virtual ~GSDumpFile();
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};
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#ifdef LZMA_SUPPORTED
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