From 9fdb7f6cd5c20d17c40e23065df3415bb3ebc8e7 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Fri, 2 Nov 2018 14:54:24 +0100 Subject: [PATCH] GSdx-gui: Remove "Recommended" word from crc hack levels Partial and Full. Some users get confused and change the setting to a recommended option. This can cause some issues when switching different hw render types. Most of the time users shouldn't change the option and leave it on Automatic. Also remove ICO from crc Aggressive tooltip. --- plugins/GSdx/GSSetting.cpp | 2 +- plugins/GSdx/GSdx.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/plugins/GSdx/GSSetting.cpp b/plugins/GSdx/GSSetting.cpp index f85098684f..9c9af3cc88 100644 --- a/plugins/GSdx/GSSetting.cpp +++ b/plugins/GSdx/GSSetting.cpp @@ -53,7 +53,7 @@ const char* dialog_message(int ID, bool* updateText) { "For an optimal experience with OpenGL, Blending Unit Accuracy/Depth Emulation may need to be enabled.\n\n" "Full:\nEnable all CRC hacks.\n\n" "Aggressive:\nUse more aggressive CRC hacks. Only affects a few games, removing some effects which might make the image sharper/clearer.\n" - "Affected games: AC4, DBZBT3, FFX, FFX2, FFXII, GOW2, ICO, LegoBatman, OnimushaDoD, RE4, SoTC, SMT3, SMTDDS1, SMTDDS2, Tekken5.\n" + "Affected games: AC4, DBZBT3, FFX, FFX2, FFXII, GOW2, LegoBatman, OnimushaDoD, RE4, SoTC, SMT3, SMTDDS1, SMTDDS2, Tekken5.\n" "Works as a speedhack for: BleachBB, Kunoichi, Steambot Chronicles, The Simpsons Game."; case IDC_SKIPDRAWHACK: case IDC_SKIPDRAWHACKEDIT: diff --git a/plugins/GSdx/GSdx.cpp b/plugins/GSdx/GSdx.cpp index 1f115ef7b2..abda3e71c6 100644 --- a/plugins/GSdx/GSdx.cpp +++ b/plugins/GSdx/GSdx.cpp @@ -287,8 +287,8 @@ void GSdxApp::Init() GSSetting(CRCHackLevel::Automatic, "Automatic", "Default"), GSSetting(CRCHackLevel::None , "None", "Debug"), GSSetting(CRCHackLevel::Minimum, "Minimum", "Debug"), - GSSetting(CRCHackLevel::Partial, "Partial", "OpenGL Recommended"), - GSSetting(CRCHackLevel::Full, "Full", "Direct3D Recommended"), + GSSetting(CRCHackLevel::Partial, "Partial", "OpenGL"), + GSSetting(CRCHackLevel::Full, "Full", "Direct3D"), GSSetting(CRCHackLevel::Aggressive, "Aggressive", ""), };