mirror of https://github.com/PCSX2/pcsx2.git
GSdx: obligatory vs2010 compiler fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5681 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
4dd898c754
commit
9cd463e4f8
|
@ -526,9 +526,9 @@ public:
|
|||
|
||||
#if _M_SSE >= 0x501
|
||||
|
||||
template<int i> __forceinline GSVector4i blend32(const GSVector4i& v) const
|
||||
template<int mask> __forceinline GSVector4i blend32(const GSVector4i& v) const
|
||||
{
|
||||
return GSVector4i(_mm_blend_epi32(m, v.m, i));
|
||||
return GSVector4i(_mm_blend_epi32(m, v.m, mask));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -3264,6 +3264,8 @@ public:
|
|||
VECTOR4_SHUFFLE_1(z, 2)
|
||||
VECTOR4_SHUFFLE_1(w, 3)
|
||||
|
||||
#if _M_SSE >= 0x501
|
||||
|
||||
__forceinline GSVector4 broadcast32() const
|
||||
{
|
||||
return GSVector4(_mm_broadcastss_ps(m));
|
||||
|
@ -3278,6 +3280,8 @@ public:
|
|||
{
|
||||
return GSVector4(_mm_broadcastss_ps(_mm_load_ss((const float*)f)));
|
||||
}
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
#if _M_SSE >= 0x501
|
||||
|
|
Loading…
Reference in New Issue