mirror of https://github.com/PCSX2/pcsx2.git
GS: Warn on texture replacement folder with wrong case
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1f3c8f74a4
commit
9df5981237
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@ -350,6 +350,28 @@ void GSTextureReplacements::GameChanged()
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ClearDumpedTextureList();
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}
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/// If the given file exists in the given directory, but with a different case than the original file, write its path to `*output` and return true.
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static bool GetWrongCasePath(std::string* output, const char* dir, std::string_view file, FileSystem::FindResultsArray* reuseme)
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{
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if (FileSystem::FindFiles(dir, "*", FILESYSTEM_FIND_FOLDERS | FILESYSTEM_FIND_HIDDEN_FILES, reuseme))
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{
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for (const FILESYSTEM_FIND_DATA& fd : *reuseme)
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{
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std::string_view name = Path::GetFileName(fd.FileName);
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if (name.size() != file.size())
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continue;
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if (0 == strncmp(name.data(), file.data(), name.size()))
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continue;
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if (0 == StringUtil::Strncasecmp(name.data(), file.data(), name.size()))
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{
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*output = fd.FileName;
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return true;
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}
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}
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}
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return false;
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}
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void GSTextureReplacements::ReloadReplacementMap()
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{
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SyncWorkerThread();
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@ -369,9 +391,27 @@ void GSTextureReplacements::ReloadReplacementMap()
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if (s_current_serial.empty() || !GSConfig.LoadTextureReplacements)
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return;
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const std::string replacement_dir(Path::Combine(GetGameTextureDirectory(), TEXTURE_REPLACEMENT_SUBDIRECTORY_NAME));
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const std::string texture_dir = GetGameTextureDirectory();
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const std::string replacement_dir(Path::Combine(texture_dir, TEXTURE_REPLACEMENT_SUBDIRECTORY_NAME));
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FileSystem::FindResultsArray files;
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// For some reason texture pack authors think it's a good idea to rename the replacements directory to something with the wrong case...
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std::string wrong_case_path;
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const std::string* right_case_path = nullptr;
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if (GetWrongCasePath(&wrong_case_path, EmuFolders::Textures.c_str(), s_current_serial, &files))
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right_case_path = &texture_dir;
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else if (GetWrongCasePath(&wrong_case_path, texture_dir.c_str(), TEXTURE_REPLACEMENT_SUBDIRECTORY_NAME, &files))
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right_case_path = &replacement_dir;
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if (right_case_path)
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{
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Host::AddKeyedOSDMessage("TextureReplacementDirCaseMismatch",
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fmt::format(TRANSLATE_FS("TextureReplacement", "Texture replacement directory {} will not work on case sensitive filesystems.\n"
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"Rename it to {} to remove this warning."),
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wrong_case_path, *right_case_path),
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Host::OSD_WARNING_DURATION);
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}
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if (!FileSystem::FindFiles(replacement_dir.c_str(), "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES | FILESYSTEM_FIND_RECURSIVE, &files))
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return;
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